Admiral001

Profile Information

  • Last visited: 19 Jun 15 UTC
  • Joined: 15 Sep 14 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 70
  • Peak: 100
  • Position: 73,170
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,263


Game Stats
  • All Game stats:
  • Game messages: 88

  • Defeated: 5 ( 83% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6

  • Civil disorder: 5
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 5 ( 83% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Classic Press:
  • Defeated: 5 ( 83% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Classic Ranked:
  • Defeated: 5 ( 83% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Admiral001's games

    Showing results 1 to 6 of 6 total results.

    Finished: 02 AM Sun 14 Jun 15 UTC
    You win or you die-5
    16 hours /phase
    Pot: 39 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Australopithecine (144D)
    Austria
    Won. 18 supply-centers, 15 units
    Italy
    thamrick (886D)
    Survived. 13 supply-centers, 14 units
    England
    Survived. 3 supply-centers, 2 units
    Turkey
    Admiral001 (100D)
    Defeated. Bet: 5D
    Germany
    johnnymelabo (100D)
    Defeated. Bet: 5D
    Russia
    bugzduck (99DX)
    Defeated. Bet: 1D
    France
    Defeated. Bet: 3D
    Civil Disorders
    Livermorium (100D)Russia (Spring, 1903) with 2 centres.
    Mao Lin ZeDongs (14D)France (Spring, 1904) with 4 centres.
    Finished: 02 PM Wed 24 Jun 15 UTC
    Battle Royale-30
    1 day /phase
    Pot: 45 D - Autumn, 1909, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by The South Shore (403D)
    Turkey
    Won. 18 supply-centers, 13 units
    France
    Lackbeard (262D)
    Survived. 7 supply-centers, 6 units
    England
    Admiral001 (100D)
    Resigned. 9 supply-centers, 11 units
    Italy
    Ricgraz (100D(B))
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 4D
    Austria
    Defeated. Bet: 5D
    Russia
    SterlingR (100D)
    Defeated. Bet: 3D
    Civil Disorders
    Admiral001 (100D)England (Spring, 1909) with 12 centres.
    Sweber15 (100D)Russia (Autumn, 1901) with 4 centres.
    Mazur123 (30DX)Turkey (Autumn, 1901) with 4 centres.
    PiXELZ999 (100D)Germany (Spring, 1903) with 5 centres.
    Finished: 02 AM Tue 09 Jun 15 UTC
    Battle Royale-29
    1 day /phase
    Pot: 40 D - Autumn, 1907, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Skullomania (0DX)
    Russia
    Won. 18 supply-centers, 17 units
    Italy
    johnnymelabo (100D)
    Survived. 7 supply-centers, 7 units
    Turkey
    Wyman (105D)
    Survived. 6 supply-centers, 6 units
    France
    Survived. 2 supply-centers, 2 units
    England
    Survived. 1 supply-centers, 2 units
    Germany
    Daldos (100D)
    Defeated. Bet: 2D
    Austria
    Admiral001 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    cdc23 (55DX)Germany (Autumn, 1901) with 3 centres.
    Sweber15 (100D)England (Autumn, 1901) with 3 centres.
    Finished: 05 AM Fri 19 Jun 15 UTC
    so classic
    1 day /phase
    Pot: 86 D - Autumn, 1910, Finished
    Classic, Anonymous players, Survivors-Win Scoring, Hidden draw votes
    1 excused missed turn
    Game won by Vasquez (132D)
    England
    Vasquez (132D)
    Won. 19 supply-centers, 17 units
    Austria
    gmckhool (190D)
    Survived. 13 supply-centers, 11 units
    Italy
    nide1225 (517D)
    Survived. 2 supply-centers, 3 units
    France
    taipan (100D)
    Survived. 0 supply-centers, 1 units
    Russia
    johnnymelabo (100D)
    Survived. 0 supply-centers, 2 units
    Germany
    manshark (0DX)
    Defeated. Bet: 10D
    Turkey
    Admiral001 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    andrewfranchize (100D)France (Autumn, 1901) with 4 centres.
    nirja (100D)Italy (Autumn, 1901) with 3 centres.
    RNiebuhr (156D)Italy (Autumn, 1905) with 4 centres.
    Finished: 05 PM Wed 01 Oct 14 UTC
    The Panther
    12 hours /phase
    Pot: 92 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Zach0805 (100D)
    Austria
    Zach0805 (100D)
    Won. 18 supply-centers, 15 units
    England
    ali2542 (752D(B))
    Survived. 8 supply-centers, 8 units
    Italy
    nkasper (256D)
    Survived. 6 supply-centers, 7 units
    Germany
    SteadyJoe (241D)
    Survived. 1 supply-centers, 2 units
    France
    Code Bomb (100D)
    Survived. 1 supply-centers, 1 units
    Turkey
    Admiral001 (100D)
    Defeated. Bet: 12D
    Russia
    Mills (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Mills (100D)Russia (Autumn, 1902) with 4 centres.
    Admiral001 (100D)Turkey (Autumn, 1905) with 0 centres.
    timothee (100D)France (Spring, 1902) with 3 centres.
    TheGemmas (100D)Turkey (Autumn, 1901) with 4 centres.
    Finished: 10 AM Wed 15 Oct 14 UTC
    Otto's Nightmare
    1 day /phase
    Pot: 210 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by MylesP14 (335D)
    Austria
    MylesP14 (335D)
    Won. 21 supply-centers, 14 units
    Turkey
    ol58 (525D)
    Survived. 8 supply-centers, 10 units
    England
    cardag (100D)
    Survived. 5 supply-centers, 7 units
    Russia
    nkasper (256D)
    Defeated. Bet: 30D
    Italy
    briannunnery (227D)
    Defeated. Bet: 30D
    France
    Admiral001 (100D)
    Defeated. Bet: 30D
    Germany
    sameboy (98DX)
    Defeated. Bet: 30D
    Civil Disorders
    Admiral001 (100D)France (Spring, 1908) with 1 centres.