Furai

Profile Information

  • Last visited: 28 Aug 13 UTC
  • Joined: 02 Aug 13 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 98
  • Peak: 102
  • Position: 30,300
  • Ghost Rating Live:
  • Rating: 94
  • Peak: 100
  • Position: 15,853


Game Stats
  • All Game stats:
  • Game messages: 175

  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Survived: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Survived: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Defeated: 3 ( 100% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Furai's games

    Showing results 1 to 5 of 5 total results.

    Finished: 11 AM Mon 05 Aug 13 UTC
    livegame54
    5 minutes /phase
    Pot: 70 D - Spring, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    benjormungand (3123D)
    Drawn. 11 supply-centers, 11 units
    Austria
    Zhulien (100D)
    Drawn. 11 supply-centers, 10 units
    England
    Ploose (100D)
    Resigned. 9 supply-centers, 9 units
    Germany
    intel4005 (100D)
    Resigned. 2 supply-centers, 2 units
    Russia
    Furai (100D)
    Resigned. 1 supply-centers, 1 units
    Turkey
    Hephaistos (102D)
    Defeated. Bet: 10D
    France
    Icy Mogul (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    Hephaistos (102D)Turkey (Autumn, 1904) with 4 centres.
    intel4005 (100D)Germany (Autumn, 1904) with 4 centres.
    Furai (100D)Russia (Spring, 1907) with 1 centres.
    Icy Mogul (0DX)France (Autumn, 1904) with 1 centres.
    Ploose (100D)England (Spring, 1907) with 9 centres.
    Finished: 09 PM Wed 25 Sep 13 UTC
    Game-81
    1 day /phase
    Pot: 67 D - Autumn, 2007, Finished
    Modern Diplomacy II, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by ChrisZ_P228 (200D)
    Turkey
    ChrisZ_P228 (200D)
    Won. 35 supply-centers, 28 units
    France
    FionaApple (140D)
    Survived. 27 supply-centers, 25 units
    Russia
    kimberlite (1087D)
    Survived. 2 supply-centers, 4 units
    Britain
    Lukeinator (100D)
    Defeated. Bet: 5D
    Egypt
    xmel (262D)
    Defeated. Bet: 5D
    Germany
    Bernardo (130D)
    Defeated. Bet: 5D
    Italy
    Furai (100D)
    Defeated. Bet: 5D
    Poland
    FourShore (264D)
    Defeated. Bet: 5D
    Spain
    Defeated. Bet: 5D
    Ukraine
    Lhikevikk (124D)
    Defeated. Bet: 5D
    Civil Disorders
    Zangeif (100D)France (Autumn, 1998) with 16 centres.
    Bernardo (130D)Germany (Autumn, 2004) with 3 centres.
    FourShore (264D)Poland (Spring, 2001) with 1 centres.
    Lukeinator (100D)Britain (Autumn, 2001) with 0 centres.
    Finished: 08 AM Wed 04 Sep 13 UTC
    The War for Freedom
    1 day /phase
    Pot: 60 D - Spring, 2007, Finished
    Fall of the American Empire IV, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Cuba
    Bernardo (130D)
    Drawn. 16 supply-centers, 16 units
    British-Columbia
    rhydon (3098D)
    Drawn. 15 supply-centers, 15 units
    Mexico
    Drawn. 10 supply-centers, 10 units
    Texas
    Scoggle (234D)
    Drawn. 3 supply-centers, 2 units
    Quebec
    Quantombob (100D(S))
    Drawn. 3 supply-centers, 3 units
    Heartland
    FourShore (264D)
    Resigned. 11 supply-centers, 11 units
    Peru
    sheb (144D)
    Defeated. Bet: 5D
    Florida
    Furai (100D)
    Defeated. Bet: 5D
    New-York
    Defeated. Bet: 3D
    California
    buithanhnq (100D)
    Defeated. Bet: 5D
    Civil Disorders
    sheb (144D)Peru (Autumn, 2004) with 0 centres.
    ArchdukeFerdinand (100D)New-York (Autumn, 2006) with 0 centres.
    Em_Awesomness (100D)British-Columbia (Spring, 2001) with 4 centres.
    TheSilent001 (101D)New-York (Autumn, 1999) with 3 centres.
    FourShore (264D)Heartland (Autumn, 2006) with 11 centres.
    Furai (100D)Florida (Spring, 2005) with 2 centres.
    buithanhnq (100D)California (Autumn, 2004) with 0 centres.
    bigdaddydee12 (100D)New-York (Autumn, 2000) with 3 centres.
    Finished: 04 PM Sat 17 Aug 13 UTC
    Dabes
    1 day /phase
    Pot: 96 D - Autumn, 1905, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by LeonTrotsky (1278D)
    Austria
    LeonTrotsky (1278D)
    Won. 18 supply-centers, 13 units
    England
    Furai (100D)
    Survived. 7 supply-centers, 7 units
    Russia
    benjormungand (3123D)
    Survived. 5 supply-centers, 7 units
    Turkey
    Siagas (736D)
    Survived. 3 supply-centers, 3 units
    France
    seniorcrepe (100D)
    Resigned. 1 supply-centers, 2 units
    Italy
    nightlite (100D)
    Defeated. Bet: 9D
    Germany
    Heisenburg20 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Em_Awesomness (100D)Italy (Autumn, 1902) with 3 centres.
    Heisenburg20 (100D)Germany (Autumn, 1902) with 2 centres.
    Sponge_Behemoth (100D)France (Autumn, 1901) with 3 centres.
    ethanrb (100D)France (Autumn, 1902) with 3 centres.
    nightlite (100D)Italy (Autumn, 1903) with 2 centres.
    seniorcrepe (100D)France (Autumn, 1903) with 3 centres.
    Finished: 05 AM Mon 25 Nov 13 UTC
    El regreso
    3 days /phase
    Pot: 158 D - Autumn, 2005, Finished
    Modern Diplomacy II, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Saviour Krolis (121D(B))
    Germany
    Won. 33 supply-centers, 30 units
    Ukraine
    JMB22 (1960D)
    Survived. 19 supply-centers, 20 units
    Italy
    bera (100D)
    Survived. 12 supply-centers, 12 units
    Britain
    sailormint (100D)
    Defeated. Bet: 2D
    Egypt
    Furai (100D)
    Defeated. Bet: 10D
    France
    duckofspades (170D)
    Defeated. Bet: 20D
    Poland
    Ulle (100D)
    Defeated. Bet: 10D
    Russia
    ydeger (100D)
    Defeated. Bet: 11D
    Spain
    Defeated. Bet: 13D
    Turkey
    jackieval (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    fluffypenguin (100D)Spain (Spring, 1998) with 6 centres.
    taustin282 (100D)France (Spring, 1997) with 8 centres.
    Em_Awesomness (100D)Russia (Spring, 1995) with 5 centres.
    Furai (100D)Egypt (Autumn, 1997) with 1 centres.
    Akakiy (100D)Britain (Autumn, 1995) with 2 centres.
    sailormint (100D)Britain (Autumn, 1996) with 1 centres.