TylerGrier

Profile Information

  • Last visited: 26 Mar 15 UTC
  • Joined: 09 Jan 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 101
  • Peak: 104
  • Position: 18,484
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 14,209
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 8,049


Game Stats
  • All Game stats:
  • Game messages: 61

  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6

  • Civil disorder: 7
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Classic Press:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Survived: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Variant stats:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    TylerGrier's games

    Showing results 1 to 6 of 6 total results.

    Finished: 05 PM Fri 16 Jan 15 UTC
    Not-Diplomacy
    5 minutes /phase
    Pot: 70 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by curtis (8870D)
    Russia
    curtis (8870D)
    Won. 18 supply-centers, 17 units
    England
    AFatCat (811D)
    Survived. 7 supply-centers, 8 units
    Italy
    lecrae (593D)
    Survived. 6 supply-centers, 7 units
    France
    TylerGrier (100D)
    Survived. 3 supply-centers, 2 units
    Germany
    Ddsil (100D)
    Defeated. Bet: 10D
    Austria
    Antonis666 (263D)
    Defeated. Bet: 10D
    Turkey
    adriens95 (844D)
    Defeated. Bet: 10D
    Civil Disorders
    adriens95 (844D)Turkey (Spring, 1903) with 4 centres.
    Antonis666 (263D)Austria (Spring, 1904) with 1 centres.
    Finished: 03 PM Sat 07 Feb 15 UTC
    Winter sun-11
    1 day /phase
    Pot: 105 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Captain Tomorrow (438D)
    Germany
    Won. 18 supply-centers, 17 units
    Italy
    adriens95 (844D)
    Survived. 14 supply-centers, 13 units
    France
    Survived. 2 supply-centers, 2 units
    England
    AFatCat (811D)
    Defeated. Bet: 15D
    Austria
    TylerGrier (100D)
    Defeated. Bet: 15D
    Turkey
    Ladislas (125D)
    Defeated. Bet: 15D
    Russia
    Zmaj (215D(B))
    Defeated. Bet: 15D
    Civil Disorders
    TylerGrier (100D)Austria (Autumn, 1905) with 2 centres.
    Finished: 09 PM Sat 28 Mar 15 UTC
    Here, to be friendly!
    1 day /phase
    Pot: 111 D - Autumn, 2012, Finished
    Modern Diplomacy II, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Olek (485D)
    Turkey
    Olek (485D)
    Won. 33 supply-centers, 31 units
    Spain
    zorclex (0D)
    Survived. 15 supply-centers, 14 units
    Poland
    AFatCat (811D)
    Survived. 12 supply-centers, 12 units
    Italy
    felix92 (190D)
    Survived. 4 supply-centers, 6 units
    Britain
    Ddsil (100D)
    Defeated. Bet: 10D
    Egypt
    Lackbeard (262D)
    Defeated. Bet: 10D
    France
    carne (490D)
    Defeated. Bet: 10D
    Germany
    TylerGrier (100D)
    Defeated. Bet: 10D
    Russia
    l_tibike (100D)
    Defeated. Bet: 10D
    Ukraine
    Cesarz (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Lackbeard (262D)Egypt (Spring, 1998) with 2 centres.
    TylerGrier (100D)Germany (Autumn, 1997) with 2 centres.
    jblue22 (100D)Poland (Autumn, 2002) with 11 centres.
    Finished: 03 PM Sat 24 Jan 15 UTC
    Toxic Land
    1 day /phase
    Pot: 78 D - Autumn, 1905, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Mycroft_221b (211D)
    Italy
    Mycroft_221b (211D)
    Won. 18 supply-centers, 12 units
    France
    TylerGrier (100D)
    Survived. 10 supply-centers, 8 units
    England
    cardag (100D)
    Survived. 4 supply-centers, 5 units
    Russia
    ~Shadows~ (54DX)
    Survived. 2 supply-centers, 5 units
    Turkey
    thibaud1 (176D)
    Survived. 0 supply-centers, 1 units
    Germany
    kremen (106D)
    Survived. 0 supply-centers, 1 units
    Austria
    SamosaDragon (118D)
    Defeated. Bet: 10D
    Civil Disorders
    alband (100D)Russia (Spring, 1905) with 6 centres.
    Finished: 07 PM Fri 16 Jan 15 UTC
    Mediterranean-28
    12 hours /phase
    Pot: 25 D - Autumn, 3, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Persia
    Berkut (100D)
    Drawn. 10 supply-centers, 7 units
    Greece
    firewok0 (476D)
    Drawn. 9 supply-centers, 8 units
    Rome
    SamosaDragon (118D)
    Drawn. 7 supply-centers, 7 units
    Carthage
    Aljaraf (100D)
    Drawn. 5 supply-centers, 6 units
    Egypt
    TylerGrier (100D)
    Drawn. 2 supply-centers, 4 units
    Finished: 05 AM Sat 07 Feb 15 UTC
    King of Clubs
    14 hours /phase
    Pot: 200 D - Autumn, 2006, Finished
    Modern Diplomacy II, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by canduh (25DX)
    France
    canduh (25DX)
    Won. 39 supply-centers, 31 units
    Egypt
    dagabs0 (31482D)
    Survived. 11 supply-centers, 10 units
    Poland
    Golden Stag (100D)
    Survived. 7 supply-centers, 13 units
    Italy
    personian (3225D)
    Survived. 5 supply-centers, 7 units
    Turkey
    Yaleunc (11052D(B))
    Survived. 2 supply-centers, 2 units
    Britain
    bluebaked89 (100D)
    Defeated. Bet: 20D
    Germany
    shankster95 (293D)
    Defeated. Bet: 20D
    Russia
    Defeated. Bet: 20D
    Spain
    TylerGrier (100D)
    Defeated. Bet: 20D
    Ukraine
    Defeated. Bet: 20D