AJ_TheConqueror

Profile Information

  • Last visited: 17 Sep 14 UTC
  • Joined: 04 Feb 14 UTC


Ranking Info Help

    PointsD:
  • Available: 117
  • In play: 0
  • Total: 117
  • Ghost Rating Overall:
  • Rating: 94
  • Peak: 100
  • Position: 56,435
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 6,034


Game Stats
  • All Game stats:
  • Game messages: 57

  • Drawn: 1 ( 13% )
  • Survived: 1 ( 13% )
  • Defeated: 6 ( 75% )
  • Total (finished): 8

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 50% )
  • Survived: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Drawn: 1 ( 50% )
  • Survived: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 1 ( 50% )
  • Survived: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Defeated: 6 ( 100% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    AJ_TheConqueror's games

    Showing results 1 to 8 of 8 total results.

    Finished: 04 PM Wed 03 Sep 14 UTC
    Private The first.
    1 day /phase
    Pot: 140 D - Autumn, 1902, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    Drawn. 6 supply-centers, 6 units
    Turkey
    nkasper (256D)
    Drawn. 5 supply-centers, 5 units
    England
    JJS3 (157D)
    Drawn. 4 supply-centers, 4 units
    Germany
    Resigned. 6 supply-centers, 3 units
    France
    kandice34 (100D)
    Resigned. 5 supply-centers, 3 units
    Austria
    Thisismyroom (100D)
    Resigned. 4 supply-centers, 3 units
    Italy
    Resigned. 2 supply-centers, 2 units
    Civil Disorders
    Thisismyroom (100D)Austria (Spring, 1902) with 4 centres.
    Imported_from_Detroit (100D)Italy (Spring, 1902) with 2 centres.
    kandice34 (100D)France (Spring, 1902) with 5 centres.
    The Big Red Machine (100D)Germany (Spring, 1902) with 6 centres.
    Finished: 02 PM Sun 28 Sep 14 UTC
    Private John Squared's Demise
    1 day /phase
    Pot: 100 D - Autumn, 2012, Finished
    Modern Diplomacy II, Survivors-Win Scoring
    1 excused missed turn
    Game won by avad1013 (142D)
    Poland
    avad1013 (142D)
    Won. 33 supply-centers, 32 units
    Russia
    jherget (134D)
    Survived. 28 supply-centers, 27 units
    Egypt
    hansench (100D)
    Survived. 3 supply-centers, 5 units
    Italy
    MxPxJohnny (297D)
    Defeated. Bet: 10D
    Britain
    nkasper (256D)
    Defeated. Bet: 10D
    Germany
    JJS3 (157D)
    Defeated. Bet: 10D
    Spain
    Defeated. Bet: 10D
    France
    Defeated. Bet: 10D
    Turkey
    GregD (100D)
    Defeated. Bet: 10D
    Ukraine
    nwo_Chaz (100D)
    Defeated. Bet: 10D
    Finished: 05 PM Tue 15 Jul 14 UTC
    Cheap and fast 'Murica
    12 hours /phase
    Pot: 50 D - Autumn, 2015, Finished
    Fall of the American Empire IV, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by shadow2 (2434D)
    California
    shadow2 (2434D)
    Won. 35 supply-centers, 31 units
    Peru
    boylee (2103D)
    Survived. 13 supply-centers, 13 units
    New-York
    -Ashes (130D)
    Survived. 10 supply-centers, 13 units
    British-Columbia
    Chatnoir (1266D)
    Defeated. Bet: 5D
    Florida
    aprilm (101D)
    Defeated. Bet: 5D
    Heartland
    yeldarb (100D)
    Defeated. Bet: 5D
    Mexico
    Defeated. Bet: 5D
    Quebec
    owen roe (621D)
    Defeated. Bet: 5D
    Texas
    laocoonte (240D)
    Defeated. Bet: 5D
    Cuba
    ggy (690D)
    Defeated. Bet: 5D
    Civil Disorders
    AJ_TheConqueror (117D)Mexico (Autumn, 2005) with 1 centres.
    laocoonte (240D)Texas (Autumn, 2012) with 0 centres.
    Finished: 02 PM Fri 25 Jul 14 UTC
    Private ED5 Part Trois
    1 day /phase
    Pot: 100 D - Autumn, 2010, Finished
    Modern Diplomacy II, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Ukraine
    MxPxJohnny (297D)
    Drawn. 32 supply-centers, 32 units
    Spain
    JJS3 (157D)
    Drawn. 32 supply-centers, 32 units
    Egypt
    Defeated. Bet: 10D
    Poland
    avad1013 (142D)
    Defeated. Bet: 10D
