Eichmann

Profile Information

  • Last visited: 18 May 13 UTC
  • Joined: 12 May 13 UTC


Ranking Info Help

    PointsD:
  • Available: 227
  • In play: 0
  • Total: 227
  • Ghost Rating Overall:
  • Rating: 99
  • Peak: 111
  • Position: 23,122
  • Ghost Rating Gunboat:
  • Rating: 109
  • Peak: 110
  • Position: 1,047
  • Ghost Rating Live:
  • Rating: 108
  • Peak: 111
  • Position: 2,671


Game Stats
  • All Game stats:
  • Game messages: 19

  • Won: 1 ( 17% )
  • Defeated: 5 ( 83% )
  • Total (finished): 6

  • Civil disorder: 8
  • Civil disorders taken over: 2
  • Classic:
  • Won: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Gunboat:
  • Won: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Won: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Defeated: 3 ( 100% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Eichmann's games

    Showing results 1 to 6 of 6 total results.

    Finished: 03 PM Mon 13 May 13 UTC
    Boom! -2
    5 minutes /phase
    Pot: 105 D - Autumn, 1909, Finished
    Classic, Public messaging only, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Italy
    5thColumn (0DX)
    Drawn. 12 supply-centers, 10 units
    Russia
    Frank (100D)
    Drawn. 10 supply-centers, 7 units
    Germany
    JD (423D)
    Drawn. 9 supply-centers, 12 units
    Turkey
    ccga4 (1831D(B))
    Drawn. 2 supply-centers, 3 units
    France
    CzarBomba (100D)
    Resigned. 1 supply-centers, 1 units
    England
    Eichmann (227D)
    Defeated. Bet: 15D
    Austria
    Omar (0DX)
    Defeated. Bet: 15D
    Civil Disorders
    Omar (0DX)Austria (Autumn, 1901) with 2 centres.
    Eichmann (227D)England (Spring, 1904) with 3 centres.
    CzarBomba (100D)France (Autumn, 1908) with 2 centres.
    Finished: 01 PM Sat 27 Jul 13 UTC
    Let's be cruel and merciless
    1 day /phase
    Pot: 187 D - Spring, 2018, Finished
    World Diplomacy IX, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    South-Africa
    mcbigski (4183D)
    Drawn. 34 supply-centers, 31 units
    USA
    Strategyst (321D)
    Drawn. 32 supply-centers, 32 units
    Brazil
    Creigh (2472D(G))
    Drawn. 20 supply-centers, 20 units
    Argentina
    ColtNavy51 (370D)
    Defeated. Bet: 10D
    China
    Eichmann (227D)
    Defeated. Bet: 10D
    Europe
    Sevyas (973D)
    Defeated. Bet: 10D
    Frozen-Antarctica
    alaposte (147D)
    Defeated. Bet: 10D
    Ghana
    Cyluck (0DX)
    Defeated. Bet: 10D
    India
    Kasz (728D)
    Defeated. Bet: 10D
    Kenya
    Check_mate (100D)
    Defeated. Bet: 10D
    Libya
    BagelManB (189D)
    Defeated. Bet: 10D
    Near-East
    Ramsu (100D)
    Defeated. Bet: 10D
    Pacific-Russia
    Lhikevikk (124D)
    Defeated. Bet: 10D
    Quebec
    Defeated. Bet: 6D
    Russia
    Defeated. Bet: 11D
    Western-Canada
    Tergem (100D)
    Defeated. Bet: 10D
    Oz
    DanBlue (101D)
    Defeated. Bet: 10D
    Civil Disorders
    Kasz (728D)India (Autumn, 2017) with 0 centres.
    AlexSummers (121D)Quebec (Autumn, 2001) with 3 centres.
    Eichmann (227D)China (Autumn, 2001) with 0 centres.
    Finished: 02 PM Fri 31 May 13 UTC
    Ancient Med 2 !
    1 day /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by alaposte (147D)
    Greece
    alaposte (147D)
    Won. 18 supply-centers, 16 units
    Carthage
    Bertilious (100D)
    Survived. 12 supply-centers, 12 units
    Egypt
    Humanity42 (529D)
    Survived. 4 supply-centers, 5 units
    Persia
    Garbanzo (100D)
    Survived. 0 supply-centers, 1 units
    Rome
    Eichmann (227D)
    Defeated. Bet: 10D
    Civil Disorders
    Eichmann (227D)Rome (Autumn, 3) with 5 centres.
    Finished: 12 AM Mon 13 May 13 UTC
    gunboat university
    5 minutes /phase
    Pot: 245 D - Autumn, 1915, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Eichmann (227D)
    Russia
    Eichmann (227D)
    Won. 19 supply-centers, 17 units
    France
    pixie0901 (100D)
    Survived. 9 supply-centers, 10 units
    England
    curtis (8870D)
    Survived. 6 supply-centers, 6 units
    Italy
    jla1125 (120D)
    Defeated. Bet: 35D
    Germany
    justinnhoo (2343D)
    Defeated. Bet: 35D
    Austria
    Defeated. Bet: 35D
    Turkey
    whaskell (90D)
    Defeated. Bet: 35D
    Civil Disorders
    justinnhoo (2343D)Germany (Autumn, 1910) with 4 centres.
    whaskell (90D)Turkey (Autumn, 1902) with 2 centres.
    jla1125 (120D)Italy (Autumn, 1908) with 0 centres.
    Finished: 11 PM Mon 20 May 13 UTC
    Open game-3
    12 hours /phase
    Pot: 29 D - Autumn, 8, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by dsword (207D)
    Carthage
    dsword (207D)
    Won. 18 supply-centers, 17 units
    Persia
    sinax (0DX)
    Survived. 16 supply-centers, 17 units
    Egypt
    carne (490D)
    Defeated. Bet: 5D
    Rome
    Eichmann (227D)
    Defeated. Bet: 4D
    Greece
    Jonny3x37 (100DX)
    Defeated. Bet: 5D
    Civil Disorders
    carne (490D)Egypt (Autumn, 2) with 3 centres.
    MattyL (100D)Rome (Spring, 2) with 4 centres.
    Eichmann (227D)Rome (Autumn, 6) with 0 centres.
    Finished: 08 AM Mon 27 May 13 UTC
    Ethel the Aardvark Goes Quantity Surveying
    1 day /phase
    Pot: 89 D - Autumn, 1911, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by tektelmektel (2791D(S))
    France
    tektelmektel (2791D(S))
    Won. 18 supply-centers, 16 units
    Turkey
    FlemGem (1297D)
    Survived. 10 supply-centers, 10 units
    Russia
    quarryman (5466D)
    Survived. 4 supply-centers, 4 units
    Austria
    song (100D)
    Survived. 2 supply-centers, 2 units
    England
    Eichmann (227D)
    Defeated. Bet: 19D
    Italy
    Numbat (584D(S))
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    Civil Disorders
    Anshir (311D)England (Spring, 1904) with 7 centres.
    The Equalizer (100D)Germany (Spring, 1903) with 4 centres.
    Eichmann (227D)England (Spring, 1907) with 4 centres.