metroid74

Profile Information

  • Last visited: 11 Oct 12 UTC
  • Joined: 04 Aug 12 UTC


Ranking Info Help

    PointsD:
  • Available: 80
  • In play: 0
  • Total: 80
  • Ghost Rating Overall:
  • Rating: 98
  • Peak: 112
  • Position: 30,158


Game Stats
  • All Game stats:
  • Game messages: 137

  • Won: 1 ( 17% )
  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Classic Press:
  • Drawn: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Classic Ranked:
  • Drawn: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Variant stats:
  • Won: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    metroid74's games

    Showing results 1 to 6 of 6 total results.

    Finished: 10 AM Thu 11 Oct 12 UTC
    Private No friends here!
    1 day /phase
    Pot: 50 D - Autumn, 11, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by CountDArnise (0DX)
    Carthage
    Won. 19 supply-centers, 16 units
    Persia
    Dtawd (123D)
    Survived. 9 supply-centers, 11 units
    Greece
    fogsurrounds (100D)
    Survived. 6 supply-centers, 7 units
    Egypt
    mAineAc (105D)
    Defeated. Bet: 10D
    Rome
    metroid74 (80D)
    Defeated. Bet: 10D
    Civil Disorders
    metroid74 (80D)Rome (Autumn, 9) with 0 centres.
    Finished: 05 AM Sat 29 Sep 12 UTC
    They call me the Sloth
    1 day /phase
    Pot: 144 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    mAineAc (105D)
    Drawn. 10 supply-centers, 10 units
    Turkey
    Dtawd (123D)
    Drawn. 8 supply-centers, 8 units
    France
    fogsurrounds (100D)
    Drawn. 8 supply-centers, 6 units
    Russia
    Drawn. 8 supply-centers, 8 units
    Austria
    hewsut (217D)
    Defeated. Bet: 4D
    England
    missileer (147D(B))
    Defeated. Bet: 20D
    Germany
    metroid74 (80D)
    Defeated. Bet: 20D
    Civil Disorders
    knightsn8 (100D)Austria (Spring, 1902) with 3 centres.
    Finished: 07 AM Wed 19 Sep 12 UTC
    Private Let's be platonic friends
    1 day /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by CountDArnise (0DX)
    Greece
    Won. 20 supply-centers, 15 units
    Carthage
    Dtawd (123D)
    Survived. 10 supply-centers, 9 units
    Egypt
    fogsurrounds (100D)
    Survived. 3 supply-centers, 7 units
    Rome
    metroid74 (80D)
    Survived. 1 supply-centers, 1 units
    Persia
    mAineAc (105D)
    Defeated. Bet: 10D
    Finished: 09 PM Sun 23 Sep 12 UTC
    Lets be friends
    1 day /phase
    Pot: 50 D - Autumn, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by metroid74 (80D)
    Rome
    metroid74 (80D)
    Won. 18 supply-centers, 15 units
    Carthage
    mAineAc (105D)
    Survived. 10 supply-centers, 8 units
    Persia
    Survived. 6 supply-centers, 10 units
    Greece
    Dtawd (123D)
    Defeated. Bet: 10D
    Egypt
    fogsurrounds (100D)
    Defeated. Bet: 10D
    Finished: 06 PM Sat 15 Sep 12 UTC
    Colonel Forbin's Famous Mockingbird
    1 day /phase
    Pot: 175 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by fogsurrounds (100D)
    England
    fogsurrounds (100D)
    Won. 18 supply-centers, 16 units
    Russia
    Survived. 8 supply-centers, 8 units
    Turkey
    Pucc (529D)
    Survived. 4 supply-centers, 5 units
    Italy
    missileer (147D(B))
    Survived. 4 supply-centers, 3 units
    France
    metroid74 (80D)
    Survived. 0 supply-centers, 1 units
    Austria
    Detris (319D)
    Defeated. Bet: 25D
    Germany
    iamfavre (100D)
    Defeated. Bet: 25D
    Finished: 11 AM Sat 15 Sep 12 UTC
    I always tell the Truth
    1 day /phase
    Pot: 70 D - Spring, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    fogsurrounds (100D)
    Drawn. 17 supply-centers, 17 units
    Turkey
    metroid74 (80D)
    Drawn. 17 supply-centers, 17 units
    Russia
    Aranith (605D)
    Defeated. Bet: 10D
    France
    Defeated. Bet: 10D
    England
    zisawesome (110D)
    Defeated. Bet: 10D
    Italy
    Sandpit (100D)
    Defeated. Bet: 10D
    Austria
    cardag (100D)
    Defeated. Bet: 10D
    Civil Disorders
    zisawesome (110D)England (Autumn, 1912) with 0 centres.
    Sandpit (100D)Italy (Spring, 1905) with 7 centres.