“Artillery is the King of battle: the King cannot swim, however, which is why we need you guys.” (USMC arty specialist to a group of Navy officers in an Amphib Warfare Indoc course.)

LAHsturmmann

Profile Information

    Banned

  • User Comment:
  • "Banned by a moderator: Multi/Meta/No Reply"


  • Last visited: 12 Mar 17 UTC
  • Joined: 31 Jan 17 UTC


Ranking Info Help

    PointsD:
  • Available: 0
  • In play: 0
  • Total: 0
  • Ghost Rating 1v1 Overall:
  • Rating: 117
  • Peak: 117
  • Position: 1,159
  • Ghost Rating GvI:
  • Rating: 89
  • Peak: 100
  • Position: 2,251
  • Ghost Rating FvA:
  • Rating: 130
  • Peak: 130
  • Position: 531
  • Ghost Rating Overall:
  • Rating: 97
  • Peak: 100
  • Position: 32,350


Game Stats
  • All Game stats:
  • Game messages: 48

  • Won: 6 ( 50% )
  • Survived: 5 ( 42% )
  • Defeated: 1 ( 8% )
  • Total (finished): 12

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Variant stats:
  • Won: 6 ( 50% )
  • Survived: 5 ( 42% )
  • Defeated: 1 ( 8% )
  • Total (finished): 12


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    LAHsturmmann's games

    Showing results 1 to 12 of 12 total results.

    Finished: 05 PM Sat 04 Mar 17 UTC
    Private Stuff game
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    Classic - Germany vs Italy, Rulebook press, Unranked
    1 excused missed turn
    Game won by LAHsturmmann (0DX)
    Germany
    Won. 20 supply-centers, 12 units
    Italy
    Survived. 13 supply-centers, 9 units
    Finished: 07 PM Tue 21 Feb 17 UTC
    Private Kämpfe
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by LAHsturmmann (0DX)
    Austria
    Won. 19 supply-centers, 12 units
    France
    Australia (109DX)
    Survived. 11 supply-centers, 10 units
    Finished: 03 PM Mon 20 Feb 17 UTC
    Private Bruder spiel Round 3
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    Classic - Germany vs Italy, Rulebook press, Unranked
    1 excused missed turn
    Game won by SturmKinder (0DX)
    Italy
    Won. 18 supply-centers, 14 units
    Germany
    Survived. 12 supply-centers, 11 units
    Finished: 02 PM Sun 19 Feb 17 UTC
    Private Bruder Spiel Round 2
    1 day /phase
    Pot: 10 D - Autumn, 1903, Finished
    1 excused missed turn
    Game won by LAHsturmmann (0DX)
    Austria
    Won. 18 supply-centers, 9 units
    France
    Survived. 10 supply-centers, 8 units
    Finished: 07 PM Fri 10 Mar 17 UTC
    Winged Hussars
    1 day /phase
    Pot: 50 D - Autumn, 8, Finished
    The Ancient Mediterranean, Rulebook press, Anonymous players, Unranked
    1 excused missed turn
    Game won by LAHsturmmann (0DX)
    Rome
    Won. 19 supply-centers, 15 units
    Persia
    gordonpup (901D)
    Survived. 14 supply-centers, 14 units
    Egypt
    Camholl94 (100D)
    Survived. 1 supply-centers, 2 units
    Carthage
    cardboardbox (651D)
    Defeated. Bet: 10D
    Greece
    Defeated. Bet: 10D
    Finished: 05 PM Sat 18 Feb 17 UTC
    Private Bruder Spiel
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by LAHsturmmann (0DX)
    Italy
    Won. 19 supply-centers, 11 units
    Germany
    Survived. 12 supply-centers, 10 units
    Finished: 07 PM Thu 06 Apr 17 UTC
    LSSAH #8 (T1)
    1 day /phase
    Pot: 50 D - Autumn, 2007, Finished
    Modern Diplomacy II, Rulebook press, Unranked
    1 excused missed turn
    Game drawn
    Britain
    Benb77 (211D)
    Drawn. 24 supply-centers, 23 units
    Ukraine
    12gage (218D)
    Drawn. 23 supply-centers, 22 units
    Poland
    Drawn. 17 supply-centers, 16 units
    Italy
    gordonpup (901D)
    Defeated. Bet: 5D
    Egypt
    sandyshu47 (512D)
    Defeated. Bet: 0D
    Germany
    Noyo (139D)
    Defeated. Bet: 5D
    Turkey
    Australia (109DX)
    Defeated. Bet: 5D
    France
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 5D
    Spain
    Defeated. Bet: 5D
    Civil Disorders
    Klaelman23 (100D)Poland (Autumn, 2004) with 15 centres.
    Veritas (10DX)Egypt (Spring, 2003) with 7 centres.
    ThePastaMan (10DX)Egypt (Autumn, 1995) with 6 centres.
    Finished: 05 PM Mon 06 Feb 17 UTC
    Private ITALIA-GERMANIA
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by webdiplomacy76 (285D)
    Italy
    Won. 19 supply-centers, 14 units
    Germany
    Survived. 11 supply-centers, 7 units
    Finished: 12 PM Sat 04 Feb 17 UTC
    LSSAH #5
    14 hours /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by LAHsturmmann (0DX)
    Austria
    Won. 20 supply-centers, 17 units
    France
    cian (0DX)
    Survived. 13 supply-centers, 13 units
    Finished: 12 AM Sun 19 Feb 17 UTC
    LSSAH #4
    16 hours /phase
    Pot: 25 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Grand Admiral (100D)
    Rome
    Won. 18 supply-centers, 13 units
    Persia
    Australia (109DX)
    Survived. 7 supply-centers, 7 units
    Egypt
    NoMoreWar (100D)
    Survived. 6 supply-centers, 6 units
    Greece
    Survived. 3 supply-centers, 5 units
    Carthage
    Klaelman23 (100D)
    Survived. 0 supply-centers, 1 units
    Civil Disorders
    Grgg (100DX)Egypt (Autumn, 4) with 5 centres.
    Finished: 04 PM Sun 05 Feb 17 UTC
    LSSAH #3
    16 hours /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by webdiplomacy76 (285D)
    France
    Won. 19 supply-centers, 17 units
    Austria
    Survived. 12 supply-centers, 13 units
    Finished: 12 AM Fri 03 Feb 17 UTC
    LSSAH #1
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    1 excused missed turn
    Game won by MarcosAzevedo (949D)
    Italy
    Won. 20 supply-centers, 14 units
    Germany
    Survived. 8 supply-centers, 9 units