KingKrakauer

Profile Information

  • User Comment:
  • "I'm rubber you're glue."


  • Last visited: 12 Jan 20 UTC
  • Joined: 20 Jun 16 UTC


Ranking Info Help

    PointsD:
  • Available: 0
  • In play: 0
  • Total: 0
  • Ghost Rating Overall:
  • Rating: 157
  • Peak: 178
  • Position: 1,967
  • Ghost Rating Live:
  • Rating: 106
  • Peak: 106
  • Position: 3,030
  • Ghost Rating Full Press:
  • Rating: 140
  • Peak: 159
  • Position: 1,057


Game Stats
  • All Game stats:
  • Game messages: 407

  • Won: 1 ( 14% )
  • Drawn: 3 ( 43% )
  • Survived: 1 ( 14% )
  • Defeated: 2 ( 29% )
  • Total (finished): 7

  • Civil disorder: 5
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 17% )
  • Drawn: 3 ( 50% )
  • Survived: 1 ( 17% )
  • Defeated: 1 ( 17% )
  • Total (finished): 6
  • Classic Press:
  • Won: 1 ( 17% )
  • Drawn: 3 ( 50% )
  • Survived: 1 ( 17% )
  • Defeated: 1 ( 17% )
  • Total (finished): 6
  • Classic Ranked:
  • Won: 1 ( 17% )
  • Drawn: 3 ( 50% )
  • Survived: 1 ( 17% )
  • Defeated: 1 ( 17% )
  • Total (finished): 6
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    KingKrakauer's games

    Showing results 1 to 7 of 7 total results.

    Finished: 07 AM Thu 04 Aug 16 UTC
    Quick Game-125
    12 hours /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    Austria
    Yunk (100D)
    Drawn. 11 supply-centers, 11 units
    Turkey
    SaulNachim (138D)
    Drawn. 9 supply-centers, 9 units
    Germany
    Drawn. 8 supply-centers, 8 units
    England
    Drawn. 4 supply-centers, 4 units
    France
    Drawn. 2 supply-centers, 2 units
    Italy
    memoss (100D)
    Defeated. Bet: 10D
    Russia
    BobValao (0DX)
    Defeated. Bet: 10D
    Finished: 06 PM Sat 27 Aug 16 UTC
    bull riding 101
    1 day, 12 hours /phase
    Pot: 175 D - Autumn, 1908, Finished
    Classic, Rulebook press, Anonymous players, Sum-of-Squares Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    England
    Ogion (3817D)
    Drawn. 14 supply-centers, 13 units
    Turkey
    Brankl (231D)
    Drawn. 13 supply-centers, 11 units
    Italy
    Flashy (176D)
    Drawn. 5 supply-centers, 6 units
    France
    wildwolf (1214D)
    Drawn. 2 supply-centers, 2 units
    Germany
    Drawn. 0 supply-centers, 1 units
    Austria
    Defeated. Bet: 25D
    Russia
    Defeated. Bet: 25D
    Finished: 05 PM Sat 30 Jul 16 UTC
    Mandragora Dream 9
    1 day /phase
    Pot: 175 D - Autumn, 1906, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game won by Ius Gentium (215D)
    Russia
    Ius Gentium (215D)
    Won. 18 supply-centers, 13 units
    Italy
    Szpoti (2048D)
    Survived. 7 supply-centers, 8 units
    France
    mdrltc (1818D(G))
    Survived. 6 supply-centers, 6 units
    England
    Survived. 2 supply-centers, 2 units
    Germany
    Warpathwilly (427D)
    Survived. 1 supply-centers, 1 units
    Austria
    Hibernator (100D)
    Defeated. Bet: 0D
    Turkey
    nmk (100D)
    Defeated. Bet: 0D
    Civil Disorders
    pjmcnamara (100D)France (Spring, 1906) with 7 centres.
    SpecialJ (100D)Austria (Autumn, 1901) with 2 centres.
    catenate (114D)Turkey (Autumn, 1902) with 4 centres.
    Finished: 02 PM Thu 14 Jul 16 UTC
    Mandragora Dream 8
    1 day /phase
    Pot: 175 D - Spring, 1908, Finished
    Classic, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    France
    Drawn. 14 supply-centers, 13 units
    Italy
    Drawn. 10 supply-centers, 10 units
    Turkey
    Szpoti (2048D)
    Drawn. 10 supply-centers, 10 units
    Austria
    0k0k0 (4755D)
    Defeated. Bet: 25D
    Germany
    nickste89 (1811D)
    Defeated. Bet: 25D
    Russia
    noussair (100D)
    Defeated. Bet: 25D
    England
    ArthZ (0DX)
    Defeated. Bet: 25D
    Finished: 08 AM Wed 06 Jul 16 UTC
    Until the end
    18 hours /phase
    Pot: 70 D - Autumn, 1907, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by KingKrakauer (0D)
    France
    Won. 18 supply-centers, 16 units
    Turkey
    Ricgraz (100D(B))
    Survived. 5 supply-centers, 5 units
    Austria
    MakTub (1829D)
    Survived. 4 supply-centers, 4 units
    Russia
    Oleg (100D)
    Survived. 4 supply-centers, 5 units
    Italy
    Survived. 3 supply-centers, 3 units
    England
    q23 (100D)
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    Civil Disorders
    datkan (100D)Italy (Autumn, 1904) with 4 centres.
    Finished: 05 PM Tue 21 Jun 16 UTC
    High rollers-2
    7 minutes /phase
    Pot: 140 D - Autumn, 1906, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Ranscott47 (2874D)
    Drawn. 14 supply-centers, 11 units
    Turkey
    Drawn. 10 supply-centers, 9 units
    Germany
    Blaz_Adam (81DX)
    Drawn. 8 supply-centers, 9 units
    Russia
    Drawn. 2 supply-centers, 4 units
    Austria
    Hunter2033 (191D)
    Defeated. Bet: 20D
    England
    LSseckman (100D)
    Defeated. Bet: 20D
    Italy
    Defeated. Bet: 20D
    Civil Disorders
    PoptartNinjaJr (100D)Italy (Autumn, 1901) with 3 centres.
    Finished: 01 PM Wed 24 Aug 16 UTC
    Modern Diplomacy- Germany will win
    1 day /phase
    Pot: 300 D - Autumn, 2009, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Britain
    Macchiavelli (2856D)
    Drawn. 31 supply-centers, 30 units
    Egypt
    Hauta (1618D(S))
    Drawn. 22 supply-centers, 22 units
    Spain
    C-Rad (768D)
    Drawn. 11 supply-centers, 10 units
    Germany
    xcmatt (1196D)
    Defeated. Bet: 30D
    Turkey
    datkan (100D)
    Defeated. Bet: 30D
    Ukraine
    kruptonic (100D)
    Defeated. Bet: 0D
    France
    Defeated. Bet: 30D
    Poland
    weightc (100D)
    Defeated. Bet: 30D
    Russia
    Defeated. Bet: 30D
    Italy
    Defeated. Bet: 0D
    Civil Disorders
    neverhurtstohelp (625D)Italy (Spring, 2001) with 11 centres.
    Petehead (100D)Ukraine (Autumn, 1997) with 5 centres.
    PoptartNinjaJr (100D)Egypt (Autumn, 1994) with 3 centres.
    cardboardbox (651D)Italy (Spring, 2002) with 10 centres.
    Nils0a (100D)Italy (Spring, 1997) with 8 centres.
    KingKrakauer (0D)Russia (Autumn, 2006) with 0 centres.
    griffinpup (100D)Italy (Autumn, 2007) with 1 centres.