jcu2121

Profile Information

  • Last visited: 13 Apr 20 UTC
  • Joined: 29 Aug 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 84
  • Peak: 100
  • Position: 5,158
  • Ghost Rating FvA:
  • Rating: 84
  • Peak: 100
  • Position: 4,288
  • Ghost Rating GvI:
  • Rating: 100
  • Peak: 100
  • Position: 1,667
  • Ghost Rating Overall:
  • Rating: 120
  • Peak: 127
  • Position: 6,563
  • Ghost Rating Gunboat:
  • Rating: 102
  • Peak: 102
  • Position: 2,213


Game Stats
  • All Game stats:
  • Game messages: 39

  • Won: 2 ( 25% )
  • Drawn: 3 ( 38% )
  • Survived: 2 ( 25% )
  • Defeated: 1 ( 13% )
  • Total (finished): 8

  • Civil disorder: 9
  • Civil disorders taken over: 0
  • Variant stats:
  • Won: 2 ( 25% )
  • Drawn: 3 ( 38% )
  • Survived: 2 ( 25% )
  • Defeated: 1 ( 13% )
  • Total (finished): 8


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    jcu2121's games

    Showing results 1 to 8 of 8 total results.

    Finished: 01 AM Wed 27 Sep 17 UTC
    ROME!!!
    12 hours /phase
    Pot: 25 D - Autumn, 13, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Loesz (100D)
    Greece
    Loesz (100D)
    Won. 18 supply-centers, 17 units
    Egypt
    BadSenator (191D)
    Survived. 16 supply-centers, 15 units
    Persia
    mcbride (953D)
    Defeated. Bet: 0D
    Carthage
    allmight (100D)
    Defeated. Bet: 0D
    Rome
    jcu2121 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    CarsonCole (100D)Carthage (Spring, 8) with 1 centres.
    Jared_Fogle (100D)Persia (Autumn, 8) with 9 centres.
    TurquoiseSpider (0DX)Egypt (Spring, 3) with 5 centres.
    Finished: 10 AM Tue 26 Sep 17 UTC
    Ancient Wars-7
    1 day /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Ayreon (3398D)
    Carthage
    Ayreon (3398D)
    Won. 19 supply-centers, 15 units
    Egypt
    Survived. 13 supply-centers, 12 units
    Greece
    jcu2121 (100D)
    Survived. 2 supply-centers, 7 units
    Persia
    Defeated. Bet: 0D
    Rome
    10195097 (30D)
    Defeated. Bet: 0D
    Civil Disorders
    Grand Admiral (100D)Rome (Autumn, 2) with 3 centres.
    harpandlion (0DX)Persia (Spring, 4) with 2 centres.
    Finished: 02 PM Fri 22 Sep 17 UTC
    Mare Nostrum-55
    18 hours /phase
    Pot: 125 D - Spring, 10, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Egypt
    jcu2121 (100D)
    Drawn. 17 supply-centers, 17 units
    Greece
    tektelmektel (2791D(S))
    Drawn. 8 supply-centers, 8 units
    Carthage
    Egathetos (212D)
    Drawn. 7 supply-centers, 6 units
    Rome
    Drawn. 2 supply-centers, 2 units
    Persia
    Defeated. Bet: 0D
    Civil Disorders
    JOESAM (100D)Rome (Spring, 4) with 6 centres.
    Calculus (100D)Persia (Autumn, 4) with 5 centres.
    Finished: 05 PM Sat 02 Sep 17 UTC
    Play Me-2
    5 minutes /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by ubercacher16 (287D)
    France
    ubercacher16 (287D)
    Won. 18 supply-centers, 16 units
    Austria
    jcu2121 (100D)
    Survived. 16 supply-centers, 14 units
    Finished: 02 PM Sun 03 Sep 17 UTC
    1v1-244
    4 hours /phase
    Pot: 10 D - Spring, 1905, Finished
    1 excused missed turn
    Game drawn
    Germany
    Spicy_ (100D)
    Drawn. 15 supply-centers, 13 units
    Italy
    jcu2121 (100D)
    Drawn. 14 supply-centers, 13 units
    Finished: 07 AM Tue 26 Sep 17 UTC
    Casual Game -7
    1 day /phase
    Pot: 100 D - Autumn, 1999, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Britain
    moodltha00 (125D)
    Drawn. 10 supply-centers, 9 units
    Egypt
    Dradka (117D)
    Drawn. 10 supply-centers, 9 units
    France
    pieman2201 (244D)
    Drawn. 9 supply-centers, 10 units
    Italy
    Roadhog (9D(G))
    Drawn. 8 supply-centers, 9 units
    Ukraine
    jcu2121 (100D)
    Drawn. 7 supply-centers, 9 units
    Poland
    Thorrbo (926D)
    Drawn. 6 supply-centers, 5 units
    Germany
    Qacper (1223D)
    Drawn. 5 supply-centers, 4 units
    Turkey
    Sgt242 (1143D)
    Drawn. 4 supply-centers, 4 units
    Russia
    harv043 (0DX)
    Drawn. 4 supply-centers, 4 units
    Spain
    NTN (117D)
    Drawn. 1 supply-centers, 1 units
    Civil Disorders
    Pocholoxor (0DX)Germany (Spring, 1997) with 9 centres.
    micahwy (100D)Poland (Autumn, 1995) with 3 centres.
    CarsonCole (100D)Russia (Autumn, 1994) with 6 centres.
    jewishlad1933 (0DX)Turkey (Autumn, 1994) with 4 centres.
    History on the Run (100D)Egypt (Spring, 1996) with 6 centres.
    Finished: 12 AM Fri 08 Sep 17 UTC
    Peace through War
    12 hours /phase
    Pot: 25 D - Autumn, 6, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by jcu2121 (100D)
    Rome
    jcu2121 (100D)
    Won. 19 supply-centers, 14 units
    Persia
    Thorrbo (926D)
    Survived. 13 supply-centers, 12 units
    Carthage
    AnawerCZ (108D)
    Survived. 2 supply-centers, 4 units
    Egypt
    Defeated. Bet: 0D
    Greece
    Rexal (169D)
    Defeated. Bet: 5D
    Civil Disorders
    Bendin (100D)Egypt (Spring, 4) with 4 centres.
    Finished: 04 PM Fri 15 Sep 17 UTC
    This One-4
    1 day /phase
    Pot: 25 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by jcu2121 (100D)
    Persia
    jcu2121 (100D)
    Won. 19 supply-centers, 15 units
    Rome
    sideroxylon1 (1764D)
    Survived. 10 supply-centers, 11 units
    Carthage
    nprinster (55DX)
    Survived. 4 supply-centers, 4 units
    Egypt
    Survived. 1 supply-centers, 4 units
    Greece
    Defeated. Bet: 0D
    Civil Disorders
    99mexico99 (100D)Greece (Autumn, 5) with 1 centres.