Lord Baldy

Profile Information

  • User Comment:
  • "Bald."


  • Last visited: 17 Dec 20 UTC
  • Joined: 11 Feb 14 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 85
  • Peak: 100
  • Position: 67,806
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 14,203


Game Stats
  • All Game stats:
  • Game messages: 38

  • Survived: 1 ( 17% )
  • Defeated: 5 ( 83% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5
  • Classic Press:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Gunboat:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Survived: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Lord Baldy's games

    Showing results 1 to 6 of 6 total results.

    Finished: 11 AM Thu 20 Mar 14 UTC
    Mario casa
    1 day /phase
    Pot: 92 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by $hort (0DX)
    France
    $hort (0DX)
    Won. 18 supply-centers, 16 units
    Italy
    luvec0 (0DX)
    Survived. 12 supply-centers, 9 units
    Turkey
    Lord Baldy (100D)
    Survived. 4 supply-centers, 7 units
    Austria
    stephenstich (165D)
    Defeated. Bet: 10D
    Germany
    LordRomulus (100D)
    Defeated. Bet: 10D
    Russia
    EmperorVader (100D)
    Defeated. Bet: 10D
    England
    laurennns (100D)
    Defeated. Bet: 3D
    Civil Disorders
    makjak2 (100D)England (Autumn, 1902) with 2 centres.
    eli32 (130D)France (Autumn, 1903) with 7 centres.
    EmperorVader (100D)Russia (Autumn, 1904) with 6 centres.
    laurennns (100D)England (Autumn, 1904) with 0 centres.
    Finished: 08 AM Thu 17 Apr 14 UTC
    Oh my
    2 days /phase
    Pot: 111 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by emfries (0DX)
    Turkey
    emfries (0DX)
    Won. 19 supply-centers, 15 units
    England
    Sylvania (3927D)
    Survived. 14 supply-centers, 14 units
    Russia
    jslion (260D)
    Survived. 0 supply-centers, 3 units
    France
    zekling (149D)
    Resigned. 1 supply-centers, 0 units
    Germany
    t4nd (100D)
    Defeated. Bet: 10D
    Austria
    Shaggs (100D)
    Defeated. Bet: 10D
    Italy
    Lord Baldy (100D)
    Defeated. Bet: 10D
    Civil Disorders
    zekling (149D)France (Autumn, 1906) with 1 centres.
    ProSwagFail (0DX)Russia (Autumn, 1901) with 4 centres.
    Shaggs (100D)Austria (Spring, 1905) with 3 centres.
    Finished: 01 PM Mon 31 Mar 14 UTC
    good ol' fashioned gunboat game
    2 days /phase
    Pot: 83 D - Autumn, 1914, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    thibaud1 (176D)
    Drawn. 16 supply-centers, 15 units
    France
    j8p8t (0DX)
    Drawn. 12 supply-centers, 12 units
    Turkey
    Blue Baboon (755D)
    Drawn. 6 supply-centers, 6 units
    England
    Defeated. Bet: 10D
    Italy
    Covanet0144 (100D)
    Defeated. Bet: 5D
    Austria
    Lord Baldy (100D)
    Defeated. Bet: 10D
    Russia
    TastyGB (160D)
    Defeated. Bet: 10D
    Civil Disorders
    Samwise98 (100D)Italy (Autumn, 1901) with 3 centres.
    Kornhulios (100D)Italy (Autumn, 1902) with 2 centres.
    Covanet0144 (100D)Italy (Autumn, 1904) with 0 centres.
    Finished: 07 PM Sat 12 Apr 14 UTC
    Easy Gunboat Winner/All
    1 day, 12 hours /phase
    Pot: 82 D - Autumn, 1916, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Jefe (100D(S))
    Italy
    Jefe (100D(S))
    Won. 18 supply-centers, 17 units
    Germany
    Survived. 15 supply-centers, 15 units
    France
    crowley (150D)
    Survived. 1 supply-centers, 1 units
    England
    Lord Baldy (100D)
    Defeated. Bet: 10D
    Austria
    Akenzua (100D)
    Defeated. Bet: 10D
    Turkey
    j8p8t (0DX)
    Defeated. Bet: 10D
    Russia
    Pieter62 (150D)
    Defeated. Bet: 12D
    Civil Disorders
    Lord Baldy (100D)England (Spring, 1915) with 1 centres.
    Finished: 12 PM Thu 06 Mar 14 UTC
    WW1-21
    1 day /phase
    Pot: 80 D - Autumn, 1908, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Tomiland (232D)
    Austria
    Tomiland (232D)
    Won. 18 supply-centers, 14 units
    Italy
    poorfool (188D)
    Survived. 13 supply-centers, 11 units
    Germany
    Berkut (100D)
    Survived. 3 supply-centers, 6 units
    England
    Defeated. Bet: 10D
    France
    Lord Baldy (100D)
    Defeated. Bet: 10D
    Turkey
    are102 (100D)
    Defeated. Bet: 10D
    Russia
    DGM3 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    DGM3 (100D)Russia (Autumn, 1904) with 1 centres.
    barbarossa13 (0DX)Russia (Spring, 1902) with 4 centres.
    Finished: 07 AM Thu 10 Apr 14 UTC
    Indians
    1 day, 12 hours /phase
    Pot: 622 D - Autumn, 2012, Finished
    Fall of the American Empire IV, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Eldred (696D)
    Mexico
    Eldred (696D)
    Won. 34 supply-centers, 24 units
    Heartland
    prober77 (212D)
    Survived. 15 supply-centers, 15 units
    British-Columbia
    Ritmo (736D(B))
    Survived. 5 supply-centers, 5 units
    California
    Dharmaton (2398D)
    Survived. 1 supply-centers, 3 units
    New-York
    Vallk (904D)
    Survived. 1 supply-centers, 1 units
    Texas
    Ballack (2571D)
    Survived. 1 supply-centers, 1 units
    Florida
    bera (100D)
    Resigned. 1 supply-centers, 4 units
    Peru
    song (100D)
    Defeated. Bet: 50D
    Quebec
    Lord Baldy (100D)
    Defeated. Bet: 47D
    Cuba
    Defeated. Bet: 50D
    Civil Disorders
    bera (100D)Florida (Autumn, 2009) with 9 centres.