WolfpackCorey
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- Last visited:
- Joined:
""I mean at this point if he does I don't really care! It's a game and it's fun to piss you off!" -Nathan_hale
"Yup, i was wrong about you. You were true."
"Well corey, you finally got some revenge on me" -Kugs
"very good game buddy. proof teamwork is more effective than stabbing everyone within reach. good to work with you" -MyxIsMe
"We are good but they said don't offer CD's to each other so we don't seem like we are metagaming. We play a lot together and trust each other too. It's fine and I'm sorry as well then, I'm not upset." -Kugs
Me: "bro I think I'm dead"
Kugs: "good, I hate you"
“England: I gotta admit that I'm impressed with your tactical play atm. I thought Austria had a couple more turns or maybe that he'd hold you down or something.” -maxjnorman
“Hey Corey fuck you Haha go figure it was you lol.” -Kugs
First solo (as England): http://webdiplomacy.net/board.php?gameID=189124
17-17 draw as turkey: http://webdiplomacy.net/board.php?gameID=191752
CD Takeover live solo: http://webdiplomacy.net/board.php?gameID=193966
29-29 Draw on America map: http://webdiplomacy.net/board.php?gameID=188083
Cuba solo: http://webdiplomacy.net/board.php?gameID=188839
Russia Solo: http://webdiplomacy.net/board.php?gameID=194113
Austria Solo: http://webdiplomacy.net/board.php?gameID=191404
Russia Solo #2: http://webdiplomacy.net/board.php?gameID=196297
Turkey solo:
http://webdiplomacy.net/board.php?gameID=227041
Basically BC solo:
http://webdiplomacy.net/board.php?gameID=227430"

- Available: 1,654
- In play: 0
- Total: 1,654
- Rating: 121
- Peak: 208
- Position: 6,549
- Rating: 106
- Peak: 184
- Position: 6,412
- Rating: 95
- Peak: 101
- Position: 15,994
- Rating: 130
- Peak: 131
- Position: 869
- Rating: 122
- Peak: 122
- Position: 1,010
- Rating: 130
- Peak: 131
- Position: 377
- Rating: 90
- Peak: 100
- Position: 3,134

- All Game stats:
- Game messages: 15,218
- Won: 13 ( 10% )
- Drawn: 44 ( 33% )
- Survived: 24 ( 18% )
- Defeated: 53 ( 40% )
- Total (finished): 134
- Civil disorder: 1
- Civil disorders taken over: 80
- Classic:
- Won: 7 ( 9% )
- Drawn: 20 ( 26% )
- Survived: 16 ( 21% )
- Defeated: 33 ( 43% )
- Total (finished): 76
- Classic Press:
- Won: 7 ( 11% )
- Drawn: 16 ( 24% )
- Survived: 14 ( 21% )
- Defeated: 29 ( 44% )
- Total (finished): 66
- Classic Gunboat:
- Drawn: 3 ( 33% )
- Survived: 2 ( 22% )
- Defeated: 4 ( 44% )
- Total (finished): 9
- Classic Ranked:
- Won: 7 ( 9% )
- Drawn: 20 ( 27% )
- Survived: 16 ( 21% )
- Defeated: 32 ( 43% )
- Total (finished): 75
- Variant stats:
- Won: 6 ( 10% )
- Drawn: 24 ( 41% )
- Survived: 8 ( 14% )
- Defeated: 20 ( 34% )
- Total (finished): 58
Reliability Explained:
Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way. Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days. System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating. Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating. Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.
Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.
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and register the relationship.
This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network). - 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game
behavior.
This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.
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