raphtown

Profile Information

  • Last visited: 25 Oct 11 UTC
  • Joined: 16 May 11 UTC


Ranking Info Help

    PointsD:
  • Available: 151
  • In play: 0
  • Total: 151
  • Ghost Rating Overall:
  • Rating: 106
  • Peak: 106
  • Position: 12,971
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 6,789
  • Ghost Rating Live:
  • Rating: 104
  • Peak: 104
  • Position: 3,456


Game Stats
  • All Game stats:
  • Game messages: 135

  • Drawn: 3 ( 43% )
  • Survived: 3 ( 43% )
  • Defeated: 1 ( 14% )
  • Total (finished): 7

  • Civil disorder: 0
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 2 ( 40% )
  • Survived: 2 ( 40% )
  • Defeated: 1 ( 20% )
  • Total (finished): 5
  • Classic Press:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Drawn: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3
  • Classic Ranked:
  • Drawn: 2 ( 40% )
  • Survived: 2 ( 40% )
  • Defeated: 1 ( 20% )
  • Total (finished): 5
  • Variant stats:
  • Drawn: 1 ( 50% )
  • Survived: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    raphtown's games

    Showing results 1 to 7 of 7 total results.

    Finished: 12 AM Wed 22 Jun 11 UTC
    awww SNAP
    5 minutes /phase
    Pot: 35 D - Spring, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    MichiganMan (5121D)
    Drawn. 14 supply-centers, 14 units
    Germany
    raphtown (151D)
    Drawn. 8 supply-centers, 6 units
    France
    SamWest (100D)
    Drawn. 7 supply-centers, 7 units
    Italy
    SimonB (0DX)
    Resigned. 4 supply-centers, 4 units
    England
    HERPaDERP (0DX)
    Resigned. 1 supply-centers, 1 units
    Austria
    swordsman3003 (14058D(G))
    Defeated. Bet: 5D
    Russia
    bobfrog32 (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    SimonB (0DX)Italy (Autumn, 1912) with 4 centres.
    swordsman3003 (14058D(G))Austria (Spring, 1904) with 2 centres.
    HERPaDERP (0DX)England (Autumn, 1903) with 3 centres.
    Finished: 07 PM Tue 31 May 11 UTC
    Live Gunboat-100
    5 minutes /phase
    Pot: 280 D - Autumn, 1910, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by The Czech (41625D(S))
    Turkey
    The Czech (41625D(S))
    Won. 19 supply-centers, 16 units
    Germany
    Survived. 7 supply-centers, 6 units
    Russia
    Survived. 3 supply-centers, 2 units
    England
    raphtown (151D)
    Survived. 2 supply-centers, 3 units
    France
    roland0469 (111D)
    Resigned. 3 supply-centers, 5 units
    Italy
    finster418 (100D)
    Resigned. 0 supply-centers, 1 units
    Austria
    DILK (1539D)
    Defeated. Bet: 40D
    Civil Disorders
    finster418 (100D)Italy (Autumn, 1907) with 2 centres.
    DILK (1539D)Austria (Autumn, 1908) with 0 centres.
    roland0469 (111D)France (Autumn, 1910) with 3 centres.
    Finished: 10 PM Thu 26 May 11 UTC
    Live Gladiator-19
    5 minutes /phase
    Pot: 200 D - Autumn, 11, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by President Eden (2750D)
    Carthage
    Won. 18 supply-centers, 13 units
    Egypt
    raphtown (151D)
    Survived. 10 supply-centers, 11 units
    Rome
    Rancher (1652D(S))
    Survived. 4 supply-centers, 2 units
    Greece
    btcarcass (100D)
    Survived. 2 supply-centers, 2 units
    Persia
    EQV (248D)
    Defeated. Bet: 40D
    Civil Disorders
    EQV (248D)Persia (Spring, 6) with 5 centres.
    Finished: 11 PM Tue 24 May 11 UTC
    Let's play some Gunboat
    5 minutes /phase
    Pot: 140 D - Autumn, 1909, Finished
    Classic, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by President Eden (2750D)
    Turkey
    Won. 21 supply-centers, 13 units
    France
    EQV (248D)
    Survived. 8 supply-centers, 9 units
    England
