skwirL

Profile Information

  • User Comment:
  • "AIM: thesweeneybeat Skype: thesweeneybeat"


  • Last visited: 08 Dec 07 UTC
  • Joined: 01 Nov 07 UTC


Ranking Info Help

    PointsD:
  • Available: 60
  • In play: 0
  • Total: 60
  • Ghost Rating Overall:
  • Rating: 75
  • Peak: 100
  • Position: 72,034


Game Stats
  • All Game stats:
  • Game messages: 100

  • Survived: 2 ( 40% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 2 ( 40% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5
  • Classic Press:
  • Survived: 2 ( 40% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5
  • Classic Ranked:
  • Survived: 2 ( 40% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    skwirL's games

    Showing results 1 to 5 of 5 total results.

    Finished: 08 PM Wed 28 Nov 07 UTC
    worldwar1
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by bc2000 (995D)
    Russia
    bc2000 (995D)
    Won. 18 supply-centers, 18 units
    Austria
    alealeale (268D)
    Survived. 15 supply-centers, 15 units
    France
    Uhtred (1895D)
    Survived. 1 supply-centers, 1 units
    Germany
    Brisreb (152D)
    Defeated. Bet: 10D
    England
    churchill345 (106D)
    Defeated. Bet: 10D
    Turkey
    AngusWinther (102D)
    Defeated. Bet: 10D
    Italy
    skwirL (60D)
    Defeated. Bet: 10D
    Finished: 05 AM Sun 25 Nov 07 UTC
    12321
    1 day /phase
    Pot: 43 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by spread (598D)
    Turkey
    spread (598D)
    Won. 13 supply-centers, 13 units
    France
    oneandonly (1497D)
    Survived. 11 supply-centers, 11 units
    Germany
    deathspike (17D)
    Survived. 3 supply-centers, 3 units
    Russia
    skwirL (60D)
    Survived. 1 supply-centers, 1 units
    England
    Himmelmann16 (102D)
    Defeated. Bet: 5D
    Austria
    luck2582 (90D)
    Defeated. Bet: 1D
    Italy
    Defeated. Bet: 4D
    Finished: 09 AM Mon 19 Nov 07 UTC
    World War DBS
    1 day /phase
    Pot: 62 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by gonzo (128D)
    Russia
    gonzo (128D)
    Won. 18 supply-centers, 18 units
    Austria
    andreas (232D)
    Survived. 7 supply-centers, 7 units
    Italy
    goldensoul (122D)
    Survived. 5 supply-centers, 5 units
    France
    cagatay (100D)
    Defeated. Bet: 5D
    Turkey
    Splingy (75D)
    Defeated. Bet: 5D
    England
    skwirL (60D)
    Defeated. Bet: 8D
    Germany
    Pearson (50D)
    Defeated. Bet: 8D
    Finished: 01 AM Wed 14 Nov 07 UTC
    paranoid eyes
    1 day /phase
    Pot: 72 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by footballer_22 (188D)
    Russia
    Won. 16 supply-centers, 16 units
    England
    Wayner73 (156D)
    Survived. 9 supply-centers, 9 units
    France
    pitirre (0DX)
    Survived. 5 supply-centers, 5 units
    Italy
    andreas (232D)
    Survived. 2 supply-centers, 2 units
    Turkey
    Haun Solo (130D)
    Defeated. Bet: 10D
    Austria
    cyruslo1 (90D)
    Defeated. Bet: 2D
    Germany
    skwirL (60D)
    Defeated. Bet: 10D
    Finished: 05 AM Sat 10 Nov 07 UTC
    dbs little turtle
    1 day /phase
    Pot: 80 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Signalseven (116D)
    France
    Signalseven (116D)
    Won. 17 supply-centers, 17 units
    Turkey
    Haun Solo (130D)
    Survived. 7 supply-centers, 7 units
    Germany
    Krüger (100D)
    Survived. 4 supply-centers, 4 units
    Austria
    Wayner73 (156D)
    Survived. 3 supply-centers, 3 units
    Russia
    skwirL (60D)
    Survived. 0 supply-centers, 0 units
    England
    Jack Monday (103D)
    Defeated. Bet: 5D
    Italy
    onbekende (100D)
    Defeated. Bet: 10D