Jlk2000x

Profile Information

  • Last visited: 08 Feb 18 UTC
  • Joined: 27 Feb 17 UTC


Ranking Info Help

    PointsD:
  • Available: 145
  • In play: 0
  • Total: 145
  • Ghost Rating 1v1 Overall:
  • Rating: 81
  • Peak: 100
  • Position: 5,544
  • Ghost Rating FvA:
  • Rating: 80
  • Peak: 100
  • Position: 4,587
  • Ghost Rating Overall:
  • Rating: 103
  • Peak: 104
  • Position: 15,905
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 9,594


Game Stats
  • All Game stats:
  • Game messages: 145

  • Won: 1 ( 20% )
  • Drawn: 1 ( 20% )
  • Survived: 2 ( 40% )
  • Defeated: 1 ( 20% )
  • Total (finished): 5

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Won: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 1 ( 25% )
  • Survived: 2 ( 50% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Jlk2000x's games

    Showing results 1 to 5 of 5 total results.

    Finished: 10 AM Sat 18 Mar 17 UTC
    Freaky_Friday
    5 minutes /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Public messaging only, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by foraccio (133D)
    Greece
    foraccio (133D)
    Won. 19 supply-centers, 15 units
    Carthage
    LSseckman (100D)
    Survived. 10 supply-centers, 10 units
    Egypt
    Jlk2000x (145D)
    Survived. 5 supply-centers, 7 units
    Persia
    Kanua sakraa (242D)
    Defeated. Bet: 10D
    Rome
    Defeated. Bet: 10D
    Civil Disorders
    Nevertheless (0DX)Rome (Autumn, 3) with 1 centres.
    Finished: 09 AM Fri 10 Mar 17 UTC
    DiploSoul-7
    5 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by The_Spanish (100D)
    Austria
    The_Spanish (100D)
    Won. 19 supply-centers, 15 units
    France
    Jlk2000x (145D)
    Survived. 13 supply-centers, 11 units
    Finished: 08 PM Fri 02 Jun 17 UTC
    The Nose Job
    1 day, 12 hours /phase
    Pot: 85 D - Spring, 2014, Finished
    World Diplomacy IX, Rulebook press, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Kenya
    KANG_Sev (310D)
    Drawn. 38 supply-centers, 35 units
    Brazil
    wildwolf (1214D)
    Drawn. 13 supply-centers, 13 units
    China
    tobyjoey (0D)
    Drawn. 12 supply-centers, 12 units
    Western-Canada
    Drawn. 12 supply-centers, 12 units
    Oz
    Creigh (2472D(G))
    Drawn. 10 supply-centers, 10 units
    Russia
    Tugster (12727D)
    Drawn. 1 supply-centers, 1 units
    Argentina
    Defeated. Bet: 5D
    Europe
    venja (100D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    CAPT Brad (40DX)
    Defeated. Bet: 0D
    Ghana
    Jlk2000x (145D)
    Defeated. Bet: 5D
    India
    420thReich (100D)
    Defeated. Bet: 0D
    Libya
    Defeated. Bet: 0D
    Near-East
    Defeated. Bet: 0D
    Pacific-Russia
    Keerthiblr19 (100D)
    Defeated. Bet: 0D
    Quebec
    Scrub (198D)
    Defeated. Bet: 0D
    South-Africa
    JsterHero (100D)
    Defeated. Bet: 0D
    USA
    Twichell (0DX)
    Defeated. Bet: 0D
    Civil Disorders
    6letters (100D)Western-Canada (Spring, 2009) with 13 centres.
    Klaelman23 (100D)Frozen-Antarctica (Autumn, 2002) with 5 centres.
    pphoenix (100D)Pacific-Russia (Autumn, 2002) with 4 centres.
    cardboardbox (651D)Russia (Spring, 2012) with 10 centres.
    Grand Admiral (100D)Libya (Spring, 2005) with 1 centres.
    Jinshoozi (100D)Near-East (Spring, 2007) with 3 centres.
    BrazilianPotato (100D)South-Africa (Autumn, 2002) with 0 centres.
    The Gentleman (100D)USA (Autumn, 2001) with 3 centres.
    Kuroaitou (100D)India (Autumn, 2005) with 4 centres.
    natebinkley (0DX)Quebec (Autumn, 2003) with 1 centres.
    AJHG (100D)USA (Autumn, 2002) with 2 centres.
    Peepiceek (100D)Russia (Autumn, 2012) with 2 centres.
    Finished: 11 AM Mon 20 Mar 17 UTC
    Private What's the name of the game?-2
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Unranked
    1 excused missed turn
    Game won by Jlk2000x (145D)
    Russia
    Jlk2000x (145D)
    Won. 11 supply-centers, 9 units
    France
    cian (0DX)
    Resigned. 8 supply-centers, 7 units
    Italy
    Veneficus (100D)
    Resigned. 4 supply-centers, 4 units
    Germany
    KhalRhaggat (100D)
    Resigned. 4 supply-centers, 4 units
    England
    Gamerjedi09 (100D)
    Resigned. 3 supply-centers, 3 units
    Austria
    Resigned. 3 supply-centers, 3 units
    Turkey
    Shrexellent (100D)
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    cian (0DX)France (Spring, 1908) with 8 centres.
    Veneficus (100D)Italy (Autumn, 1908) with 4 centres.
    Gamerjedi09 (100D)England (Autumn, 1908) with 3 centres.
    Sovereign of Fish (100D)Austria (Spring, 1907) with 6 centres.
    Shrexellent (100D)Turkey (Spring, 1906) with 2 centres.
    KhalRhaggat (100D)Germany (Spring, 1908) with 5 centres.
    Finished: 09 PM Tue 11 Apr 17 UTC
    join this game-14
    1 day /phase
    Pot: 200 D - Spring, 2005, Finished
    Modern Diplomacy II, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    France
    Heffomite (1141D)
    Drawn. 22 supply-centers, 22 units
    Turkey
    Jlk2000x (145D)
    Drawn. 19 supply-centers, 18 units
    Spain
    HangMan (627D)
    Drawn. 11 supply-centers, 11 units
    Britain
    Hauta (1618D(S))
    Drawn. 7 supply-centers, 7 units
    Egypt
    personian (3225D)
    Drawn. 5 supply-centers, 5 units
    Germany
    Bigdbass (100D)
    Defeated. Bet: 20D
    Italy
    Bladerunners (1019D)
    Defeated. Bet: 20D
    Poland
    Magnus0902 (112D)
    Defeated. Bet: 20D
    Russia
    cardboardbox (651D)
    Defeated. Bet: 0D
    Ukraine
    Farnesio (100D)
    Defeated. Bet: 20D
    Civil Disorders
    vibisukma (0DX)Russia (Spring, 1995) with 4 centres.