Jesse0074

Profile Information

  • Last visited: 17 Jun 11 UTC
  • Joined: 19 Mar 11 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 78
  • Peak: 100
  • Position: 71,270
  • Ghost Rating Live:
  • Rating: 98
  • Peak: 100
  • Position: 10,024
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 6,118


Game Stats
  • All Game stats:
  • Game messages: 52

  • Won: 1 ( 9% )
  • Drawn: 1 ( 9% )
  • Survived: 2 ( 18% )
  • Defeated: 6 ( 55% )
  • Resigned: 1 ( 9% )
  • Total (finished): 11

  • Civil disorder: 1
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Ranked:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Variant stats:
  • Won: 1 ( 14% )
  • Drawn: 1 ( 14% )
  • Survived: 2 ( 29% )
  • Defeated: 2 ( 29% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Jesse0074's games

    Showing results 1 to 11 of 11 total results.

    Finished: 01 PM Mon 25 Apr 11 UTC
    Quickie-16
    5 minutes /phase
    Pot: 50 D - Autumn, 1, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Egypt
    Cokerpilot (318D)
    Drawn. 6 supply-centers, 3 units
    Greece
    Traxex (0DX)
    Drawn. 4 supply-centers, 3 units
    Rome
    Jesse0074 (100D)
    Resigned. 3 supply-centers, 3 units
    Carthage
    Tyson (100D)
    Resigned. 3 supply-centers, 3 units
    Persia
    leo0074 (100D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    Tyson (100D)Carthage (Autumn, 1) with 3 centres.
    leo0074 (100D)Persia (Autumn, 1) with 3 centres.
    Jesse0074 (100D)Rome (Autumn, 1) with 3 centres.
    Finished: 10 AM Mon 18 Apr 11 UTC
    Quickmatch-2
    5 minutes /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Jesse0074 (100D)
    Persia
    Jesse0074 (100D)
    Won. 19 supply-centers, 16 units
    Carthage
    Dpromer (0DX)
    Survived. 13 supply-centers, 13 units
    Rome
    Hanse (111D)
    Survived. 1 supply-centers, 4 units
    Egypt
    mikelitton (100D)
    Resigned. 1 supply-centers, 0 units
    Greece
    leo0074 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    mikelitton (100D)Egypt (Spring, 5) with 2 centres.
    Finished: 10 AM Mon 18 Apr 11 UTC
    Ancient Quickie-3
    5 minutes /phase
    Pot: 100 D - Autumn, 6, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by KingKongKill (1635D)
    Persia
    KingKongKill (1635D)
    Won. 18 supply-centers, 17 units
    Rome
    Jesse0074 (100D)
    Survived. 8 supply-centers, 7 units
    Carthage
    Survived. 6 supply-centers, 6 units
    Egypt
    leo0074 (100D)
    Survived. 2 supply-centers, 4 units
    Greece
    Defeated. Bet: 20D
    Civil Disorders
    king daniel the best (0DX)Greece (Autumn, 1) with 3 centres.
    Finished: 02 PM Sat 23 Apr 11 UTC
    Quickmatch
    5 minutes /phase
    Pot: 50 D - Spring, 5, Finished
    The Ancient Mediterranean, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Carthage
    yoko1118 (113D)
    Drawn. 7 supply-centers, 7 units
    Egypt
    KingKongKill (1635D)
    Drawn. 7 supply-centers, 7 units
    Persia
    costa (823D)
    Drawn. 7 supply-centers, 7 units
    Rome
    leo0074 (100D)
    Drawn. 7 supply-centers, 7 units
    Greece
    Jesse0074 (100D)
    Drawn. 6 supply-centers, 6 units
    Finished: 07 AM Mon 18 Apr 11 UTC
    Quick, and fun :)
    10 minutes /phase
    Pot: 70 D - Autumn, 1906, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by yoko1118 (113D)
    Russia
    yoko1118 (113D)
    Won. 22 supply-centers, 17 units
    Italy
    leo0074 (100D)
    Survived. 5 supply-centers, 3 units
    England
    Chris_ (414D)
    Survived. 3 supply-centers, 3 units
    Turkey
    finn15 (100D)
    Survived. 1 supply-centers, 2 units
    France
    Zenetar (225D)
    Resigned. 2 supply-centers, 2 units
    Germany
    Scmoo472 (1933D)