    curtis (8870D)
    Survived. 5 supply-centers, 3 units
    Italy
    raphtown (151D)
    Survived. 0 supply-centers, 1 units
    Austria
    Survived. 0 supply-centers, 1 units
    Germany
    JEccles (421D)
    Defeated. Bet: 20D
    Russia
    fuzz123 (100D)
    Defeated. Bet: 20D
    Finished: 09 PM Fri 20 May 11 UTC
    Juxtaposition
    5 minutes /phase
    Pot: 361 D - Autumn, 1915, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by The Czech (41625D(S))
    Italy
    The Czech (41625D(S))
    Won. 20 supply-centers, 17 units
    England
    Survived. 7 supply-centers, 7 units
    Germany
    ottovanbis (150DX)
    Survived. 7 supply-centers, 7 units
    France
    Madcat991 (0DX)
    Defeated. Bet: 50D
    Austria
    Defeated. Bet: 50D
    Turkey
    Bearsguy34 (100D)
    Defeated. Bet: 50D
    Russia
    raphtown (151D)
    Defeated. Bet: 11D
    Civil Disorders
    Madcat991 (0DX)France (Autumn, 1908) with 0 centres.
    MichiganMan (5121D)Russia (Autumn, 1912) with 1 centres.
    Bearsguy34 (100D)Turkey (Spring, 1912) with 6 centres.
    Finished: 05 PM Thu 19 May 11 UTC
    Wednesday Gunboat-3
    5 minutes /phase
    Pot: 435 D - Spring, 1925, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    yoko1118 (113D)
    Drawn. 17 supply-centers, 17 units
    Germany
    fulhamish (4134D)
    Drawn. 8 supply-centers, 7 units
    England
    raphtown (151D)
    Drawn. 4 supply-centers, 4 units
    France
    santosh (335D)
    Drawn. 2 supply-centers, 2 units
    Russia
    brahmaneya (365D)
    Drawn. 2 supply-centers, 2 units
    Austria
    jmeyersd (4240D)
    Drawn. 1 supply-centers, 1 units
    Italy
    mr.crispy (0DX)
    Defeated. Bet: 47D
    Civil Disorders
    Jbucks88 (100D)Italy (Autumn, 1906) with 4 centres.
    EQV (248D)Russia (Autumn, 1908) with 3 centres.
    mr.crispy (0DX)Italy (Autumn, 1915) with 0 centres.
    jnorton924 (100D)France (Autumn, 1916) with 2 centres.
    Finished: 12 PM Wed 22 Jun 11 UTC
    World War-9
    12 hours /phase
    Pot: 214 D - Autumn, 2016, Finished
    World Diplomacy IX, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    India
    elguapo7 (133D)
    Drawn. 37 supply-centers, 37 units
    Ghana
    Yuul (327D(B))
    Drawn. 24 supply-centers, 23 units
    Quebec
    gantz (3511D)
    Drawn. 18 supply-centers, 18 units
    Brazil
    raphtown (151D)
    Drawn. 7 supply-centers, 7 units
    Argentina
    Drikus (966D)
    Defeated. Bet: 10D
    China
    Aiolos (160D)
    Defeated. Bet: 12D
    Europe
    TyPrado (100D)
    Defeated. Bet: 10D
    Frozen-Antarctica
    KingShem (100D)
    Defeated. Bet: 9D
    Kenya
    XAQ (100D)
    Defeated. Bet: 6D
    Libya
    twid (100D)
    Defeated. Bet: 10D
    Near-East
    seventwenty (100D)
    Defeated. Bet: 10D
    Pacific-Russia
    Defeated. Bet: 8D
    Russia
    dbrandao (116D)
    Defeated. Bet: 10D
    South-Africa
    Kensington (843D)
    Defeated. Bet: 10D
    USA
    Piney (100D)
    Defeated. Bet: 10D
    Western-Canada
    Aurevir (100D)
    Defeated. Bet: 10D
    Oz
    icecream777 (100D)
    Defeated. Bet: 9D
    Civil Disorders
    Scotsh (278D)Frozen-Antarctica (Autumn, 2000) with 3 centres.
    finchmyster (158D)China (Autumn, 2000) with 4 centres.
    KingShem (100D)Frozen-Antarctica (Autumn, 2004) with 4 centres.
    Goldenrod (100D)Oz (Autumn, 2000) with 3 centres.
    seventwenty (100D)Near-East (Autumn, 2009) with 4 centres.
    mr. awesome (100D)Kenya (Autumn, 2000) with 2 centres.
    Bottom Feeder (100D)Pacific-Russia (Spring, 2004) with 3 centres.
    6425skh (100D)Pacific-Russia (Autumn, 2001) with 3 centres.
    Piney (100D)USA (Autumn, 2003) with 3 centres.