JeeSinga

Profile Information

  • Last visited: 18 Jun 15 UTC
  • Joined: 12 Mar 15 UTC


Ranking Info Help

    Points D:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 92
  • Peak: 100
  • Position: 54,825
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 5,458


Game Stats
  • All Game stats:
  • Game messages: 10

  • Survived: 2 ( 50% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4

  • Civil disorder: 2
  • Civil disorders taken over: 1
  • Classic:
  • Survived: 2 ( 100% )
  • Total (finished): 2
  • Classic Press:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 2 ( 100% )
  • Total (finished): 2
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%

    JeeSinga's games

    Showing results 1 to 4 of 4 total results.

    Finished: 04 PM Fri 03 Apr 15 UTC
    Private Jack is Dumb
    1 day /phase
    Pot: 75 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by emcpeak (284 D)
    Russia
    emcpeak (284 D)
    Won. 24 supply-centers, 16 units
    France
    DarkHero (100 D)
    Survived. 7 supply-centers, 6 units
    Italy
    JuliusGeo (100 D)
    Survived. 1 supply-centers, 2 units
    England
    JeeSinga (100 D)
    Survived. 1 supply-centers, 1 units
    Austria
    ethansucks (0 D X)
    Survived. 1 supply-centers, 1 units
    Turkey
    Seminal_Fluid (142 D)
    Survived. 0 supply-centers, 2 units
    Germany
    Defeated. Bet: 10 D
    Civil Disorders
    J011yR4nch3r (100 D)England (Autumn, 1902) with 4 centres.
    Finished: 04 PM Wed 08 Apr 15 UTC
    Private USP Gunboat Anonymous
    1 day /phase
    Pot: 140 D - Autumn, 1908, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by emcpeak (284 D)
    Turkey
    emcpeak (284 D)
    Won. 18 supply-centers, 15 units
    Russia
    jrubien (149 D)
    Survived. 9 supply-centers, 8 units
    France
    JeeSinga (100 D)
    Survived. 3 supply-centers, 4 units
    Germany
    DarkHero (100 D)
    Survived. 1 supply-centers, 1 units
    England
    JuliusGeo (100 D)
    Resigned. 3 supply-centers, 3 units
    Italy
    Mouse_exe (328 D)
    Defeated. Bet: 20 D
    Austria
    Seminal_Fluid (142 D)
    Defeated. Bet: 20 D
    Civil Disorders
    JuliusGeo (100 D)England (Autumn, 1907) with 5 centres.
    Finished: 06 AM Wed 06 May 15 UTC
    Private USP America
    1 day /phase
    Pot: 100 D - Autumn, 2012, Finished
    Fall of the American Empire IV, Survivors-Win Scoring
    1 excused missed turn
    Game won by KrisT (399 D)
    Quebec
    KrisT (399 D)
    Won. 34 supply-centers, 29 units
    Peru
    Ralph - USP (157 D)
    Survived. 24 supply-centers, 23 units
    Florida
    Mouse_exe (328 D)
    Defeated. Bet: 10 D
    New-York
    emcpeak (284 D)
    Defeated. Bet: 10 D
    California
    Seminal_Fluid (142 D)
    Defeated. Bet: 10 D
    British-Columbia
    SirBowtie (100 D)
    Defeated. Bet: 10 D
    Cuba
    Defeated. Bet: 10 D
    Texas
    JuliusGeo (100 D)
    Defeated. Bet: 10 D
    Heartland
    JeeSinga (100 D)
    Defeated. Bet: 10 D
    Mexico
    DarkHero (100 D)
    Defeated. Bet: 10 D
    Civil Disorders
    SirBowtie (100 D)British-Columbia (Spring, 2002) with 5 centres.
    JuliusGeo (100 D)Texas (Autumn, 2002) with 2 centres.
    Seminal_Fluid (142 D)California (Spring, 2011) with 10 centres.
    NightFantasies (100 D)Cuba (Spring, 2002) with 4 centres.
    JeeSinga (100 D)Heartland (Autumn, 2007) with 0 centres.
    Finished: 03 PM Wed 29 Apr 15 UTC
    Private USP World
    1 day, 12 hours /phase
    Pot: 170 D - Autumn, 2011, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Quebec
    Drawn. 17 supply-centers, 12 units
    Ghana
    Seminal_Fluid (142 D)
    Drawn. 16 supply-centers, 15 units
    Russia
    emcpeak (284 D)
    Drawn. 15 supply-centers, 17 units
    India
    jrubien (149 D)
    Drawn. 12 supply-centers, 12 units
    Brazil
    DarkHero (100 D)
    Drawn. 10 supply-centers, 10 units
    South-Africa
    HAF3419 (100 D)
    Drawn. 9 supply-centers, 10 units
    Oz
    KrisT (399 D)
    Drawn. 6 supply-centers, 5 units
    Western-Canada
    Ralph - USP (157 D)
    Drawn. 1 supply-centers, 1 units
    Libya
    Mouse_exe (328 D)
    Defeated. Bet: 10 D
    Near-East
    Defeated. Bet: 10 D
    Pacific-Russia
    SirBowtie (100 D)
    Defeated. Bet: 10 D
    Europe
    JeeSinga (100 D)
    Defeated. Bet: 10 D
    Frozen-Antarctica
    JuliusGeo (100 D)
    Defeated. Bet: 10 D
    Argentina
    Defeated. Bet: 10 D
    USA
    Thuck (100 D)
    Defeated. Bet: 10 D
    Kenya
    dcancelmo (100 D)
    Defeated. Bet: 10 D
    China
    Snarky Shark (100 D)
    Defeated. Bet: 10 D
    Civil Disorders
    JuliusGeo (100 D)Frozen-Antarctica (Autumn, 2008) with 1 centres.
    NightFantasies (100 D)Argentina (Autumn, 2007) with 1 centres.
    Thuck (100 D)USA (Spring, 2007) with 1 centres.