    Resigned. 1 supply-centers, 3 units
    Austria
    Jesse0074 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Scmoo472 (1933D)Germany (Autumn, 1901) with 3 centres.
    Zenetar (225D)France (Autumn, 1901) with 3 centres.
    Finished: 01 PM Sun 15 May 11 UTC
    MINECRAFT
    1 day /phase
    Pot: 103 D - Spring, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    ngs109 (551D)
    Drawn. 14 supply-centers, 14 units
    England
    SirOlf (401D)
    Drawn. 13 supply-centers, 13 units
    Turkey
    benjb (100D)
    Drawn. 7 supply-centers, 7 units
    Italy
    EADGBE (105D)
    Defeated. Bet: 2D
    Austria
    Jesse0074 (100D)
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    Russia
    montgomery2 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    sts710 (117D)Italy (Autumn, 1901) with 2 centres.
    Oakes (100D)Turkey (Spring, 1904) with 7 centres.
    BATTLEBEN (100D)Italy (Autumn, 1902) with 2 centres.
    DonBillony (100D)Italy (Autumn, 1903) with 1 centres.
    Finished: 05 PM Tue 19 Apr 11 UTC
    Finnhost-2
    16 hours /phase
    Pot: 25 D - Autumn, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Urel (1005D)
    Rome
    Urel (1005D)
    Won. 21 supply-centers, 16 units
    Persia
    hantsblue (135D)
    Survived. 7 supply-centers, 7 units
    Greece
    leo0074 (100D)
    Survived. 5 supply-centers, 7 units
    Egypt
    Survived. 1 supply-centers, 3 units
    Carthage
    Jesse0074 (100D)
    Defeated. Bet: 5D
    Finished: 12 AM Tue 12 Apr 11 UTC
    Suoommiiii
    1 day /phase
    Pot: 70 D - Autumn, 1911, Finished
    Classic, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by xcmatt (1196D)
    England
    xcmatt (1196D)
    Won. 18 supply-centers, 17 units
    Turkey
    Thebakos (100D)
    Survived. 15 supply-centers, 14 units
    Italy
    Darilo (100D)
    Survived. 1 supply-centers, 1 units
    France
    Defeated. Bet: 10D
    Germany
    leo0074 (100D)
    Defeated. Bet: 10D
    Austria
    Trooth (561D)
    Defeated. Bet: 10D
    Russia
    Jesse0074 (100D)
    Defeated. Bet: 10D
    Finished: 02 AM Mon 11 Apr 11 UTC
    Finnhost
    1 day /phase
    Pot: 50 D - Autumn, 10, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by bzecaj (0DX)
    Carthage
    bzecaj (0DX)
    Won. 19 supply-centers, 16 units
    Persia
    MajorMitchell (1600D)
    Survived. 11 supply-centers, 11 units
    Rome
    red dawn (266D)
    Survived. 4 supply-centers, 7 units
    Egypt
    Jesse0074 (100D)
    Defeated. Bet: 10D
    Greece
    leo0074 (100D)
    Defeated. Bet: 10D
    Finished: 06 AM Fri 01 Apr 11 UTC
    Blood and Iron-3
    1 day /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by GodOfTheUndead (100D)
    Carthage
    Won. 18 supply-centers, 16 units
    Egypt
    Jack Delta (114D)
    Survived. 11 supply-centers, 9 units
    Persia
    Survived. 3 supply-centers, 4 units
    Greece
    Jesse0074 (100D)
    Survived. 2 supply-centers, 4 units
    Rome
    Bernardo (130D)
    Defeated. Bet: 10D
    Finished: 01 AM Tue 05 Apr 11 UTC
    Sack of Visby
    1 day /phase
    Pot: 38 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by freddde (133D)
    France
    freddde (133D)
    Won. 18 supply-centers, 15 units
    Turkey
    Torstensson (368D)
    Survived. 12 supply-centers, 9 units
    Russia
    zulan (100D)
    Survived. 2 supply-centers, 3 units
    Germany
    Superman01 (100D)
    Survived. 1 supply-centers, 4 units
    England
    mylonmia (132D)
    Resigned. 1 supply-centers, 1 units
    Austria
    hemligast (113D)
    Defeated. Bet: 5D
    Italy
    Jesse0074 (100D)
    Defeated. Bet: 3D
    Civil Disorders
    Hobbs (100D)Italy (Autumn, 1903) with 3 centres.
    mylonmia (132D)England (Spring, 1907) with 1 centres.