MC Transit

Profile Information

  • User Comment:
  • "Born Ready."


  • Last visited: 16 Feb 13 UTC
  • Joined: 22 Mar 12 UTC


Ranking Info Help

    PointsD:
  • Available: 117
  • In play: 0
  • Total: 117
  • Ghost Rating Overall:
  • Rating: 104
  • Peak: 107
  • Position: 15,051


Game Stats
  • All Game stats:
  • Game messages: 25

  • Won: 1 ( 14% )
  • Survived: 2 ( 29% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Classic Press:
  • Survived: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Classic Ranked:
  • Survived: 2 ( 67% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Variant stats:
  • Won: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    MC Transit 's games

    Showing results 1 to 7 of 7 total results.

    Finished: 02 PM Mon 30 Apr 12 UTC
    Private Yet Another Diplomacy Game
    1 day /phase
    Pot: 25 D - Autumn, 10, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by MC Transit (117D)
    Persia
    Won. 19 supply-centers, 15 units
    Rome
    Survived. 3 supply-centers, 3 units
    Carthage
    Mgarion67 (100D)
    Resigned. 12 supply-centers, 12 units
    Greece
    Safari (194D)
    Defeated. Bet: 5D
    Egypt
    Defeated. Bet: 5D
    Civil Disorders
    Mgarion67 (100D)Carthage (Spring, 10) with 13 centres.
    Finished: 10 PM Sun 15 Apr 12 UTC
    Private GC4: This Time It's Personal
    8 hours /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Safari (194D)
    Germany
    Safari (194D)
    Won. 18 supply-centers, 14 units
    Turkey
    Survived. 9 supply-centers, 8 units
    Russia
    Lawllaby (146D)
    Survived. 4 supply-centers, 4 units
    Italy
    Firehawk (124D)
    Survived. 3 supply-centers, 5 units
    England
    hiporox (100D)
    Defeated. Bet: 5D
    Austria
    saywhatman (100D)
    Defeated. Bet: 5D
    France
    Defeated. Bet: 5D
    Finished: 01 PM Sun 13 May 12 UTC
    Fast World Game
    10 hours /phase
    Pot: 152 D - Autumn, 2022, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game won by flc64 (1963D)
    China
    flc64 (1963D)
    Won. 49 supply-centers, 39 units
    USA
    Survived. 33 supply-centers, 30 units
    Oz
    Astwell (0DX)
    Survived. 3 supply-centers, 4 units
    Ghana
    fbartho (103D)
    Resigned. 1 supply-centers, 3 units
    Russia
    bo_sox48 (5202DMod(G))
    Defeated. Bet: 4D
    Libya
    Wusti (889D)
    Defeated. Bet: 5D
    Kenya
    Defeated. Bet: 5D
    South-Africa
    YanksFan47 (150D)
    Defeated. Bet: 5D
    Western-Canada
    Firehawk (124D)
    Defeated. Bet: 5D
    Argentina
    Defeated. Bet: 5D
    Brazil
    Sajtoskefley (111D)
    Defeated. Bet: 4D
    Europe
    Defeated. Bet: 25D
    Quebec
    pnicklas613 (100D)
    Defeated. Bet: 5D
    Pacific-Russia
    fuzzyhartle1 (100D)
    Defeated. Bet: 5D
    Near-East
    ATF (0DX)
    Defeated. Bet: 5D
    India
    Bam-Bam2 (0DX)
    Defeated. Bet: 5D
    Frozen-Antarctica
    Jakers37 (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    fuzzyhartle1 (100D)Pacific-Russia (Autumn, 2010) with 0 centres.
    Field Marshal Trottier (246D)Kenya (Autumn, 2018) with 9 centres.
    fbartho (103D)Ghana (Spring, 2022) with 6 centres.
    MC Transit (117D)Argentina (Spring, 2016) with 2 centres.
    Finished: 04 PM Tue 22 May 12 UTC
    Private Gentlemen's Croquet III: TIME TO SHINE
    1 day /phase
    Pot: 170 D - Spring, 2016, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    India
    Drawn. 25 supply-centers, 25 units
    Ghana
    Firehawk (124D)
    Drawn. 20 supply-centers, 19 units
    USA
    Safari (194D)
    Drawn. 18 supply-centers, 18 units
    Frozen-Antarctica
    butterhead (90D)
    Drawn. 13 supply-centers, 13 units
    Brazil
    Lawllaby (146D)
    Drawn. 10 supply-centers, 9 units
    Libya
    Defeated. Bet: 10D
    Pacific-Russia
    Lil' Kim (100D)
    Defeated. Bet: 10D
    Europe
    Defeated. Bet: 10D
    Oz
    saywhatman (100D)
    Defeated. Bet: 10D
    South-Africa
    forza343 (100D)
    Defeated. Bet: 10D
    Near-East
    hiporox (100D)
    Defeated. Bet: 10D
    Russia
    MattyC (100D)
    Defeated. Bet: 10D
    Western-Canada
    Defeated. Bet: 10D
    Argentina
    ME42 (0DX)
    Defeated. Bet: 10D
    China
    Defeated. Bet: 10D
    Kenya
    ATF (0DX)
    Defeated. Bet: 10D
    Quebec
    teamA (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    Lil' Kim (100D)Pacific-Russia (Autumn, 2008) with 4 centres.
    saywhatman (100D)Oz (Autumn, 2006) with 1 centres.
    Finished: 02 PM Wed 11 Apr 12 UTC
    Private Gentlemen's Croquet II
    1 day /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Skeletor P. Funk (0DX)
    England
    Won. 20 supply-centers, 16 units
    Russia
    Safari (194D)
    Survived. 8 supply-centers, 9 units
    Turkey
    Firehawk (124D)
    Survived. 6 supply-centers, 8 units
    Austria
    Defeated. Bet: 5D
    France
    Lil' Kim (100D)
    Defeated. Bet: 5D
    Italy
    CrabCove (0DX)
    Defeated. Bet: 5D
    Germany
    ME42 (0DX)
    Defeated. Bet: 5D
    Finished: 08 AM Sat 07 Apr 12 UTC
    Private Get the Brest
    1 day /phase
    Pot: 25 D - Spring, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Greece
    ME42 (0DX)
    Drawn. 14 supply-centers, 13 units
    Carthage
    Drawn. 12 supply-centers, 12 units
    Egypt
    Lil' Kim (100D)
    Drawn. 8 supply-centers, 8 units
    Persia
    Defeated. Bet: 5D
    Rome
    CreatureFear (100D)
    Defeated. Bet: 5D
    Finished: 07 PM Sun 08 Apr 12 UTC
    Private Gentleman's Croquet
    1 day /phase
    Pot: 70 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Safari (194D)
    Germany
    Safari (194D)
    Won. 19 supply-centers, 17 units
    France
    Survived. 9 supply-centers, 10 units
    Turkey
    Survived. 5 supply-centers, 6 units
    Russia
    Firehawk (124D)
    Survived. 1 supply-centers, 1 units
    Italy
    Lil' Kim (100D)
    Defeated. Bet: 10D
    England
    CreatureFear (100D)
    Defeated. Bet: 10D
    Austria
    Defeated. Bet: 10D