Interdum feror cupidine partium magnarum Europae vincendarum (Sometimes I get this urge to conquer large parts of Europe.) Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt. (When catapults are outlawed, only outlaws will have catapults.) Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam. (I have a catapult. Give me all the money, or I will fling an enormous rock at your head.)

SpaceShrek

Profile Information

  • User Comment:
  • "Did you ever hear the Tragedy of Darth Plagueis the Wise? It's a Sith legend. Darth Plagueis was a Dark Lord of the Sith so powerful and so wise, he could use the Force to influence the midi-chlorians to create...life. He had such a knowledge of the Dark Side, he could even keep the ones he cared about...from dying. He became so powerful, the only thing he was afraid of was losing his power...which, eventually of course, he did. Unfortunately, he taught his apprentice everything he knew. Then his apprentice killed him in his sleep. Ironic. He could save others from death...but not himself."


  • Last visited: 09 Jun 17 UTC
  • Joined: 04 Apr 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 99
  • Peak: 100
  • Position: 25,848


Game Stats
  • All Game stats:
  • Game messages: 4

  • Defeated: 2 ( 100% )
  • Total (finished): 2

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    SpaceShrek's games

    Showing results 1 to 2 of 2 total results.

    Finished: 11 AM Sat 12 Aug 17 UTC
    Private LHS2K19
    2 days /phase
    Pot: 85 D - Autumn, 2016, Finished
    World Diplomacy IX, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Western-Canada
    Valmont (136D)
    Drawn. 32 supply-centers, 27 units
    Quebec
    Drawn. 31 supply-centers, 24 units
    Frozen-Antarctica
    emily19 (113D)
    Drawn. 3 supply-centers, 3 units
    Libya
    Antonio (100D)
    Resigned. 18 supply-centers, 19 units
    Kenya
    Evannick5 (103D)
    Resigned. 2 supply-centers, 2 units
    Argentina
    Retz35 (0DX)
    Resigned. 0 supply-centers, 1 units
    Europe
    Liam Osburn (150D)
    Defeated. Bet: 5D
    USA
    Jburkhart12 (100D)
    Defeated. Bet: 5D
    Russia
    Jameslewis36 (100D)
    Defeated. Bet: 5D
    Near-East
    SpaceShrek (100D)
    Defeated. Bet: 5D
    Pacific-Russia
    Morganromo01 (100D)
    Defeated. Bet: 5D
    Ghana
    Joycie77 (100D)
    Defeated. Bet: 5D
    Oz
    gsnipes14 (100D)
    Defeated. Bet: 5D
    South-Africa
    Aberdean (100D)
    Defeated. Bet: 5D
    Brazil
    Defeated. Bet: 5D
    China
    tompidg11 (100D)
    Defeated. Bet: 5D
    India
    Ricky0084 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    SpaceShrek (100D)Near-East (Spring, 2004) with 4 centres.
    Antonio (100D)Libya (Autumn, 2014) with 25 centres.
    Evannick5 (103D)Kenya (Spring, 2010) with 21 centres.
    Retz35 (0DX)Argentina (Autumn, 2016) with 0 centres.
    tompidg11 (100D)China (Autumn, 2006) with 9 centres.
    Jburkhart12 (100D)USA (Spring, 2009) with 5 centres.
    Joycie77 (100D)Ghana (Autumn, 2008) with 1 centres.
    Finished: 06 PM Wed 21 Jun 17 UTC
    Private Szechuan Sauce
    2 days /phase
    Pot: 50 D - Autumn, 2007, Finished
    1 excused missed turn
    Game won by Valmont (136D)
    Italy
    Valmont (136D)
    Won. 18 supply-centers, 18 units
    Germany
    Liam Osburn (150D)
    Resigned. 20 supply-centers, 19 units
    Britain
    Resigned. 17 supply-centers, 17 units
    Egypt
    Jameslewis36 (100D)
    Resigned. 7 supply-centers, 7 units
    Ukraine
    DarthTyranus (100D)
    Resigned. 2 supply-centers, 2 units
    Spain
    Castanzo (100D)
    Defeated. Bet: 5D
    Russia
    SpaceShrek (100D)
    Defeated. Bet: 5D
    France
    gsnipes14 (100D)
    Defeated. Bet: 5D
    Poland
    Aberdean (100D)
    Defeated. Bet: 5D
    Turkey
    Defeated. Bet: 5D
    Civil Disorders
    DarthTyranus (100D)Ukraine (Spring, 2005) with 11 centres.
    Relaxingbongo (100D)Britain (Autumn, 2007) with 17 centres.
    SpaceShrek (100D)Russia (Autumn, 2002) with 3 centres.
    gsnipes14 (100D)France (Autumn, 2005) with 5 centres.
    Jameslewis36 (100D)Egypt (Spring, 2006) with 10 centres.
    Aberdean (100D)Poland (Autumn, 2004) with 1 centres.
    Liam Osburn (150D)Germany (Autumn, 2007) with 20 centres.