EnergyCell

Profile Information

  • User Comment:
  • "Stab the knife into the face and then wrench the blade inside
    Murder this piece of shit
    Scraps of flesh and severed bone are on the floor, these I must hide
    Pounding the teeth
    Commute bones
    They never will know
    Chop up the corpse
    Congealing my crime
    They never will find
    Evidence
    In the furnace
    Secret cremation
    You fucked with me and now any trace of you is completely gone
    Charring the flesh
    The body is ash
    They never will know
    Burning the corpse
    Consumed by the flames
    They never will find
    Evidence
    In the furnace
    You cease to exist
    Investigations fail to find a single useful clue
    Their search is futile
    Proof is destroyed in the searing heat, you melt away
    No body case
    There is no trace
    Smoldering coals that once were your bones turn to ash
    Your life is erased
    There is no trace
    You cease to exist but the search will go on, they cannot find
    Their closure denied
    Dead or alive
    You\\\'re not the first and you won\\\'t be the last
    To burn in my fires
    Corpses will burn
    Burn in my fires
    Your corpse will burn
    Charring the flesh
    The body is ash
    They never will know
    Burning the corpse
    Consumed by the flames
    They never will find
    Evidence
    In the furnace"


  • Last visited: 03 Sep 18 UTC
  • Joined: 21 Feb 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 87
  • Peak: 102
  • Position: 66,468
  • Ghost Rating Live:
  • Rating: 97
  • Peak: 100
  • Position: 10,942
  • Ghost Rating Full Press:
  • Rating: 93
  • Peak: 105
  • Position: 26,003
  • Ghost Rating 1v1 Overall:
  • Rating: 67
  • Peak: 100
  • Position: 6,187
  • Ghost Rating FvA:
  • Rating: 78
  • Peak: 100
  • Position: 4,640
  • Ghost Rating GvI:
  • Rating: 85
  • Peak: 100
  • Position: 2,465


Game Stats
  • All Game stats:
  • Game messages: 228

  • Drawn: 1 ( 10% )
  • Survived: 3 ( 30% )
  • Defeated: 5 ( 50% )
  • Resigned: 1 ( 10% )
  • Total (finished): 10

  • Civil disorder: 15
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Ranked:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Survived: 3 ( 43% )
  • Defeated: 3 ( 43% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    EnergyCell's games

    Showing results 1 to 10 of 10 total results.

