joshshing

Profile Information

  • Last visited: 12 Nov 15 UTC
  • Joined: 24 Oct 15 UTC


Ranking Info Help

    Points D:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 92
  • Peak: 100
  • Position: 55,328
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 10,463
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 6,343


Game Stats
  • All Game stats:
  • Game messages: 65

  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%

    joshshing's games

    Showing results 1 to 3 of 3 total results.

    Finished: 02 PM Fri 20 Nov 15 UTC
    Clever title -2
    1 day /phase
    Pot: 125 D - Autumn, 9, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by zorclex (0 D)
    Greece
    zorclex (0 D)
    Won. 18 supply-centers, 14 units
    Rome
    MakTub (1677 D)
    Survived. 8 supply-centers, 8 units
    Carthage
    quarryman (5037 D)
    Survived. 5 supply-centers, 5 units
    Egypt
    JimmyG (109 D)
    Survived. 3 supply-centers, 6 units
    Persia
    joshshing (100 D)
    Defeated. Bet: 25 D
    Finished: 01 PM Sat 14 Nov 15 UTC
    Ummm lets play games n stuff
    1 day /phase
    Pot: 397 D - Autumn, 1907, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Middelfart (1196 D)
    Drawn. 11 supply-centers, 9 units
    Germany
    Steamy Nicks (2236 D)
    Drawn. 10 supply-centers, 10 units
    Turkey
    Drawn. 8 supply-centers, 8 units
    Italy
    Drawn. 5 supply-centers, 6 units
    Russia
    joshshing (100 D)
    Defeated. Bet: 50 D
    Austria
    Aquilifer (100 D)
    Defeated. Bet: 6 D
    England
    Defeated. Bet: 50 D
    Civil Disorders
    lbilello (100 D)Austria (Autumn, 1901) with 3 centres.
    NicholasCage1999 (0 D X)England (Spring, 1903) with 3 centres.
    Aaron82 (100 D)France (Autumn, 1901) with 3 centres.
    Wallywal (100 D)Austria (Autumn, 1902) with 1 centres.
    Aquilifer (100 D)Austria (Spring, 1906) with 1 centres.
    Finished: 08 AM Thu 05 Nov 15 UTC
    Blood and Glory
    12 hours /phase
    Pot: 56 D - Autumn, 8, Finished
    The Ancient Mediterranean, Public messaging only, Draw-Size Scoring
    1 excused missed turn
    Game won by taipan (100 D)
    Persia
    taipan (100 D)
    Won. 20 supply-centers, 17 units
    Carthage
    joshshing (100 D)
    Survived. 10 supply-centers, 13 units
    Egypt
    Greg McNeish (536 D)
    Survived. 2 supply-centers, 1 units
    Greece
    moresunward (100 D)
    Survived. 2 supply-centers, 2 units
    Rome
    Defeated. Bet: 10 D
    Civil Disorders
    twinsnation (641 D (B))Egypt (Autumn, 1) with 3 centres.
    tyler688 (100 D)Egypt (Autumn, 3) with 2 centres.