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t0medwards

Profile Information

  • Last visited: 14 Dec 09 UTC
  • Joined: 09 Jun 08 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 82
  • Peak: 100
  • Position: 66,902


Game Stats
  • All Game stats:
  • Game messages: 120

  • Survived: 6 ( 55% )
  • Defeated: 5 ( 45% )
  • Total (finished): 11

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 6 ( 55% )
  • Defeated: 5 ( 45% )
  • Total (finished): 11
  • Classic Press:
  • Survived: 6 ( 55% )
  • Defeated: 5 ( 45% )
  • Total (finished): 11
  • Classic Ranked:
  • Survived: 6 ( 55% )
  • Defeated: 5 ( 45% )
  • Total (finished): 11


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    t0medwards's games

    Showing results 1 to 11 of 11 total results.

    Finished: 11 AM Thu 07 May 09 UTC
    Private EPCC
    2 days /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by IBethune (519D)
    Italy
    IBethune (519D)
    Won. 18 supply-centers, 17 units
    Russia
    Wellesley (755D)
    Survived. 15 supply-centers, 15 units
    England
    agrant3 (100D)
    Survived. 1 supply-centers, 1 units
    Turkey
    radek1st (100D)
    Defeated. Bet: 10D
    Germany
    t0medwards (100D)
    Defeated. Bet: 10D
    Austria
    maciej (100D)
    Defeated. Bet: 10D
    France
    marioa (100D)
    Defeated. Bet: 10D
    Finished: 12 AM Wed 05 Nov 08 UTC
    Private E=MCC
    3 days /phase
    Pot: 68 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by PaulCooney (215D)
    Turkey
    PaulCooney (215D)
    Won. 19 supply-centers, 16 units
    France
    jmc (112D)
    Survived. 8 supply-centers, 8 units
    Russia
    DFish (100D)
    Survived. 7 supply-centers, 8 units
    Austria
    ioan (356D)
    Defeated. Bet: 10D
    Germany
    alasdair (121D)
    Defeated. Bet: 9D
    England
    t0medwards (100D)
    Defeated. Bet: 10D
    Italy
    almailer (100D)
    Defeated. Bet: 9D
    Finished: 09 AM Mon 06 Oct 08 UTC
    '); DROP TABLE games;--
    1 day /phase
    Pot: 266 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by DingleberryJones (4469D(B))
    Italy
    Won. 18 supply-centers, 16 units
    Russia
    Cargill (352D)
    Survived. 13 supply-centers, 12 units
    England
    Abydos1 (100D)
    Survived. 3 supply-centers, 4 units
    France
    t0medwards (100D)
    Survived. 0 supply-centers, 1 units
    Turkey
    s1n50 (189D)
    Defeated. Bet: 30D
    Germany
    sniper4625 (168D)
    Defeated. Bet: 30D
    Austria
    nickpareto (100D)
    Defeated. Bet: 30D
    Finished: 07 PM Tue 07 Oct 08 UTC
    real strategists welcome, take all the time you wa
    1 day /phase
    Pot: 38 D - Autumn, 1914, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Tasonir (110D)
    Turkey
    Tasonir (110D)
    Won. 18 supply-centers, 16 units
    England
    t0medwards (100D)
    Survived. 16 supply-centers, 16 units
    France
    MJT123 (738D(S))
    Survived. 0 supply-centers, 2 units
    Russia
    sniper4625 (168D)
    Defeated. Bet: 5D
    Italy
    KK (140D)
    Defeated. Bet: 5D
    Austria
    jpchewy01 (100D)
    Defeated. Bet: 5D
    Germany
    Diggy (100D)
    Defeated. Bet: 5D
    Finished: 12 PM Wed 01 Oct 08 UTC
    World conquest
    1 day /phase
    Pot: 94 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by MJT123 (738D(S))
    Germany
    MJT123 (738D(S))
    Won. 18 supply-centers, 14 units
    Turkey
    sniper4625 (168D)
    Survived. 10 supply-centers, 7 units
    Italy
    Pericles (100D)
    Survived. 4 supply-centers, 5 units
    Austria
    t0medwards (100D)
    Survived. 1 supply-centers, 3 units
    Russia
    Xyathn (0DX)
