joshAcad10

Profile Information

  • Last visited: 26 Oct 14 UTC
  • Joined: 05 Mar 14 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 89
  • Peak: 100
  • Position: 63,872


Game Stats
  • All Game stats:
  • Game messages: 145

  • Defeated: 4 ( 80% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5

  • Civil disorder: 6
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Defeated: 3 ( 75% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    joshAcad10's games

    Showing results 1 to 5 of 5 total results.

    Finished: 09 AM Sun 08 Jun 14 UTC
    Old Grudges
    1 day /phase
    Pot: 126 D - Autumn, 2006, Finished
    Fall of the American Empire IV, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Heartland
    Red Naza (291D)
    Drawn. 21 supply-centers, 18 units
    Cuba
    biddybam (484D)
    Drawn. 17 supply-centers, 17 units
    California
    quarryman (5466D)
    Drawn. 10 supply-centers, 10 units
    British-Columbia
    KingCyrus (511D)
    Drawn. 8 supply-centers, 8 units
    New-York
    Resigned. 1 supply-centers, 0 units
    Mexico
    Gnarrkill (0DX)
    Resigned. 1 supply-centers, 1 units
    Florida
    Defeated. Bet: 10D
    Texas
    joshAcad10 (100D)
    Defeated. Bet: 10D
    Peru
    Cesarz (100D)
    Defeated. Bet: 10D
    Quebec
    Defeated. Bet: 8D
    Civil Disorders
    joshAcad10 (100D)Texas (Autumn, 2003) with 4 centres.
    methotrexate (0DX)Quebec (Spring, 2001) with 4 centres.
    Gnarrkill (0DX)Mexico (Autumn, 2005) with 1 centres.
    Dr Nguyen Van Phuoc (100D)Quebec (Autumn, 2002) with 0 centres.
    Finished: 08 AM Thu 05 Jun 14 UTC
    Dawn of the American Empire II
    1 day /phase
    Pot: 300 D - Spring, 2009, Finished
    Fall of the American Empire IV, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    British-Columbia
    yassem (2533D)
    Drawn. 17 supply-centers, 16 units
    Florida
    emfries (0DX)
    Drawn. 17 supply-centers, 17 units
    Peru
    Gate (249D)
    Drawn. 12 supply-centers, 12 units
    Heartland
    Drawn. 11 supply-centers, 11 units
    Texas
    joshAcad10 (100D)
    Resigned. 1 supply-centers, 1 units
    California
    generalcros (100D)
    Defeated. Bet: 30D
    Mexico
    BabylonHoruv (100D)
    Defeated. Bet: 30D
    New-York
    biddybam (484D)
    Defeated. Bet: 30D
    Quebec
    JamesYanik (548D)
    Defeated. Bet: 30D
    Cuba
    Defeated. Bet: 30D
    Civil Disorders
    joshAcad10 (100D)Texas (Spring, 2007) with 6 centres.
    generalcros (100D)California (Autumn, 2002) with 0 centres.
    Finished: 01 PM Wed 28 May 14 UTC
    In the Fire
    1 day /phase
    Pot: 115 D - Autumn, 1908, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by acm (142D)
    France
    acm (142D)
    Won. 22 supply-centers, 15 units
    Turkey
    Rocnoc (100D)
    Survived. 8 supply-centers, 7 units
    Austria
    Stealthwiz (184D)
    Survived. 2 supply-centers, 4 units
    Germany
    syl.g (285D)
    Survived. 1 supply-centers, 2 units
    Italy
    graeme_moss (275D)
    Survived. 0 supply-centers, 1 units
    Russia
    sirginyu (100D)
    Resigned. 1 supply-centers, 1 units
    England
    joshAcad10 (100D)
    Defeated. Bet: 15D
    Civil Disorders
    DanODor (100D(B))Italy (Autumn, 1902) with 3 centres.
    joshAcad10 (100D)England (Spring, 1906) with 1 centres.
    sirginyu (100D)Russia (Spring, 1906) with 4 centres.
    Finished: 10 PM Thu 12 Jun 14 UTC
    Private RC Anon Game II
    1 day /phase
    Pot: 100 D - Autumn, 2005, Finished
    Modern Diplomacy II, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by scipiobonaparte (183D)
    Ukraine
    Won. 33 supply-centers, 31 units
    France
    Spaceman98 (135D)
    Survived. 16 supply-centers, 15 units
    Spain
    josh1729 (110D)
    Survived. 12 supply-centers, 13 units
    Poland
    Survived. 2 supply-centers, 3 units
    Russia
    MrAnon (117D)
    Survived. 1 supply-centers, 1 units
    Britain
    theswagman (100D)
    Defeated. Bet: 10D
    Egypt
    joshAcad10 (100D)
    Defeated. Bet: 10D
    Germany
    Woffle (177D)
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 10D
    Turkey
    nerdyman787 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    joshAcad10 (100D)Egypt (Autumn, 2001) with 6 centres.
    theswagman (100D)Britain (Spring, 2003) with 1 centres.
    Finished: 01 PM Sat 31 May 14 UTC
    Private Europe Game LOL
    1 day /phase
    Pot: 50 D - Autumn, 2010, Finished
    Modern Diplomacy II, Survivors-Win Scoring
    1 excused missed turn
    Game won by patsfan01 (219D)
    Spain
    patsfan01 (219D)
    Won. 33 supply-centers, 29 units
    Ukraine
    Spaceman98 (135D)
    Survived. 18 supply-centers, 20 units
    Egypt
    arrowhead896 (231D)
    Survived. 11 supply-centers, 11 units
    Italy
    Survived. 2 supply-centers, 2 units
    Britain
    tchompsig (120D)
    Defeated. Bet: 5D
    Poland
    MrAnon (117D)
    Defeated. Bet: 5D
    Turkey
    Defeated. Bet: 5D
    Russia
    Cosman246 (100D)
    Defeated. Bet: 5D
    France
    fabrosi (100D)
    Defeated. Bet: 5D
    Germany
    joshAcad10 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Cosman246 (100D)Russia (Autumn, 1999) with 6 centres.
    tchompsig (120D)Britain (Autumn, 1999) with 0 centres.
    fabrosi (100D)France (Spring, 1997) with 2 centres.