wyldwarrior

Profile Information

  • Last visited: 14 Sep 17 UTC
  • Joined: 08 Sep 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 116
  • Peak: 116
  • Position: 1,158
  • Ghost Rating FvA:
  • Rating: 116
  • Peak: 116
  • Position: 815
  • Ghost Rating Overall:
  • Rating: 90
  • Peak: 100
  • Position: 61,937
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,963
  • Ghost Rating Gunboat:
  • Rating: 98
  • Peak: 100
  • Position: 11,654


Game Stats
  • All Game stats:
  • Game messages: 179

  • Won: 1 ( 13% )
  • Drawn: 1 ( 13% )
  • Survived: 1 ( 13% )
  • Defeated: 3 ( 38% )
  • Resigned: 2 ( 25% )
  • Total (finished): 8

  • Civil disorder: 16
  • Civil disorders taken over: 8
  • Classic:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Won: 1 ( 14% )
  • Drawn: 1 ( 14% )
  • Defeated: 3 ( 43% )
  • Resigned: 2 ( 29% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    wyldwarrior's games

    Showing results 1 to 8 of 8 total results.

    Finished: 02 PM Tue 12 Sep 17 UTC
    Dude-2
    5 minutes /phase
    Pot: 10 D - Autumn, 1903, Finished
    1 excused missed turn
    Game won by wyldwarrior (100D)
    Austria
    wyldwarrior (100D)
    Won. 12 supply-centers, 7 units
    France
    Ahord123 (100D)
    Resigned. 5 supply-centers, 5 units
    Civil Disorders
    Ahord123 (100D)France (Autumn, 1903) with 5 centres.
    Finished: 09 PM Tue 19 Sep 17 UTC
    Mare Nostrum-67
    16 hours /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by MigdalOz (0DX)
    Rome
    MigdalOz (0DX)
    Won. 20 supply-centers, 15 units
    Persia
    udvarid (124D)
    Survived. 8 supply-centers, 7 units
    Egypt
    Egathetos (212D)
    Survived. 4 supply-centers, 10 units
    Carthage
    Survived. 1 supply-centers, 1 units
    Greece
    wyldwarrior (100D)
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    justinnhoo (2343D)Greece (Autumn, 1) with 3 centres.
    guak (3381D)Carthage (Autumn, 1) with 3 centres.
    finnoconnor (100D)Persia (Autumn, 4) with 6 centres.
    wyldwarrior (100D)Greece (Autumn, 4) with 2 centres.
    Finished: 01 AM Mon 18 Sep 17 UTC
    Mare Nostrum-57
    18 hours /phase
    Pot: 150 D - Autumn, 6, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by dagabs0 (31482D)
    Greece
    dagabs0 (31482D)
    Won. 19 supply-centers, 16 units
    Carthage
    Egathetos (212D)
    Survived. 11 supply-centers, 12 units
    Egypt
    Survived. 3 supply-centers, 4 units
    Persia
    wyldwarrior (100D)
    Resigned. 1 supply-centers, 2 units
    Rome
    Defeated. Bet: 0D
    Civil Disorders
    Donald John Trump (0DX)Persia (Autumn, 3) with 4 centres.
    AAAAAAAAAAAA (0DX)Rome (Spring, 3) with 5 centres.
    wyldwarrior (100D)Persia (Spring, 6) with 2 centres.
    Finished: 10 PM Wed 08 Nov 17 UTC
    American Gunboat-8
    1 day /phase
    Pot: 100 D - Autumn, 2020, Finished
    Fall of the American Empire IV, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Peru
    svenubl (4051D)
    Drawn. 26 supply-centers, 26 units
    Heartland
    Tugster (12727D)
    Drawn. 22 supply-centers, 21 units
    California
    Luke Miller (4629D)
    Drawn. 10 supply-centers, 10 units
    British-Columbia
    Bob Al Hubob (880D)
    Defeated. Bet: 0D
    Florida
    Defeated. Bet: 0D
    Mexico
    Frank9 (509D)
    Defeated. Bet: 0D
    New-York
    Qacper (1223D)
    Defeated. Bet: 0D
    Quebec
    TorenD1 (451D)
    Defeated. Bet: 10D
    Texas
    Juanbo (291D)
    Defeated. Bet: 10D
    Cuba
    wyldwarrior (100D)
    Defeated. Bet: 0D
    Civil Disorders
    EvJayy3943 (100D)Florida (Spring, 2003) with 4 centres.
    Jacob63831 (160D)New-York (Spring, 2014) with 1 centres.
