cctl24

Profile Information

  • Last visited: 17 May 15 UTC
  • Joined: 07 May 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 88
  • Peak: 100
  • Position: 65,985
  • Ghost Rating Live:
  • Rating: 94
  • Peak: 100
  • Position: 14,066


Game Stats
  • All Game stats:
  • Game messages: 30

  • Defeated: 5 ( 100% )
  • Total (finished): 5

  • Civil disorder: 6
  • Civil disorders taken over: 4
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Defeated: 4 ( 100% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    cctl24's games

    Showing results 1 to 5 of 5 total results.

    Finished: 07 AM Tue 19 May 15 UTC
    Idk how to play
    10 hours /phase
    Pot: 26 D - Autumn, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Carthage
    Tastyjc (174D)
    Drawn. 13 supply-centers, 8 units
    Rome
    T.H.E. (100D)
    Drawn. 13 supply-centers, 13 units
    Persia
    Sams12 (0DX)
    Drawn. 8 supply-centers, 8 units
    Egypt
    cctl24 (100D)
    Defeated. Bet: 1D
    Greece
    Defeated. Bet: 5D
    Civil Disorders
    cctl24 (100D)Egypt (Autumn, 4) with 1 centres.
    Gregthecactus (100D)Egypt (Spring, 4) with 3 centres.
    Finished: 09 AM Fri 08 May 15 UTC
    Private ThatWhiteGuy
    5 minutes /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by BigEgo (0DX)
    Turkey
    BigEgo (0DX)
    Won. 19 supply-centers, 16 units
    Germany
    Survived. 6 supply-centers, 6 units
    Russia
    Survived. 4 supply-centers, 5 units
    England
    TheAznsBoi (103D)
    Resigned. 3 supply-centers, 3 units
    France
    Resigned. 1 supply-centers, 0 units
    Italy
    cctl24 (100D)
    Defeated. Bet: 10D
    Austria
    sdmulready (100D)
    Defeated. Bet: 10D
    Civil Disorders
    TheAznsBoi (103D)England (Spring, 1909) with 4 centres.
    kypedawg69 (0DX)France (Autumn, 1909) with 1 centres.
    Finished: 12 PM Fri 05 Jun 15 UTC
    The Metternich Club-2
    1 day /phase
    Pot: 213 D - Spring, 2003, Finished
    Modern Diplomacy II, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    Anno1585 (800D)
    Drawn. 18 supply-centers, 18 units
    Spain
    Drawn. 17 supply-centers, 17 units
    France
    0k0k0 (4755D)
    Drawn. 16 supply-centers, 16 units
    Turkey
    boylee (2103D)
    Drawn. 13 supply-centers, 13 units
    Italy
    Defeated. Bet: 20D
    Poland
    cctl24 (100D)
    Defeated. Bet: 6D
    Britain
    Defeated. Bet: 7D
    Ukraine
    alimaddie (100D)
    Defeated. Bet: 20D
    Egypt
    Defeated. Bet: 20D
    Germany
    Defeated. Bet: 20D
    Civil Disorders
    conornb (100D)Britain (Autumn, 1996) with 4 centres.
    Wheres_Blankie (100D)Britain (Autumn, 1997) with 2 centres.
    Mr. Sheridan (0DX)Poland (Spring, 1995) with 3 centres.
    cctl24 (100D)Poland (Spring, 1996) with 1 centres.
    Finished: 05 AM Tue 28 Jul 15 UTC
    world war 3-18
    2 days /phase
    Pot: 109 D - Autumn, 2010, Finished
    World Diplomacy IX, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    India
    Durga (3609D)
    Drawn. 24 supply-centers, 24 units
    Quebec
    bpq (814D)
    Drawn. 19 supply-centers, 18 units
    Kenya
    Holen (222D)
    Drawn. 19 supply-centers, 19 units
    Libya
    PaisleyForce (126D)
    Drawn. 13 supply-centers, 11 units
    Western-Canada
    Drawn. 11 supply-centers, 12 units
    Near-East
    LittleItaly (355D)
    Defeated. Bet: 2D
    Brazil
    TwoAmeobis (235D)
    Defeated. Bet: 5D
    China
    Defeated. Bet: 2D
    South-Africa
    Smokey Gem (154D)
    Defeated. Bet: 2D
    Oz
    cctl24 (100D)
    Defeated. Bet: 1D
    USA
    Defeated. Bet: 5D
    Argentina
    Christos (100D)
    Defeated. Bet: 5D
    Pacific-Russia
    Mario69Daisy (100DX)
    Defeated. Bet: 1D
    Russia
    Lirandil (100D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    Defeated. Bet: 2D
    Europe
    Defeated. Bet: 1D
    Ghana
    Defeated. Bet: 5D
    Civil Disorders
    Shitsu (117D)Oz (Autumn, 2001) with 2 centres.
    conornb (100D)Near-East (Spring, 2003) with 6 centres.
    LucasG (100D)Europe (Spring, 2003) with 1 centres.
    davidbengigi (100D)China (Autumn, 2000) with 3 centres.
    Mogar livingston (108D)Frozen-Antarctica (Autumn, 2005) with 3 centres.
    Maaddison98 (100D)Pacific-Russia (Autumn, 2004) with 1 centres.
    KelsieS (2DX)Frozen-Antarctica (Spring, 2003) with 9 centres.
    david.ross (100D)Pacific-Russia (Spring, 2003) with 4 centres.
    bugzduck (99DX)Near-East (Autumn, 2004) with 4 centres.
    PenisPuncher (100D)South-Africa (Autumn, 2000) with 3 centres.
    Mario69Daisy (100DX)Pacific-Russia (Autumn, 2006) with 1 centres.
    Napoleon Bonstache (100D)Frozen-Antarctica (Spring, 2007) with 2 centres.
    Finished: 10 PM Wed 27 May 15 UTC
    Orig D&D ..Dagger +3
    1 day /phase
    Pot: 131 D - Spring, 2005, Finished
    Modern Diplomacy II, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    Drawn. 28 supply-centers, 28 units
    Italy
    MylesP14 (335D)
    Drawn. 19 supply-centers, 19 units
    France
    Creigh (2487D(G))
    Drawn. 17 supply-centers, 17 units
    Britain
    cctl24 (100D)
    Defeated. Bet: 3D
    Egypt
    jd97504 (111D)
    Defeated. Bet: 5D
    Germany
    helms (135D(B))
    Defeated. Bet: 10D
    Poland
    Defeated. Bet: 10D
    Spain
    dleamy (100D)
    Defeated. Bet: 10D
    Turkey
    Pimpim (794D)
    Defeated. Bet: 10D
    Ukraine
    noahnapoleon (100D)
    Defeated. Bet: 3D
    Civil Disorders
    johndonof (111D)Britain (Spring, 1999) with 7 centres.
    Tarsil (7DX)Ukraine (Autumn, 1995) with 3 centres.
    oldmanjenkins (10DX)Egypt (Spring, 1994) with 3 centres.
    noahnapoleon (100D)Ukraine (Autumn, 1997) with 1 centres.