    Germany
    jherget (134D)
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 10D
    Britain
    toothpick (104D)
    Defeated. Bet: 10D
    Turkey
    hansench (100D)
    Defeated. Bet: 10D
    France
    GregD (100D)
    Defeated. Bet: 10D
    Russia
    brandon07 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    brandon07 (100D)Russia (Autumn, 2007) with 0 centres.
    toothpick (104D)Britain (Autumn, 2006) with 0 centres.
    Finished: 07 AM Sat 19 Jul 14 UTC
    Private A Game of States
    1 day /phase
    Pot: 100 D - Autumn, 2019, Finished
    Fall of the American Empire IV, Survivors-Win Scoring
    1 excused missed turn
    Game won by The Conquistadors (147D)
    Texas
    Won. 34 supply-centers, 27 units
    Florida
    GregD (100D)
    Survived. 16 supply-centers, 15 units
    Peru
    toothpick (104D)
    Survived. 8 supply-centers, 9 units
    Mexico
    MxPxJohnny (297D)
    Defeated. Bet: 10D
    Quebec
    JJS3 (157D)
    Defeated. Bet: 10D
    California
    avad1013 (142D)
    Defeated. Bet: 10D
    British-Columbia
    jherget (134D)
    Defeated. Bet: 10D
    New-York
    Defeated. Bet: 10D
    Heartland
    Kat_Attack23 (100D)
    Defeated. Bet: 10D
    Cuba
    hansench (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Kat_Attack23 (100D)Heartland (Spring, 2013) with 2 centres.
    Finished: 10 AM Thu 05 Jun 14 UTC
    Private ED5 Revisited
    1 day /phase
    Pot: 100 D - Autumn, 2019, Finished
    Modern Diplomacy II, Survivors-Win Scoring
    1 excused missed turn
    Game won by GregD (100D)
    Britain
    GregD (100D)
    Won. 33 supply-centers, 32 units
    France
    Survived. 31 supply-centers, 32 units
    Turkey
    MxPxJohnny (297D)
    Defeated. Bet: 10D
    Ukraine
    JJS3 (157D)
    Defeated. Bet: 10D
    Russia
    jherget (134D)
    Defeated. Bet: 10D
    Egypt
    Defeated. Bet: 10D
    Poland
    hansench (100D)
    Defeated. Bet: 10D
    Italy
    brandon07 (100D)
    Defeated. Bet: 10D
    Spain
    nwo_Chaz (100D)
    Defeated. Bet: 10D
    Germany
    pete14 (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    AJ_TheConqueror (117D)Egypt (Spring, 2018) with 1 centres.
    jherget (134D)Russia (Autumn, 2003) with 0 centres.
    Finished: 06 AM Thu 10 Apr 14 UTC
    Coo Runnings
    14 hours /phase
    Pot: 107 D - Autumn, 2006, Finished
    Modern Diplomacy II, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Ogion (3817D)
    Germany
    Ogion (3817D)
    Won. 37 supply-centers, 30 units
    Egypt
    Survived. 17 supply-centers, 15 units
    Ukraine
    Jeronimoo (155D)
    Survived. 6 supply-centers, 13 units
    Spain
    Survived. 4 supply-centers, 5 units
    Britain
    Gotland (100D)
    Defeated. Bet: 5D
    France
    quarryman (5466D)
    Defeated. Bet: 9D
    Italy
    JarbinderM (100D)
    Defeated. Bet: 5D
    Poland
    helms (135D(B))
    Defeated. Bet: 9D
    Russia
    Defeated. Bet: 9D
    Turkey
    Bobshkibob (100D)
    Defeated. Bet: 9D
    Civil Disorders
    lfecosta (100D)Italy (Autumn, 1994) with 4 centres.
    girldaedae (100D)Britain (Autumn, 1994) with 3 centres.
    Gotland (100D)Britain (Autumn, 1996) with 2 centres.
    Af Tanar (100D)Italy (Spring, 1996) with 3 centres.
    JarbinderM (100D)Italy (Autumn, 1999) with 0 centres.
    Finished: 05 PM Sat 29 Mar 14 UTC
    Private ED5 First Ever Diplomacy Game
    1 day /phase
    Pot: 70 D - Autumn, 1916, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by The Conquistadors (147D)
    France
    Won. 18 supply-centers, 15 units
    Turkey
    pete14 (0DX)
    Survived. 11 supply-centers, 11 units
    Germany
    Survived. 5 supply-centers, 8 units
    England
    MxPxJohnny (297D)
    Defeated. Bet: 10D
    Italy
    hansench (100D)
    Defeated. Bet: 10D
    Russia
    brandon07 (100D)
    Defeated. Bet: 10D
    Austria
    GregD (100D)
    Defeated. Bet: 10D