“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

jonpie

Profile Information

  • Last visited: 06 Apr 16 UTC
  • Joined: 03 Mar 16 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 110
  • Peak: 112
  • Position: 10,221
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 5,771


Game Stats
  • All Game stats:
  • Game messages: 202

  • Drawn: 2 ( 50% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4

  • Civil disorder: 3
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    jonpie's games

    Showing results 1 to 4 of 4 total results.

    Finished: 07 AM Sun 20 Mar 16 UTC
    Gubnote
    1 day /phase
    Pot: 231 D - Spring, 1909, Finished
    Classic, No messaging, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    France
    tormagt (1149D)
    Drawn. 8 supply-centers, 8 units
    Turkey
    pahla (344D)
    Drawn. 8 supply-centers, 8 units
    Russia
    Drawn. 7 supply-centers, 7 units
    Germany
    Drawn. 5 supply-centers, 5 units
    Austria
    jonpie (100D)
    Drawn. 4 supply-centers, 4 units
    England
    Bob the Lord (292D)
    Drawn. 2 supply-centers, 2 units
    Italy
    Rommeltastic (1138D(B))
    Defeated. Bet: 33D
    Finished: 10 AM Mon 09 May 16 UTC
    Make Donald Drumpf Again
    1 day /phase
    Pot: 85 D - Autumn, 2018, Finished
    World Diplomacy IX, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Russia
    Drawn. 30 supply-centers, 30 units
    Ghana
    woody (843D)
    Drawn. 29 supply-centers, 29 units
    Quebec
    Krakenator (1087D)
    Drawn. 25 supply-centers, 25 units
    Oz
    ryannbell (141D)
    Drawn. 2 supply-centers, 0 units
    Argentina
    iJizzJazz (80DX)
    Defeated. Bet: 5D
    Brazil
    Garagenpunk (322D)
    Defeated. Bet: 0D
    China
    19Sox98 (100D)
    Defeated. Bet: 5D
    Europe
    Kjells (1141D)
    Defeated. Bet: 0D
    Frozen-Antarctica
    nanomatter (131D)
    Defeated. Bet: 5D
    India
    jonpie (100D)
    Defeated. Bet: 5D
    Kenya
    DemonRHK (100D(B))
    Defeated. Bet: 0D
    Libya
    Defeated. Bet: 5D
    Near-East
    Smokey Gem (154D)
    Defeated. Bet: 0D
    Pacific-Russia
    Defeated. Bet: 5D
    South-Africa
    TheSpider (190D)
    Defeated. Bet: 5D
    USA
    CheepCheep5 (105D)
    Defeated. Bet: 0D
    Western-Canada
    Frize (73D)
    Defeated. Bet: 0D
    Civil Disorders
    Rylanzor (1874D)Oz (Autumn, 2011) with 10 centres.
    Lirandil (100D)Ghana (Spring, 2005) with 7 centres.
    CheepCheep5 (105D)USA (Autumn, 2008) with 0 centres.
    Fylkir (146D)Quebec (Autumn, 2009) with 13 centres.
    sophielacey (100D)Kenya (Spring, 2002) with 3 centres.
    Sir Ethan The Great (0DX)Western-Canada (Autumn, 2002) with 5 centres.
    SamDouglass (10DX)Ghana (Spring, 2003) with 6 centres.
    Scrambles (100D)USA (Autumn, 2006) with 1 centres.
    Camchernoble (100D)Ghana (Spring, 2004) with 5 centres.
    SuperiorXie (100D)Near-East (Autumn, 2000) with 3 centres.
    SuperMemeMaster (100D)Europe (Autumn, 2000) with 3 centres.
    ColonelFerro (100D)Brazil (Autumn, 2010) with 9 centres.
    jonpie (100D)India (Autumn, 2008) with 0 centres.
    Reqach (100D)Russia (Autumn, 2000) with 3 centres.
    Edd (100D)Western-Canada (Autumn, 2005) with 1 centres.
    CoThChrist (137D)Ghana (Autumn, 2003) with 5 centres.
    Finished: 11 PM Wed 06 Apr 16 UTC
    For people who actually play this game
    14 hours /phase
    Pot: 85 D - Autumn, 2012, Finished
    World Diplomacy IX, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    Russia
    jonpie (100D)
    Drawn. 33 supply-centers, 28 units
    Kenya
    nanomatter (131D)
    Drawn. 18 supply-centers, 17 units
    Western-Canada
    JamieC (100D)
    Drawn. 15 supply-centers, 14 units
    Oz
    19Sox98 (100D)
    Drawn. 12 supply-centers, 12 units
    Brazil
