Bojo

Profile Information

  • Last visited: 19 Feb 16 UTC
  • Joined: 19 Sep 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 89
  • Peak: 100
  • Position: 64,849
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,263


Game Stats
  • All Game stats:
  • Game messages: 223

  • Drawn: 2 ( 33% )
  • Survived: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 2
  • Classic:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Drawn: 2 ( 50% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Bojo's games

    Showing results 1 to 6 of 6 total results.

    Finished: 04 PM Fri 19 Feb 16 UTC
    Private By land and sea
    2 days /phase
    Pot: 140 D - Autumn, 1905, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by tparkes (345D)
    Russia
    tparkes (345D)
    Won. 18 supply-centers, 15 units
    France
    Joebidet (100D)
    Survived. 10 supply-centers, 8 units
    Germany
    hosermcgee (100D)
    Survived. 5 supply-centers, 6 units
    Austria
    Resigned. 1 supply-centers, 1 units
    Italy
    drasmussen (100D)
    Resigned. 0 supply-centers, 1 units
    England
    StephenIII (100D)
    Defeated. Bet: 20D
    Turkey
    Bojo (100D)
    Defeated. Bet: 20D
    Civil Disorders
    beniliusbob (0DX)Austria (Spring, 1903) with 5 centres.
    drasmussen (100D)Italy (Spring, 1904) with 4 centres.
    StephenIII (100D)England (Autumn, 1902) with 2 centres.
    Finished: 03 PM Mon 21 Dec 15 UTC
    Private Olive Oil For All
    2 days /phase
    Pot: 100 D - Autumn, 5, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Persia
    hosermcgee (100D)
    Drawn. 10 supply-centers, 7 units
    Carthage
    Bojo (100D)
    Drawn. 9 supply-centers, 9 units
    Greece
    tparkes (345D)
    Drawn. 6 supply-centers, 7 units
    Rome
    tripperfish (100D)
    Drawn. 5 supply-centers, 5 units
    Egypt
    Joebidet (100D)
    Drawn. 4 supply-centers, 5 units
    Finished: 12 PM Thu 07 Jan 16 UTC
    You are potatoes
    1 day, 12 hours /phase
    Pot: 137 D - Autumn, 2004, Finished
    Modern Diplomacy II, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Drawn. 20 supply-centers, 21 units
    Egypt
    Kremmen (3817D)
    Drawn. 18 supply-centers, 17 units
    Poland
    mcbigski (4183D)
    Drawn. 15 supply-centers, 13 units
    Spain
    selrahcdraeh (385D)
    Drawn. 11 supply-centers, 7 units
    Russia
    Defeated. Bet: 4D
    France
    jd97504 (111D)
    Defeated. Bet: 0D
    Ukraine
    Kervball (100D)
    Defeated. Bet: 10D
    Turkey
    Defeated. Bet: 3D
    Italy
    Defeated. Bet: 10D
    Britain
    Bojo (100D)
    Defeated. Bet: 6D
    Civil Disorders
    mansfeld (165D)France (Autumn, 2002) with 3 centres.
    clons87 (100D)Spain (Spring, 1999) with 5 centres.
    AspiringInsomniac (100D)Egypt (Autumn, 2003) with 17 centres.
    gnarlybanter (28DX)Turkey (Spring, 1995) with 3 centres.
    Bojo (100D)Britain (Spring, 2003) with 2 centres.
    dildo-dodo-diplo-duplo (0DX)Ukraine (Spring, 1997) with 9 centres.
    Chessok (0DX)Russia (Autumn, 1997) with 4 centres.
    Discount Daddy (100D)Turkey (Autumn, 1994) with 3 centres.
    Jaggernaut (0DX)Spain (Autumn, 1996) with 5 centres.
    sania (0DX)Britain (Autumn, 1996) with 6 centres.
    Finished: 03 PM Wed 09 Dec 15 UTC
    Private 666 BC
    2 days /phase
    Pot: 50 D - Spring, 9, Finished
    The Ancient Mediterranean, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Carthage
    Bojo (100D)
    Drawn. 13 supply-centers, 13 units
    Greece
    Drawn. 12 supply-centers, 12 units
    Egypt
    tparkes (345D)
    Drawn. 9 supply-centers, 9 units
    Persia
    lord_gloom (167D)
    Defeated. Bet: 10D
    Rome
    napking24 (100D)
    Defeated. Bet: 10D
    Finished: 12 AM Sat 14 Nov 15 UTC
    ModerneVital
    18 hours /phase
    Pot: 138 D - Autumn, 2005, Finished
    Modern Diplomacy II, Anonymous players, Survivors-Win Scoring, Hidden draw votes
    1 excused missed turn
    Game won by mkenig (100D)
    Ukraine
    mkenig (100D)
    Won. 34 supply-centers, 32 units
    Egypt
    ezk3626 (388D)
    Survived. 27 supply-centers, 27 units
    France
    The Spence (100D)
    Survived. 3 supply-centers, 2 units
    Britain
    Mr. Asimov (100D)
    Defeated. Bet: 1D
    Germany
    Creigh (2472D(G))
    Defeated. Bet: 13D
    Italy
    Eadan (454D)
    Defeated. Bet: 13D
    Poland
    Defeated. Bet: 13D
    Russia
    Bojo (100D)
    Defeated. Bet: 5D
    Spain
    Senatus (100D)
    Defeated. Bet: 2D
    Turkey
    CoreyeroC (100D)
    Defeated. Bet: 13D
    Civil Disorders
    craftsman (203D)Russia (Autumn, 1994) with 4 centres.
    TheKiwi (100D)Britain (Autumn, 2004) with 1 centres.
    andbern (100D)Spain (Autumn, 2000) with 2 centres.
    Finished: 08 PM Thu 05 Nov 15 UTC
    Private From Prussia to Siam
    2 days /phase
    Pot: 149 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by tparkes (345D)
    Turkey
    tparkes (345D)
    Won. 18 supply-centers, 16 units
    England
    Bojo (100D)
    Survived. 11 supply-centers, 11 units
    France
    Survived. 5 supply-centers, 6 units
    Germany
    drasmussen (100D)
    Defeated. Bet: 20D
    Austria
    eyejaytea (100D)
    Defeated. Bet: 20D
    Italy
    hosermcgee (100D)
    Defeated. Bet: 20D
    Russia
    Ahbartsch (100D)
    Defeated. Bet: 20D
    Civil Disorders
    drasmussen (100D)Germany (Autumn, 1909) with 0 centres.
    eyejaytea (100D)Austria (Autumn, 1906) with 0 centres.
    Buchok (100D)France (Spring, 1902) with 3 centres.