    Moralltach (100D)Florida (Autumn, 2004) with 1 centres.
    Raxxel (340D)Cuba (Spring, 2003) with 3 centres.
    Gorgon (100D)British-Columbia (Autumn, 1999) with 4 centres.
    Orbitaloi (100D)Mexico (Spring, 2004) with 8 centres.
    alex-draw (100D)Florida (Autumn, 2003) with 2 centres.
    Finished: 07 AM Wed 01 Nov 17 UTC
    America-17
    1 day /phase
    Pot: 100 D - Spring, 2016, Finished
    Fall of the American Empire IV, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Florida
    Surfman (118D)
    Drawn. 23 supply-centers, 22 units
    Heartland
    DealMerchant (911D)
    Drawn. 22 supply-centers, 22 units
    Cuba
    Juanbo (291D)
    Drawn. 13 supply-centers, 13 units
    British-Columbia
    pieman2201 (244D)
    Defeated. Bet: 10D
    California
    5amu3l (160D)
    Defeated. Bet: 10D
    Mexico
    DickPick86 (100D)
    Defeated. Bet: 0D
    Quebec
    rm63 (100D)
    Defeated. Bet: 10D
    New-York
    wyldwarrior (100D)
    Defeated. Bet: 0D
    Texas
    Defeated. Bet: 10D
    Peru
    Defeated. Bet: 10D
    Civil Disorders
    goodworm007 (100D)Mexico (Spring, 2012) with 9 centres.
    GioLeo (100D)New-York (Autumn, 2004) with 2 centres.
    joseph52 (77D)Heartland (Spring, 2006) with 10 centres.
    Not Hitler (0DX)Peru (Spring, 2009) with 1 centres.
    Finished: 09 AM Fri 15 Sep 17 UTC
    Antiquity!
    1 day /phase
    Pot: 100 D - Autumn, 9, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Persia
    MangoDude (103D)
    Drawn. 16 supply-centers, 16 units
    Rome
    TorenD1 (451D)
    Drawn. 11 supply-centers, 10 units
    Carthage
    pieman2201 (244D)
    Drawn. 7 supply-centers, 7 units
    Egypt
    Defeated. Bet: 20D
    Greece
    wyldwarrior (100D)
    Defeated. Bet: 0D
    Civil Disorders
    Vivec the Poet (100D)Greece (Spring, 6) with 5 centres.
    AAAAAAAAAAAA (0DX)Greece (Autumn, 6) with 3 centres.
    Finished: 09 PM Thu 14 Sep 17 UTC
    Imperatorum Tryout 3
    1 day /phase
    Pot: 70 D - Autumn, 1912, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Condescension (10D)
    Italy
    Won. 19 supply-centers, 14 units
    England
    Arch-Duke (100D)
    Survived. 6 supply-centers, 6 units
    Austria
    CosmoSounder (115D)
    Survived. 5 supply-centers, 5 units
    Russia
    Survived. 3 supply-centers, 6 units
    France
    wyldwarrior (100D)
    Survived. 1 supply-centers, 2 units
    Turkey
    john// (334D)
    Defeated. Bet: 10D
    Germany
    Farenheit (0DX)
    Defeated. Bet: 0D
    Civil Disorders
    AdmiralGeneral (0DX)France (Autumn, 1911) with 2 centres.
    surfad (106D)England (Autumn, 1905) with 3 centres.
    kohlerexpress (100D)Germany (Spring, 1903) with 2 centres.
    Finished: 01 PM Sat 16 Sep 17 UTC
    Fall of the American Empire 24hr Phase
    1 day /phase
    Pot: 100 D - Autumn, 2010, Finished
    Fall of the American Empire IV, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Quebec
    Uljanow (0DX)
    Drawn. 17 supply-centers, 16 units
    Heartland
    Omphalos (1463D)
    Drawn. 16 supply-centers, 15 units
    Mexico
    Taurus II (232D)
    Drawn. 11 supply-centers, 11 units
    California
    wyldwarrior (100D)
    Drawn. 9 supply-centers, 10 units
    Peru
    Vallk (904D)
    Drawn. 5 supply-centers, 5 units
    British-Columbia
    TriLambda (100D)
    Defeated. Bet: 10D
    Florida
    Defeated. Bet: 10D
    New-York
    Defeated. Bet: 10D
    Texas
    marxsankles (100D)
    Defeated. Bet: 10D
    Cuba
    Defeated. Bet: 0D
    Civil Disorders
    dobreni (0DX)California (Autumn, 2009) with 11 centres.
    Pam (110D)Cuba (Spring, 2004) with 1 centres.
    Flywheel (100D)Peru (Spring, 2004) with 7 centres.
    Biscuittech (100D)Quebec (Autumn, 2002) with 5 centres.