    Garagenpunk (322D)
    Drawn. 7 supply-centers, 7 units
    India
    ZANDREWS (100D)
    Drawn. 1 supply-centers, 1 units
    Argentina
    rrRedRobin (100D)
    Defeated. Bet: 0D
    China
    Fylkir (146D)
    Defeated. Bet: 5D
    Europe
    Smokey Gem (154D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    Defeated. Bet: 5D
    Ghana
    willowbreezz (100D)
    Defeated. Bet: 0D
    Libya
    Defeated. Bet: 5D
    Near-East
    Defeated. Bet: 5D
    Pacific-Russia
    Dethclaw (100D)
    Defeated. Bet: 0D
    Quebec
    Defeated. Bet: 0D
    South-Africa
    beazfour (100D)
    Defeated. Bet: 0D
    USA
    Viso (112D)
    Defeated. Bet: 0D
    Civil Disorders
    NattyIce (75DX)Quebec (Autumn, 2001) with 5 centres.
    jhoffer007 (100D)South-Africa (Spring, 2005) with 1 centres.
    Lord Maximus (294D)India (Autumn, 2007) with 11 centres.
    Ronald McDonald (170D)Brazil (Spring, 2007) with 10 centres.
    TannerL33 (100D)Ghana (Autumn, 2000) with 3 centres.
    darakul (100D)Pacific-Russia (Spring, 2006) with 1 centres.
    sophielacey (100D)USA (Autumn, 2001) with 2 centres.
    thegingerhitman (70DX)South-Africa (Autumn, 2003) with 2 centres.
    SI1_PizzaReich (100D)India (Spring, 2010) with 8 centres.
    SamDouglass (10DX)Western-Canada (Autumn, 2003) with 8 centres.
    JangoPackard (30DX)Ghana (Spring, 2004) with 3 centres.
    Di0medes (147D)Ghana (Spring, 2003) with 4 centres.
    OliviaB (0DX)Argentina (Autumn, 2003) with 1 centres.
    hitman48242 (100D)USA (Spring, 2002) with 2 centres.
    Jferreira13 (100D)USA (Autumn, 2003) with 0 centres.
    soliloguy (100D)Argentina (Spring, 2004) with 1 centres.
    Dethclaw (100D)Pacific-Russia (Autumn, 2006) with 0 centres.
    Jsmithers (45DX)India (Autumn, 2010) with 8 centres.
    Finished: 04 PM Fri 01 Apr 16 UTC
    When you're Russian to play...
    16 hours /phase
    Pot: 255 D - Autumn, 2010, Finished
    World Diplomacy IX, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    India
    woody (843D)
    Drawn. 18 supply-centers, 18 units
    Quebec
    Krakenator (1087D)
    Drawn. 17 supply-centers, 15 units
    Ghana
    Hyperion (1017D)
    Drawn. 12 supply-centers, 11 units
    Frozen-Antarctica
    Drawn. 11 supply-centers, 12 units
    Brazil
    Maks-s15 (280D)
    Drawn. 10 supply-centers, 10 units
    Russia
    Petehead (100D)
    Drawn. 10 supply-centers, 9 units
    South-Africa
    Maluco Rasta (154D)
    Drawn. 3 supply-centers, 3 units
    Near-East
    nanomatter (131D)
    Drawn. 3 supply-centers, 2 units
    Libya
    blue-neder (238D)
    Drawn. 2 supply-centers, 1 units
    Oz
    TychoT (320D)
    Defeated. Bet: 15D
    Kenya
    TheSpider (190D)
    Defeated. Bet: 0D
    China
    Fylkir (146D)
    Defeated. Bet: 15D
    Western-Canada
    Defeated. Bet: 0D
    Europe
    Patelk (100D)
    Defeated. Bet: 0D
    Argentina
    jonpie (100D)
    Defeated. Bet: 0D
    Pacific-Russia
    rondo (95D)
    Defeated. Bet: 15D
    USA
    Defeated. Bet: 0D
    Civil Disorders
    NattyIce (75DX)South-Africa (Spring, 2004) with 9 centres.
    Icon (100D)Russia (Spring, 2005) with 6 centres.
    5h0gunju1n (257D)Russia (Autumn, 2003) with 7 centres.
    taipan (100D)Brazil (Spring, 2003) with 7 centres.
    thegingerhitman (70DX)USA (Autumn, 2005) with 4 centres.
    Sir Ethan The Great (0DX)Quebec (Autumn, 2005) with 11 centres.
    Jewitt (100D)Argentina (Spring, 2002) with 2 centres.
    Belac (100D)Europe (Spring, 2006) with 1 centres.
    UnKnown Deus (100D)Kenya (Spring, 2002) with 5 centres.
    JangoPackard (30DX)Russia (Autumn, 2006) with 5 centres.
    Panzer IV Ausf. J (0DX)Ghana (Autumn, 2000) with 3 centres.
    Marley4.20 (100D)Western-Canada (Autumn, 2001) with 2 centres.
    Maxi gee (40D)South-Africa (Autumn, 2005) with 6 centres.