thefreshet8

Profile Information

  • Last visited: 30 Nov 15 UTC
  • Joined: 03 Nov 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 83
  • Peak: 101
  • Position: 71,018
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 10,887
  • Ghost Rating Live:
  • Rating: 101
  • Peak: 101
  • Position: 5,823
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 28,279


Game Stats
  • All Game stats:
  • Game messages: 56

  • Drawn: 1 ( 17% )
  • Defeated: 5 ( 83% )
  • Total (finished): 6

  • Civil disorder: 10
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Variant stats:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    thefreshet8's games

    Showing results 1 to 6 of 6 total results.

    Finished: 08 PM Sun 22 Nov 15 UTC
    Do It
    5 minutes /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Greece
    Drawn. 9 supply-centers, 9 units
    Persia
    thefreshet8 (100D)
    Drawn. 9 supply-centers, 9 units
    Rome
    #lapotra (100D)
    Drawn. 5 supply-centers, 5 units
    Carthage
    Mrathletic (100D)
    Resigned. 6 supply-centers, 5 units
    Egypt
    hoppese (100D)
    Resigned. 5 supply-centers, 2 units
    Civil Disorders
    hoppese (100D)Egypt (Spring, 6) with 5 centres.
    Mrathletic (100D)Carthage (Spring, 6) with 6 centres.
    Finished: 08 PM Sat 28 Nov 15 UTC
    C@$h Mon€¥
    12 hours /phase
    Pot: 36 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring, Hidden draw votes
    1 excused missed turn
    Game won by thamrick (958D)
    England
    thamrick (958D)
    Won. 18 supply-centers, 17 units
    Turkey
    Survived. 11 supply-centers, 10 units
    Italy
    Booyaka619 (80DX)
    Survived. 5 supply-centers, 5 units
    Germany
    pjdigiova (150D)
    Defeated. Bet: 5D
    Austria
    danray (140D)
    Defeated. Bet: 1D
    France
    thefreshet8 (100D)
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 5D
    Civil Disorders
    #lapotra (100D)Austria (Spring, 1906) with 4 centres.
    Pocholoxor (0DX)Russia (Autumn, 1903) with 0 centres.
    pjdigiova (150D)Germany (Spring, 1904) with 4 centres.
    thefreshet8 (100D)France (Autumn, 1906) with 1 centres.
    Finished: 10 PM Tue 17 Nov 15 UTC
    Brandon's_gonna_win
    5 minutes /phase
    Pot: 74 D - Autumn, 1910, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by rondo (95D)
    France
    rondo (95D)
    Won. 19 supply-centers, 16 units
    Austria
    sterett (0DX)
    Survived. 8 supply-centers, 8 units
    Turkey
    fourofswords (415D)
    Survived. 4 supply-centers, 4 units
    Russia
    Survived. 3 supply-centers, 5 units
    England
    Defeated. Bet: 4D
    Italy
    thefreshet8 (100D)
    Defeated. Bet: 10D
    Germany
    kastec (289D)
    Defeated. Bet: 10D
    Civil Disorders
    ejb0527 (967D)England (Autumn, 1901) with 3 centres.
    thefreshet8 (100D)Italy (Autumn, 1905) with 2 centres.
    Finished: 08 AM Sat 05 Dec 15 UTC
    Riders on the rainbow
    8 hours /phase
    Pot: 118 D - Autumn, 2011, Finished
    Fall of the American Empire IV, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by ejb0527 (967D)
    British-Columbia
    ejb0527 (967D)
    Won. 34 supply-centers, 31 units
    Texas
    Toemato (21DX)
    Survived. 11 supply-centers, 12 units
    Peru
    Lord Bolton (384D)
    Survived. 8 supply-centers, 7 units
    Florida
    Marvin Dent (100D)
    Survived. 5 supply-centers, 7 units
    California
    beneby (9DX)
    Defeated. Bet: 3D
    Heartland
    Defeated. Bet: 10D
    Mexico
    Zavicii (100D)
    Defeated. Bet: 4D
    New-York
    TheRealCG (100D)
    Defeated. Bet: 4D
    Quebec
    thefreshet8 (100D)
    Defeated. Bet: 10D
    Cuba
    Dertand (100DX)
    Defeated. Bet: 10D
    Civil Disorders
    darodriguezdiaz (100D)Heartland (Spring, 2005) with 10 centres.
    Zavicii (100D)Mexico (Autumn, 2001) with 2 centres.
    Pocholoxor (0DX)Texas (Autumn, 1999) with 5 centres.
    T-HUN (100D)New-York (Autumn, 1999) with 3 centres.
    pjdigiova (150D)California (Spring, 2003) with 6 centres.
    bnnttnwhk (100D)Mexico (Autumn, 1999) with 3 centres.
    beneby (9DX)California (Spring, 2005) with 3 centres.
    Finished: 08 PM Sun 06 Dec 15 UTC
    beginners play
    1 day /phase
    Pot: 108 D - Autumn, 1913, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Berkut (100D)
    Germany
    Berkut (100D)
    Won. 19 supply-centers, 14 units
    Russia
    Survived. 13 supply-centers, 13 units
    Austria
    Ricgraz (100D(B))
    Survived. 2 supply-centers, 2 units
    England
    Defeated. Bet: 4D
    Italy
    Dr. Sevo (116D)
    Defeated. Bet: 4D
    France
    Defeated. Bet: 1D
    Turkey
    thefreshet8 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Wartec (243D)Russia (Spring, 1913) with 13 centres.
    btasam (100D)France (Spring, 1905) with 4 centres.
    cchrysos (100D)England (Autumn, 1903) with 3 centres.
    thefreshet8 (100D)Turkey (Autumn, 1912) with 3 centres.
    michaele60 (100D)Italy (Autumn, 1901) with 3 centres.
    Dr. Sevo (116D)Italy (Spring, 1913) with 1 centres.
    Finished: 12 PM Sat 05 Dec 15 UTC
    xDDDDD
    1 day /phase
    Pot: 78 D - Spring, 1913, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Austria
    billywu123 (314D)
    Drawn. 17 supply-centers, 17 units
    Turkey
    Paradox (255D)
    Drawn. 17 supply-centers, 17 units
    England
    shield (3929D)
    Defeated. Bet: 4D
    France
    Mr. Asimov (100D)
    Defeated. Bet: 4D
    Germany
    greenmage (100D)
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 10D
    Russia
    thefreshet8 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    BloodWolf99697 (100D)Italy (Autumn, 1905) with 0 centres.
    greenmage (100D)Germany (Autumn, 1909) with 1 centres.
    T-HUN (100D)England (Autumn, 1908) with 3 centres.
    RupertTV (100D)France (Autumn, 1901) with 3 centres.