    Survived. 1 supply-centers, 1 units
    England
    KK (140D)
    Survived. 0 supply-centers, 1 units
    France
    camtheman (100D)
    Resigned. 0 supply-centers, 1 units
    Finished: 02 AM Thu 02 Oct 08 UTC
    I Picked a Bad Day to Stop Sniffing Glue
    1 day /phase
    Pot: 105 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by daggertail88 (332D)
    Austria
    daggertail88 (332D)
    Won. 19 supply-centers, 16 units
    France
    B3ast (100D)
    Survived. 12 supply-centers, 14 units
    England
    t0medwards (100D)
    Survived. 2 supply-centers, 2 units
    Russia
    KK (140D)
    Survived. 1 supply-centers, 1 units
    Italy
    Gannon12 (2936D)
    Defeated. Bet: 15D
    Germany
    MrEd (100D)
    Defeated. Bet: 15D
    Turkey
    jpchewy01 (100D)
    Defeated. Bet: 15D
    Finished: 04 PM Sat 01 Nov 08 UTC
    Private EdPhys
    3 days /phase
    Pot: 75 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by PaulCooney (215D)
    England
    PaulCooney (215D)
    Won. 19 supply-centers, 17 units
    Italy
    Survived. 5 supply-centers, 7 units
    Turkey
    t0medwards (100D)
    Survived. 5 supply-centers, 5 units
    Germany
    K of K (100D)
    Survived. 1 supply-centers, 1 units
    Austria
    Kim Jong-Il (100D)
    Resigned. 2 supply-centers, 2 units
    Russia
    Resigned. 2 supply-centers, 1 units
    France
    Defeated. Bet: 10D
    Finished: 04 AM Thu 11 Sep 08 UTC
    Private long-game-2
    3 days /phase
    Pot: 160 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    IBethune (519D)
    Drawn. 17 supply-centers, 17 units
    France
    Wellesley (755D)
    Drawn. 12 supply-centers, 12 units
    Turkey
    jez (128D)
    Drawn. 5 supply-centers, 5 units
    Austria
    alisdt (212D)
    Defeated. Bet: 25D
    Russia
    radek1st (100D)
    Defeated. Bet: 25D
    England
    dmv (100D)
    Defeated. Bet: 25D
    Italy
    t0medwards (100D)
    Defeated. Bet: 10D
    Finished: 05 AM Fri 22 Aug 08 UTC
    Private long game
    3 days /phase
    Pot: 175 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by IBethune (519D)
    Russia
    IBethune (519D)
    Won. 19 supply-centers, 13 units
    Turkey
    alisdt (212D)
    Survived. 12 supply-centers, 11 units
    France
    agrant (100D)
    Resigned. 3 supply-centers, 8 units
    Austria
    t0medwards (100D)
    Defeated. Bet: 25D
    England
    marioa (100D)
    Defeated. Bet: 25D
    Italy
    radek1st (100D)
    Defeated. Bet: 25D
    Germany
    dmv (100D)
    Defeated. Bet: 25D
    Finished: 08 PM Thu 17 Jul 08 UTC
    Private game2-2
    1 day /phase
    Pot: 150 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by IBethune (519D)
    Russia
    IBethune (519D)
    Won. 19 supply-centers, 16 units
    France
    t0medwards (100D)
    Survived. 11 supply-centers, 10 units
    Austria
    radek1st (100D)
    Survived. 4 supply-centers, 7 units
    England
    agrant (100D)
    Defeated. Bet: 30D
    Turkey
    jcspray (100D)
    Defeated. Bet: 30D
    Germany
    Defeated. Bet: 0D
    Italy
    Defeated. Bet: 0D
    Finished: 01 AM Thu 19 Jun 08 UTC
    Private Parallel Strategy
    1 day /phase
    Pot: 70 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by radek1st (100D)
    Turkey
    radek1st (100D)
    Won. 18 supply-centers, 17 units
    England
    IBethune (519D)
    Survived. 16 supply-centers, 15 units
    France
    jez (128D)
    Defeated. Bet: 10D
    Austria
    t0medwards (100D)
    Defeated. Bet: 10D
    Italy
    agn.grant (100D)
    Defeated. Bet: 10D
    Russia
    dmv (100D)
    Defeated. Bet: 10D
    Germany
    marioa (100D)
    Defeated. Bet: 10D