loctitee

Profile Information

  • Last visited: 12 Jun 17 UTC
  • Joined: 11 Jan 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 90
  • Peak: 103
  • Position: 62,104
  • Ghost Rating Gunboat:
  • Rating: 96
  • Peak: 100
  • Position: 14,512
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 8,049


Game Stats
  • All Game stats:
  • Game messages: 48

  • Won: 1 ( 17% )
  • Survived: 1 ( 17% )
  • Defeated: 4 ( 67% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 1
  • Classic:
  • Survived: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Survived: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4
  • Variant stats:
  • Won: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    loctitee's games

    Showing results 1 to 6 of 6 total results.

    Finished: 10 AM Thu 05 Feb 15 UTC
    WW1-30
    1 day /phase
    Pot: 37 D - Autumn, 1910, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by sammitchgamgee (100D)
    Italy
    Won. 18 supply-centers, 15 units
    Turkey
    taxpro (100D)
    Survived. 12 supply-centers, 12 units
    France
    Survived. 4 supply-centers, 6 units
    England
    loctitee (100D)
    Defeated. Bet: 2D
    Germany
    Berkut (100D)
    Defeated. Bet: 5D
    Austria
    lhalkidis (100D)
    Defeated. Bet: 5D
    Russia
    Defeated. Bet: 5D
    Civil Disorders
    Alaistir (0DX)England (Autumn, 1901) with 2 centres.
    Finished: 02 PM Thu 29 Jan 15 UTC
    This is Sparta-5
    1 day /phase
    Pot: 33 D - Autumn, 9, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by loctitee (100D)
    Egypt
    loctitee (100D)
    Won. 18 supply-centers, 15 units
    Persia
    Angry Onion (100D)
    Survived. 16 supply-centers, 14 units
    Rome
    Berkut (100D)
    Survived. 0 supply-centers, 3 units
    Carthage
    Xenoblade86 (100D)
    Defeated. Bet: 6D
    Greece
    AFatCat (811D)
    Defeated. Bet: 3D
    Civil Disorders
    __mariola__ (183D)Greece (Autumn, 1) with 4 centres.
    Finished: 09 AM Thu 22 Jan 15 UTC
    Poseidon's Revenge 4 - Ψ
    1 day /phase
    Pot: 50 D - Autumn, 9, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Ladislas (125D)
    Carthage
    Ladislas (125D)
    Won. 18 supply-centers, 16 units
    Persia
    Berkut (100D)
    Survived. 12 supply-centers, 13 units
    Greece
    Chumbles (791D(S))
    Survived. 4 supply-centers, 4 units
    Egypt
    blackriccio (100D)
    Defeated. Bet: 10D
    Rome
    loctitee (100D)
    Defeated. Bet: 10D
    Civil Disorders
    blackriccio (100D)Egypt (Autumn, 4) with 0 centres.
    Finished: 02 PM Fri 20 Feb 15 UTC
    ClassicoPPSC
    1 day, 12 hours /phase
    Pot: 147 D - Autumn, 1915, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Boldvaman (1121D)
    Russia
    Boldvaman (1121D)
    Won. 19 supply-centers, 15 units
    France
    cardag (100D)
    Survived. 8 supply-centers, 10 units
    Turkey
    kojabu (107D)
    Survived. 7 supply-centers, 8 units
    England
    DarthRevan (95DX)
    Defeated. Bet: 20D
    Italy
    loctitee (100D)
    Defeated. Bet: 20D
    Germany
    rs2excelsior (600D)
    Defeated. Bet: 20D
    Austria
    AFatCat (811D)
    Defeated. Bet: 7D
    Civil Disorders
    Dalek8325 (100D)Austria (Autumn, 1901) with 3 centres.
    rs2excelsior (600D)Germany (Spring, 1904) with 5 centres.
    Finished: 09 PM Sun 11 Jan 15 UTC
    Fast Europe-396
    5 minutes /phase
    Pot: 245 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by MichiganMan (5121D)
    France
    MichiganMan (5121D)
    Won. 19 supply-centers, 15 units
    Turkey
    benjormungand (3123D)
    Survived. 9 supply-centers, 9 units
    Russia
    loctitee (100D)
    Survived. 5 supply-centers, 5 units
    Germany
    wpfieps (442D)
    Survived. 0 supply-centers, 3 units
    Italy
    whaskell (90D)
    Resigned. 1 supply-centers, 2 units
    England
    Strauss (1872D)
    Defeated. Bet: 35D
    Austria
    Antok (813D)
    Defeated. Bet: 35D
    Civil Disorders
    whaskell (90D)Italy (Autumn, 1910) with 4 centres.
    Finished: 11 AM Sun 01 Mar 15 UTC
    Not My Fault GB
    2 days /phase
    Pot: 284 D - Spring, 1910, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    RAZ000 (272D(G))
    Drawn. 13 supply-centers, 13 units
    France
    timmler (100D)
    Drawn. 10 supply-centers, 10 units
    Italy
    sirKristof (15DX)
    Drawn. 10 supply-centers, 10 units
    Austria
    tomekperet (1041D)
    Drawn. 1 supply-centers, 1 units
    England
    loctitee (100D)
    Defeated. Bet: 40D
    Germany
    Defeated. Bet: 4D
    Turkey
    philch1974 (100D)
    Defeated. Bet: 40D
    Civil Disorders
    loctitee (100D)England (Autumn, 1909) with 0 centres.
    GeoFiend (100D)Germany (Spring, 1902) with 3 centres.