Jgrode

Profile Information

  • User Comment:
  • "Qui manducat eros butyrum, amicus meus. Sed et qui manducat me, qui confidunt in nucis butyrum est - D. Thomas in oppido butyrum

    Feel Free to Translate this if you want (It's in Latin)"


  • Last visited: 08 Jul 17 UTC
  • Joined: 09 Mar 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 71
  • Peak: 100
  • Position: 5,887
  • Ghost Rating FvA:
  • Rating: 71
  • Peak: 100
  • Position: 4,787
  • Ghost Rating GvI:
  • Rating: 99
  • Peak: 100
  • Position: 1,690
  • Ghost Rating Overall:
  • Rating: 96
  • Peak: 100
  • Position: 35,619


Game Stats
  • All Game stats:
  • Game messages: 70

  • Drawn: 1 ( 14% )
  • Survived: 1 ( 14% )
  • Defeated: 4 ( 57% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7

  • Civil disorder: 3
  • Civil disorders taken over: 1
  • Variant stats:
  • Drawn: 1 ( 14% )
  • Survived: 1 ( 14% )
  • Defeated: 4 ( 57% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Jgrode's games

    Showing results 1 to 7 of 7 total results.

    Finished: 09 PM Wed 03 May 17 UTC
    Private Bolly
    12 hours /phase
    Pot: 50 D - Autumn, 2015, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Florida
    Twichell (0DX)
    Drawn. 26 supply-centers, 20 units
    Peru
    Drawn. 18 supply-centers, 18 units
    California
    Drawn. 2 supply-centers, 2 units
    British-Columbia
    420thReich (100D)
    Resigned. 12 supply-centers, 9 units
    Mexico
    emanwingnut (100D)
    Defeated. Bet: 5D
    Cuba
    Defeated. Bet: 5D
    Texas
    Defeated. Bet: 5D
    Quebec
    Jgrode (100D)
    Defeated. Bet: 5D
    Heartland
    Defeated. Bet: 5D
    New-York
    Defeated. Bet: 5D
    Civil Disorders
    JangelTheGreat (100D)Texas (Spring, 2004) with 4 centres.
    VI Lenin (100D)California (Spring, 2011) with 12 centres.
    Jgrode (100D)Quebec (Spring, 2002) with 4 centres.
    420thReich (100D)British-Columbia (Autumn, 2015) with 13 centres.
    Procrastination101 (100D)Cuba (Autumn, 2003) with 1 centres.
    Finished: 08 AM Wed 03 May 17 UTC
    Private Dr. Hennessy
    18 hours /phase
    Pot: 50 D - Autumn, 2012, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game won by Red Leader Hornbeek (0DX)
    Florida
    Won. 36 supply-centers, 28 units
    Mexico
    emanwingnut (100D)
    Survived. 15 supply-centers, 13 units
    Peru
    Jacob63831 (160D)
    Survived. 4 supply-centers, 4 units
    British-Columbia
    VI Lenin (100D)
    Resigned. 3 supply-centers, 6 units
    California
    420thReich (100D)
    Defeated. Bet: 5D
    Quebec
    Defeated. Bet: 5D
    Texas
    Jgrode (100D)
    Defeated. Bet: 5D
    Cuba
    Defeated. Bet: 5D
    Heartland
    Defeated. Bet: 5D
    New-York
    Twichell (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    General Smax (0DX)Cuba (Autumn, 2010) with 2 centres.
    JangelTheGreat (100D)Quebec (Spring, 2008) with 1 centres.
    VI Lenin (100D)British-Columbia (Spring, 2011) with 10 centres.
    Jgrode (100D)Texas (Spring, 2004) with 2 centres.
    Finished: 02 PM Sat 25 Mar 17 UTC
    Private STALIN DID NOTHING WRONG
    1 day /phase
    Pot: 25 D - Autumn, 11, Finished
    1 excused missed turn
    Game won by General Smax (0DX)
    Persia
    Won. 21 supply-centers, 17 units
    Rome
    VI Lenin (100D)
    Survived. 11 supply-centers, 11 units
    Carthage
    Survived. 2 supply-centers, 5 units
    Egypt
    Jgrode (100D)
    Defeated. Bet: 5D
    Greece
    Defeated. Bet: 5D
    Finished: 02 PM Sun 19 Mar 17 UTC
    Private TTTT
    1 day /phase
    Pot: 10 D - Spring, 1905, Finished
    1 excused missed turn
    Game won by gishthefish (0DX)
    France
    Won. 10 supply-centers, 10 units
    Austria
    Jgrode (100D)
    Resigned. 10 supply-centers, 8 units
    Civil Disorders
    Jgrode (100D)Austria (Spring, 1905) with 10 centres.
    Finished: 12 PM Tue 14 Mar 17 UTC
    gishthefisher
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game drawn
    Germany
    Drawn. 17 supply-centers, 15 units
    Italy
    Jgrode (100D)
    Drawn. 14 supply-centers, 11 units
    Finished: 11 PM Fri 10 Mar 17 UTC
    Private smacks and JG
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by General Smax (0DX)
    Austria
    Won. 24 supply-centers, 15 units
    France
    Jgrode (100D)
    Survived. 8 supply-centers, 10 units
    Finished: 10 PM Wed 28 Jun 17 UTC
    Almost Spring!
    4 days /phase
    Pot: 100 D - Autumn, 2006, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Italy
    Ehiatt (401D)
    Drawn. 24 supply-centers, 20 units
    Britain
    Drawn. 20 supply-centers, 19 units
    Germany
    Poohbelly (456D)
    Drawn. 20 supply-centers, 16 units
    Spain
    Defeated. Bet: 0D
    Turkey
    udvarid (124D)
    Defeated. Bet: 10D
    France
    webdipper123 (100D)
    Defeated. Bet: 0D
    Ukraine
    Jgrode (100D)
    Defeated. Bet: 0D
    Egypt
    ll667 (100D)
    Defeated. Bet: 0D
    Poland
    CAPT Brad (40DX)
    Defeated. Bet: 0D
    Russia
    Oztra (30DX)
    Defeated. Bet: 10D
    Civil Disorders
    Tyran (914D)Poland (Spring, 1996) with 6 centres.
    tjromero91 (100D)Ukraine (Autumn, 1996) with 2 centres.
    maxitaxi123 (100D)Egypt (Spring, 1997) with 4 centres.
    hajra_vac (358D)Spain (Autumn, 1999) with 1 centres.
    wmmnola (100D)France (Spring, 1995) with 5 centres.
    Hamilcar (100D)Poland (Autumn, 1994) with 3 centres.
    cmeier774 (100D)Spain (Autumn, 1995) with 4 centres.
    Lovely Potato (100D)Spain (Autumn, 2000) with 0 centres.