diplomat95

Profile Information

  • Last visited: 17 Jun 12 UTC
  • Joined: 13 Jun 12 UTC


Ranking Info Help

    PointsD:
  • Available: 127
  • In play: 0
  • Total: 127
  • Ghost Rating Overall:
  • Rating: 93
  • Peak: 100
  • Position: 56,965
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 7,532
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 8,013


Game Stats
  • All Game stats:
  • Game messages: 70

  • Won: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Resigned: 2 ( 33% )
  • Total (finished): 6

  • Civil disorder: 6
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 2 ( 50% )
  • Resigned: 2 ( 50% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Gunboat:
  • Resigned: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 2 ( 50% )
  • Resigned: 2 ( 50% )
  • Total (finished): 4
  • Variant stats:
  • Won: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    diplomat95's games

    Showing results 1 to 6 of 6 total results.

    Finished: 08 PM Sun 17 Jun 12 UTC
    Noobs only-14
    5 minutes /phase
    Pot: 25 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by diplomat95 (127D)
    Rome
    diplomat95 (127D)
    Won. 18 supply-centers, 14 units
    Egypt
    jdavis123 (100D)
    Survived. 10 supply-centers, 11 units
    Greece
    Resigned. 5 supply-centers, 6 units
    Persia
    ben3076 (100D)
    Resigned. 1 supply-centers, 1 units
    Carthage
    Bulldog56 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    ben3076 (100D)Persia (Autumn, 1) with 3 centres.
    Catan_banned (0DX)Greece (Spring, 7) with 6 centres.
    Finished: 03 PM Sun 17 Jun 12 UTC
    If i get sick ths weekend then i am going to slap
    5 minutes /phase
    Pot: 50 D - Autumn, 3, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by diplomat95 (127D)
    Greece
    diplomat95 (127D)
    Won. 10 supply-centers, 10 units
    Carthage
    jdavis123 (100D)
    Resigned. 9 supply-centers, 8 units
    Rome
    Resigned. 3 supply-centers, 3 units
    Egypt
    Resigned. 3 supply-centers, 3 units
    Persia
    swede666 (0DX)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    Mannerbroheim (205D)Rome (Autumn, 1) with 3 centres.
    Ninjoseph96 (0DX)Egypt (Autumn, 1) with 3 centres.
    swede666 (0DX)Persia (Autumn, 1) with 3 centres.
    jdavis123 (100D)Carthage (Autumn, 3) with 9 centres.
    Finished: 05 PM Sat 16 Jun 12 UTC
    A Quickie-4
    5 minutes /phase
    Pot: 78 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by [email protected] (841D)
    Italy
    Won. 19 supply-centers, 17 units
    France
    Survived. 8 supply-centers, 7 units
    Germany
    Survived. 7 supply-centers, 8 units
    Russia
    Fortress Door (1837D)
    Defeated. Bet: 10D
    Turkey
    benguy (157D)
    Defeated. Bet: 8D
    England
    diplomat95 (127D)
    Defeated. Bet: 10D
    Austria
    jdavis123 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Venom231 (223D)Turkey (Autumn, 1901) with 3 centres.
    jdavis123 (100D)Austria (Spring, 1908) with 4 centres.
    diplomat95 (127D)England (Autumn, 1908) with 3 centres.
    Finished: 01 PM Fri 15 Jun 12 UTC
    gunboat-318
    5 minutes /phase
    Pot: 350 D - Autumn, 1907, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by brainbomb (295D)
    Austria
    brainbomb (295D)
    Won. 18 supply-centers, 13 units
    Italy
    seth24c (5659D)
    Survived. 4 supply-centers, 5 units
    France
    mcorr (523D)
    Resigned. 8 supply-centers, 8 units
    Germany
    diplomat95 (127D)
    Resigned. 4 supply-centers, 4 units
    Russia
    czarm (100D)
    Resigned. 0 supply-centers, 1 units
    England
    quando (100D)
    Defeated. Bet: 50D
    Turkey
    Defeated. Bet: 50D
    Civil Disorders
    quando (100D)England (Spring, 1905) with 2 centres.
    mcorr (523D)France (Autumn, 1907) with 8 centres.
    1120947_Silvia_Ivanova (0DX)Turkey (Spring, 1904) with 3 centres.
    czarm (100D)Russia (Autumn, 1906) with 1 centres.
    diplomat95 (127D)Germany (Spring, 1907) with 6 centres.
    Finished: 06 PM Thu 14 Jun 12 UTC
    Just a Quick Game of Diplomacy
    5 minutes /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Ben e Boy (101D)
    Austria
    Ben e Boy (101D)
    Won. 21 supply-centers, 17 units
    England
    bth123 (272D)
    Survived. 13 supply-centers, 11 units
    Turkey
    cardag (100D)
    Survived. 0 supply-centers, 1 units
    France
    diplomat95 (127D)
    Resigned. 0 supply-centers, 3 units
    Russia
    EpicFail (176D)
    Defeated. Bet: 5D
    Italy
    jdavis123 (100D)
    Defeated. Bet: 5D
    Germany
    yokiller24 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    EpicFail (176D)Russia (Autumn, 1903) with 2 centres.
    yokiller24 (100D)Germany (Autumn, 1902) with 2 centres.
    diplomat95 (127D)France (Spring, 1909) with 4 centres.
    Finished: 04 AM Fri 29 Jun 12 UTC
    Never Tell me the Odds
    12 hours /phase
    Pot: 108 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by John Paul Jones (247D)
    Austria
    Won. 19 supply-centers, 15 units
    England
    R.Shreve (182D)
    Survived. 12 supply-centers, 13 units
    France
    quarryman (5466D)
    Survived. 3 supply-centers, 6 units
    Germany
    gwalchmai (331D)
    Defeated. Bet: 10D
    Russia
    diplomat95 (127D)
    Defeated. Bet: 18D
    Italy
    Defeated. Bet: 7D
    Turkey
    Picow (100D)
    Defeated. Bet: 13D
    Civil Disorders
    Brass Knight (135D)Russia (Spring, 1902) with 6 centres.
    Bruschev Tito (100D)Italy (Autumn, 1906) with 1 centres.
    grimfire (100D)Italy (Spring, 1902) with 3 centres.
    BlessMyBurrito (100D)Turkey (Autumn, 1903) with 4 centres.
    diplomat95 (127D)Russia (Autumn, 1904) with 4 centres.