    Finished: 05 PM Fri 09 Mar 18 UTC
    Maybe I'll survive
    1 day /phase
    Pot: 50 D - Autumn, 2005, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    fberni69 (791D)
    Drawn. 21 supply-centers, 20 units
    Egypt
    OzorMox (100D)
    Drawn. 16 supply-centers, 15 units
    Britain
    KinkyCupcake (127D)
    Drawn. 14 supply-centers, 11 units
    Russia
    Survey (132D)
    Drawn. 11 supply-centers, 11 units
    Italy
    rudekker (584D)
    Drawn. 2 supply-centers, 2 units
    France
    thamrick (881D)
    Defeated. Bet: 5D
    Spain
    e.m.c^42 (197D)
    Defeated. Bet: 0D
    Ukraine
    Into.the.fae (100D)
    Defeated. Bet: 5D
    Turkey
    EnergyCell (100D)
    Defeated. Bet: 0D
    Poland
    BledFred (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    Kazzar (100D)Spain (Spring, 2000) with 1 centres.
    DaaRk (122D)Turkey (Autumn, 2001) with 3 centres.
    Finished: 11 AM Mon 01 Jan 18 UTC
    Oneonone 14
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Drikus (966D)
    Germany
    Drikus (966D)
    Won. 27 supply-centers, 12 units
    Italy
    EnergyCell (100D)
    Survived. 1 supply-centers, 3 units
    Finished: 11 PM Sat 16 Dec 17 UTC
    FvA Live-118
    5 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    Classic - France vs Austria, Public messaging only, Unranked
    1 excused missed turn
    Game won by Trafalgar Law (100D)
    France
    Won. 18 supply-centers, 14 units
    Austria
    EnergyCell (100D)
    Survived. 15 supply-centers, 13 units
    Finished: 01 PM Thu 08 Mar 18 UTC
    Tadg
    2 days /phase
    Pot: 35 D - Autumn, 1913, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Regalus27 (100D)
    Austria
    Regalus27 (100D)
    Won. 19 supply-centers, 12 units
    England
    BV17 (79D)
    Survived. 9 supply-centers, 10 units
    Italy
    Gui (100D)
    Survived. 6 supply-centers, 9 units
    Russia
    Defeated. Bet: 0D
    Germany
    zalta (184D)
    Defeated. Bet: 5D
    France
    J Doe (100D)
    Defeated. Bet: 0D
    Turkey
    EnergyCell (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Abs and laurs (100D)Russia (Spring, 1902) with 4 centres.
    FatherGoose8 (25DX)France (Spring, 1901) with 3 centres.
    Lodestarre (0DX)Italy (Spring, 1902) with 3 centres.
    Elandersio (100D)Italy (Autumn, 1903) with 3 centres.
    Finished: 08 AM Mon 15 Jan 18 UTC
    game-139
    1 day /phase
    Pot: 70 D - Autumn, 1912, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by mdp377 (419D)
    England
    mdp377 (419D)
    Won. 19 supply-centers, 16 units
    Turkey
    papszi79 (158D)
    Survived. 13 supply-centers, 12 units
    France
    souderjpt (162D)
    Survived. 2 supply-centers, 1 units
    Italy
    Survived. 0 supply-centers, 4 units
    Austria
    Defeated. Bet: 0D
    Russia
    EnergyCell (100D)
    Defeated. Bet: 10D
    Germany
    OzorMox (100D)
    Defeated. Bet: 10D
    Civil Disorders
    EnergyCell (100D)Russia (Spring, 1905) with 1 centres.
    Science dued (80DX)Turkey (Autumn, 1903) with 5 centres.
    dmanbenz (100D)Austria (Autumn, 1901) with 2 centres.
    Finished: 01 AM Wed 27 Dec 17 UTC
    Private Woods band-3
    12 hours /phase
    Pot: 50 D - Autumn, 2006, Finished
    Modern Diplomacy II, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Kanua sakraa (242D)
    France
    Kanua sakraa (242D)
    Won. 34 supply-centers, 25 units
    Russia
    chase430 (121D)
    Survived. 13 supply-centers, 15 units
    Poland
    Ya Boi (100D)
    Survived. 9 supply-centers, 8 units
    Egypt
    Survived. 8 supply-centers, 9 units
    Britain
    Kaiman (107D)
    Defeated. Bet: 5D
    Germany
    Hanz Jun Un (100D)
    Defeated. Bet: 5D
    Italy
    EnergyCell (100D)
    Defeated. Bet: 5D
    Spain
    Raw Sauce (100D)
    Defeated. Bet: 5D
    Turkey
    Defeated. Bet: 5D
    Ukraine
    Defeated. Bet: 5D
    Civil Disorders
    EnergyCell (100D)Italy (Autumn, 1999) with 3 centres.
    Kaiman (107D)Britain (Spring, 2002) with 1 centres.
    Hanz Jun Un (100D)Germany (Autumn, 1999) with 0 centres.
    Finished: 06 AM Fri 15 Dec 17 UTC
    Private Woods band-2
    12 hours /phase
    Pot: 50 D - Spring, 2017, Finished
    Fall of the American Empire IV, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Cuba
    chase430 (121D)
    Drawn. 27 supply-centers, 27 units
    New-York
    Drawn. 18 supply-centers, 18 units
    British-Columbia
    Kaiman (107D)
    Drawn. 13 supply-centers, 13 units
    California
    Ya Boi (100D)
    Defeated. Bet: 5D
    Florida
    Kanua sakraa (242D)
    Defeated. Bet: 5D
    Heartland
    Hanz Jun Un (100D)
    Defeated. Bet: 5D
    Mexico
    Defeated. Bet: 5D
    Peru
    Raw Sauce (100D)
    Defeated. Bet: 5D
    Quebec
    EnergyCell (100D)
    Defeated. Bet: 5D
    Texas
    Defeated. Bet: 5D
    Civil Disorders
    EnergyCell (100D)Quebec (Autumn, 2003) with 3 centres.
    Onionring1018 (100D)Texas (Autumn, 2003) with 0 centres.
    Hanz Jun Un (100D)Heartland (Autumn, 1999) with 3 centres.
    Ya Boi (100D)California (Autumn, 2002) with 3 centres.
    Finished: 08 PM Sat 18 Nov 17 UTC
    Private Woods band
    12 hours /phase
    Pot: 35 D - Autumn, 1907, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    Kanua sakraa (242D)
    Drawn. 16 supply-centers, 14 units
    Italy
    EnergyCell (100D)
    Drawn. 7 supply-centers, 8 units
    Russia
    Kaiman (107D)
    Drawn. 7 supply-centers, 8 units
    Germany
    chase430 (121D)
    Drawn. 1 supply-centers, 1 units
    Turkey
    Resigned. 3 supply-centers, 2 units
    France
    Raw Sauce (100D)
    Defeated. Bet: 5D
    Austria
    Hanz Jun Un (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Jhin The Virtuoso (100D)Turkey (Autumn, 1906) with 3 centres.
    Finished: 09 PM Thu 25 May 17 UTC
    Build the ghost ranking-8
    1 day /phase
    Pot: 10 D - Autumn, 1901, Finished
    Classic - France vs Austria, Rulebook press, Unranked
    1 excused missed turn
    Game won by ducklovin (100D)
    Austria
    ducklovin (100D)
    Won. 6 supply-centers, 6 units
    France
    EnergyCell (100D)
    Resigned. 4 supply-centers, 3 units
    Civil Disorders
    EnergyCell (100D)France (Autumn, 1901) with 4 centres.
    Finished: 05 PM Fri 19 May 17 UTC
    Chemistry-5
    7 minutes /phase
    Pot: 50 D - Autumn, 8, Finished
    The Ancient Mediterranean, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Mother Land (181D)
    Carthage
    Mother Land (181D)
    Won. 19 supply-centers, 16 units
    Persia
    Kanua sakraa (242D)
    Survived. 13 supply-centers, 13 units
    Greece
    EnergyCell (100D)
    Survived. 1 supply-centers, 2 units
    Rome
    Survived. 1 supply-centers, 2 units
    Egypt
    Defeated. Bet: 10D