One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine… – From a Soviet Junior Lt’s Notebook

Chancellor Glunk

Profile Information

  • Last visited: 04 Mar 16 UTC
  • Joined: 02 Oct 14 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 100
  • Peak: 103
  • Position: 20,236
  • Ghost Rating Live:
  • Rating: 102
  • Peak: 102
  • Position: 4,599


Game Stats
  • All Game stats:
  • Game messages: 57

  • Drawn: 2 ( 40% )
  • Survived: 1 ( 20% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Chancellor Glunk's games

    Showing results 1 to 5 of 5 total results.

    Finished: 05 PM Wed 09 Mar 16 UTC
    Private Fords Squad XIII - Oceans Thirteen
    1 day /phase
    Pot: 110 D - Autumn, 2001, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game won by billstrong (902D)
    Turkey
    billstrong (902D)
    Won. 36 supply-centers, 31 units
    Spain
    Survived. 16 supply-centers, 14 units
    Egypt
    SDeck12 (141D)
    Survived. 9 supply-centers, 8 units
    Italy
    Survived. 1 supply-centers, 2 units
    Germany
    Resigned. 1 supply-centers, 4 units
    Britain
    Skegal (0DX)
    Resigned. 1 supply-centers, 2 units
    France
    _GatMV_ (261D)
    Defeated. Bet: 11D
    Russia
    Defeated. Bet: 11D
    Ukraine
    jackcost (100D)
    Defeated. Bet: 11D
    Poland
    Defeated. Bet: 0D
    Civil Disorders
    Chancellor Glunk (100D)Russia (Autumn, 1998) with 2 centres.
    thombroo (71DX)Britain (Autumn, 1996) with 5 centres.
    Legan (36DX)Poland (Autumn, 1996) with 5 centres.
    _GatMV_ (261D)France (Autumn, 1997) with 2 centres.
    Learning to Eat Soup with a Kn (132D)Germany (Spring, 1999) with 14 centres.
    Skegal (0DX)Britain (Autumn, 1996) with 5 centres.
    Hello I am new (0DX)Poland (Autumn, 1996) with 5 centres.
    Finished: 09 AM Thu 11 Feb 16 UTC
    Private Fords Squad X - World War X
    16 hours /phase
    Pot: 255 D - Autumn, 2005, Finished
    World Diplomacy IX, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    India
    _GatMV_ (261D)
    Drawn. 19 supply-centers, 15 units
    Kenya
    Drawn. 15 supply-centers, 13 units
    Quebec
    billstrong (902D)
    Drawn. 12 supply-centers, 12 units
    Argentina
    graham Boss (156D)
    Drawn. 10 supply-centers, 9 units
    USA
    SDeck12 (141D)
    Drawn. 7 supply-centers, 6 units
    Frozen-Antarctica
    willmerh (100D)
    Drawn. 7 supply-centers, 7 units
    Russia
    Alex_Boratto (172D)
    Drawn. 4 supply-centers, 5 units
    Ghana
    paytholl (100D)
    Drawn. 4 supply-centers, 6 units
    Europe
    Legan (36DX)
    Drawn. 4 supply-centers, 3 units
    Oz
    jackcost (100D)
    Drawn. 3 supply-centers, 3 units
    Near-East
    thombroo (71DX)
    Drawn. 1 supply-centers, 2 units
    Pacific-Russia
    PureRhodium (100D)
    Defeated. Bet: 15D
    Western-Canada
    Defeated. Bet: 15D
    Brazil
    Defeated. Bet: 15D
    South-Africa
    pjrodden (100D)
    Defeated. Bet: 15D
    China
    juligolz (100D)
    Defeated. Bet: 15D
    Libya
    Markgreg (30DX)
    Defeated. Bet: 15D
    Civil Disorders
    robesosl (70DX)Kenya (Autumn, 2005) with 13 centres.
    pjrodden (100D)South-Africa (Autumn, 2004) with 0 centres.
    Finished: 03 AM Thu 24 Dec 15 UTC
    Med-22
    12 hours /phase
    Pot: 100 D - Spring, 5, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Persia
    thombroo (71DX)
    Drawn. 12 supply-centers, 12 units
    Carthage
    Drawn. 11 supply-centers, 11 units
    Rome
    billstrong (902D)
    Drawn. 11 supply-centers, 11 units
    Egypt
    clearwaters (100D)
    Defeated. Bet: 20D
    Greece
    PureRhodium (100D)
    Defeated. Bet: 20D
    Finished: 09 AM Fri 20 Mar 15 UTC
    Algebra II*
    5 minutes /phase
    Pot: 70 D - Autumn, 1907, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    TM (104D)
    Drawn. 14 supply-centers, 12 units
    Turkey
    Drawn. 14 supply-centers, 12 units
    France
    jarehole (100D)
    Drawn. 3 supply-centers, 3 units
    Germany
    SZelov6998 (104D)
    Drawn. 2 supply-centers, 5 units
    Russia
    Kroman (131D)
    Drawn. 1 supply-centers, 1 units
    Italy
    Defeated. Bet: 10D
    Austria
    Defeated. Bet: 10D
    Finished: 11 PM Fri 07 Nov 14 UTC
    Private Haverford 中文
    1 day /phase
    Pot: 100 D - Autumn, 2004, Finished
    Modern Diplomacy II, Survivors-Win Scoring
    1 excused missed turn
    Game won by Rosoldolf (152D)
    Turkey
    Rosoldolf (152D)
    Won. 34 supply-centers, 30 units
    Italy
    Survived. 26 supply-centers, 29 units
    Spain
    elbacon550 (227D)
    Survived. 3 supply-centers, 3 units
    Britain
    Survived. 1 supply-centers, 2 units
    Russia
    Defeated. Bet: 10D
    France
    Kroman (131D)
    Defeated. Bet: 10D
    Poland
    jbidd7650 (120D)
    Defeated. Bet: 10D
    Egypt
    TM (104D)
    Defeated. Bet: 10D
    Ukraine
    Dendi (100D)
    Defeated. Bet: 10D
    Germany
    michfeng (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Kroman (131D)France (Autumn, 1998) with 8 centres.
    TM (104D)Egypt (Spring, 1997) with 2 centres.
    Dendi (100D)Ukraine (Spring, 2000) with 4 centres.
    penguinorange13 (175D)Russia (Autumn, 1995) with 4 centres.
    michfeng (100D)Germany (Spring, 1998) with 2 centres.
    jbidd7650 (120D)Poland (Autumn, 1995) with 4 centres.