renzothepro

Profile Information

  • User Comment:
  • "Banned by a moderator: multi/meta/noreply"


  • Last visited: 13 Oct 16 UTC
  • Joined: 08 Apr 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 93
  • Peak: 103
  • Position: 58,492
  • Ghost Rating Live:
  • Rating: 100
  • Peak: 103
  • Position: 7,030


Game Stats
  • All Game stats:
  • Game messages: 149

  • Drawn: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6

  • Civil disorder: 11
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Variant stats:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    renzothepro's games

    Showing results 1 to 6 of 6 total results.

    Finished: 06 PM Thu 03 Sep 15 UTC
    Live game-376
    5 minutes /phase
    Pot: 70 D - Spring, 1902, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    wpfieps (442D)
    Drawn. 6 supply-centers, 6 units
    Russia
    ejb0527 (1012D)
    Drawn. 6 supply-centers, 6 units
    England
    Shepherd81 (100D)
    Drawn. 4 supply-centers, 4 units
    Italy
    dshopper (100D(S))
    Drawn. 4 supply-centers, 4 units
    Austria
    2kool4U (100D)
    Drawn. 4 supply-centers, 4 units
    Turkey
    Drawn. 4 supply-centers, 4 units
    France
    renzothepro (100D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    renzothepro (100D)France (Autumn, 1901) with 3 centres.
    Finished: 11 PM Tue 02 Jun 15 UTC
    Fast but not too fast you know
    15 minutes /phase
    Pot: 25 D - Autumn, 8, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Rome
    Drawn. 16 supply-centers, 14 units
    Persia
    Tyranid441 (10DX)
    Drawn. 16 supply-centers, 16 units
    Carthage
    Drawn. 2 supply-centers, 4 units
    Egypt
    Defeated. Bet: 5D
    Greece
    renzothepro (100D)
    Defeated. Bet: 5D
    Civil Disorders
    renzothepro (100D)Greece (Autumn, 1) with 3 centres.
    Franz Ferdinand III (188D)Egypt (Spring, 7) with 1 centres.
    Finished: 06 PM Mon 18 May 15 UTC
    New-14
    5 minutes /phase
    Pot: 70 D - Autumn, 1905, Finished
    Classic, Public messaging only, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Italy
    YanksFan47 (150D)
    Drawn. 7 supply-centers, 7 units
    Germany
    lambda (2138D)
    Drawn. 7 supply-centers, 6 units
    Turkey
    apathetec (513D)
    Drawn. 6 supply-centers, 6 units
    England
    renzothepro (100D)
    Drawn. 5 supply-centers, 4 units
    Russia
    Yaniv (1380D(S))
    Drawn. 4 supply-centers, 4 units
    Austria
    Grimn777 (100D)
    Resigned. 5 supply-centers, 4 units
    France
    milo109 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Grimn777 (100D)Austria (Spring, 1905) with 5 centres.
    milo109 (100D)France (Autumn, 1904) with 0 centres.
    Finished: 04 PM Mon 18 May 15 UTC
    Maybe this will work?
    5 minutes /phase
    Pot: 106 D - Autumn, 1995, Finished
    Modern Diplomacy II, Public messaging only, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Britain
    MichiganMan (5121D)
    Drawn. 8 supply-centers, 7 units
    Poland
    Yaniv (1380D(S))
    Drawn. 8 supply-centers, 5 units
    Ukraine
    apathetec (513D)
    Drawn. 8 supply-centers, 7 units
    Egypt
    YanksFan47 (150D)
    Drawn. 7 supply-centers, 6 units
    Italy
    milo109 (100D)
    Drawn. 7 supply-centers, 5 units
    Spain
    lambda (2138D)
    Drawn. 7 supply-centers, 5 units
    France
    renzothepro (100D)
    Drawn. 6 supply-centers, 6 units
    Russia
    cb6000 (100D(S))
    Drawn. 4 supply-centers, 5 units
    Turkey
    SpaceDip (768D)
    Drawn. 4 supply-centers, 5 units
    Germany
    jmanray (183D)
    Resigned. 4 supply-centers, 4 units
    Civil Disorders
    EdHawkshaw (118D)Russia (Autumn, 1994) with 5 centres.
    jmanray (183D)Germany (Autumn, 1994) with 4 centres.
    Finished: 07 AM Wed 10 Jun 15 UTC
    To the Thunderdome!
    12 hours /phase
    Pot: 59 D - Autumn, 2013, Finished
    Fall of the American Empire IV, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    California
    Lamethrower (100D)
    Drawn. 26 supply-centers, 21 units
    Cuba
    GreGwar (350D)
    Drawn. 17 supply-centers, 17 units
    Peru
    Quintious (100D)
    Drawn. 15 supply-centers, 15 units
    British-Columbia
    renzothepro (100D)
    Defeated. Bet: 3D
    Florida
    Lirandil (100D)
    Defeated. Bet: 5D
    Heartland
    JamesYanik (548D)
    Defeated. Bet: 5D
    Mexico
    welches (299D)
    Defeated. Bet: 5D
    New-York
    Defeated. Bet: 2D
    Quebec
    Defeated. Bet: 5D
    Texas
    Defeated. Bet: 2D
    Civil Disorders
    stufflebum (0DX)Texas (Spring, 2003) with 4 centres.
    Ron_Swanson (100D)Texas (Autumn, 2000) with 3 centres.
    tatertot8888 (154D)British-Columbia (Autumn, 1999) with 3 centres.
    Superfilmgeek (100D)New-York (Autumn, 2000) with 4 centres.
    LayerOne2 (0DX)Texas (Autumn, 1999) with 3 centres.
    Finished: 10 AM Fri 12 Jun 15 UTC
    Battle For Shreks Swamp
    1 day /phase
    Pot: 90 D - Autumn, 1908, Finished
    Classic, Anonymous players, Survivors-Win Scoring, Hidden draw votes
    1 excused missed turn
    Game won by Chatnoir (1266D)
    Italy
    Chatnoir (1266D)
    Won. 21 supply-centers, 15 units
    England
    Survived. 8 supply-centers, 9 units
    France
    Elinarius (562D)
    Survived. 3 supply-centers, 5 units
    Turkey
    KANG_Sev (310D)
    Survived. 1 supply-centers, 2 units
    Russia
    amiwho2500 (100DX)
    Survived. 1 supply-centers, 1 units
    Germany
    Mario69Daisy (100DX)
    Defeated. Bet: 2D
    Austria
    renzothepro (100D)
    Defeated. Bet: 10D
    Civil Disorders
    renzothepro (100D)Austria (Autumn, 1907) with 0 centres.
    HadBro (0DX)Italy (Autumn, 1903) with 7 centres.
    bugzduck (99DX)Germany (Spring, 1905) with 1 centres.
    TylerMc (100D)Russia (Autumn, 1906) with 2 centres.
    EatPoop (100D)Germany (Autumn, 1901) with 3 centres.
    Jibo321 (0DX)Germany (Spring, 1903) with 3 centres.