diesel77

Profile Information

  • Last visited: 23 Apr 12 UTC
  • Joined: 06 Mar 11 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 81
  • Peak: 100
  • Position: 70,202
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,964


Game Stats
  • All Game stats:
  • Game messages: 40

  • Defeated: 5 ( 100% )
  • Total (finished): 5

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Ranked:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    diesel77's games

    Showing results 1 to 5 of 5 total results.

    Finished: 12 PM Sun 08 Jul 12 UTC
    Another Game-8
    1 day, 12 hours /phase
    Pot: 409 D - Spring, 2018, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Western-Canada
    HalberMensch (1783D)
    Drawn. 35 supply-centers, 35 units
    Argentina
    Ballack (2571D)
    Drawn. 27 supply-centers, 25 units
    Ghana
    Kasz (728D)
    Drawn. 24 supply-centers, 24 units
    Europe
    Defeated. Bet: 29D
    Libya
    kevmeasor (120D)
    Defeated. Bet: 27D
    China
    gta4pk (110D)
    Defeated. Bet: 20D
    Brazil
    Krist0 (104D)
    Defeated. Bet: 20D
    Frozen-Antarctica
    Dutch one (103D)
    Defeated. Bet: 20D
    Quebec
    diesel77 (100D)
    Defeated. Bet: 20D
    Russia
    Defeated. Bet: 20D
    South-Africa
    ssbmdog (100D)
    Defeated. Bet: 20D
    USA
    Zangeif (100D)
    Defeated. Bet: 20D
    Kenya
    rockets23 (100D)
    Defeated. Bet: 4D
    Pacific-Russia
    imarion05 (62D)
    Defeated. Bet: 20D
    Oz
    Texastough (25DX)
    Defeated. Bet: 20D
    Near-East
    chris-d-9 (0DX)
    Defeated. Bet: 20D
    India
    Defeated. Bet: 20D
    Civil Disorders
    Dutch one (103D)Frozen-Antarctica (Spring, 2011) with 1 centres.
    Ronnie Franchise (100D)Russia (Autumn, 2003) with 0 centres.
    ssbmdog (100D)South-Africa (Spring, 2008) with 1 centres.
    Texastough (25DX)Oz (Spring, 2009) with 4 centres.
    arsenaldjo (0DX)India (Autumn, 2009) with 3 centres.
    ButlerJeeves (173D)Europe (Autumn, 2009) with 10 centres.
    Finished: 04 PM Sun 10 Jul 11 UTC
    Pepsi
    1 day /phase
    Pot: 105 D - Autumn, 1907, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by ellis (100D)
    Russia
    ellis (100D)
    Won. 18 supply-centers, 14 units
    Germany
    PSMongoose (2384D)
    Survived. 12 supply-centers, 11 units
    Italy
    NiccoloM (812D)
    Survived. 4 supply-centers, 3 units
    France
    Survived. 0 supply-centers, 3 units
    Austria
    Kasz (728D)
    Survived. 0 supply-centers, 1 units
    England
    diesel77 (100D)
    Defeated. Bet: 15D
    Turkey
    xcmatt (1196D)
    Defeated. Bet: 15D
    Civil Disorders
    xcmatt (1196D)Turkey (Autumn, 1906) with 0 centres.
    Finished: 11 AM Sun 10 Jul 11 UTC
    Corner Gas
    1 day /phase
    Pot: 277 D - Spring, 2014, Finished
    World Diplomacy IX, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    USA
    The Lord Duke (3898D)
    Drawn. 30 supply-centers, 28 units
    Kenya
    Thee Izzle (100D)
    Drawn. 29 supply-centers, 29 units
    China
    mariscal (0DX)
    Drawn. 13 supply-centers, 13 units
    Brazil
    alarikh (100D)
    Drawn. 10 supply-centers, 10 units
    Frozen-Antarctica
    Snorri (1327D)
    Drawn. 4 supply-centers, 4 units
    Argentina
    dumbbass (0DX)
    Defeated. Bet: 15D
    Europe
    Defeated. Bet: 15D
    Ghana
    rbernard (100D)
    Defeated. Bet: 15D
    India
    diesel77 (100D)
    Defeated. Bet: 15D
    Libya
    kurt3 (0DX)
    Defeated. Bet: 15D
    Near-East
    Strub (100D)
    Defeated. Bet: 9D
    Pacific-Russia
    jyg6363 (0DX)
    Defeated. Bet: 15D
    Quebec
    Defeated. Bet: 15D
    Russia
    Kasz (728D)
    Defeated. Bet: 15D
    South-Africa
    Reyr83 (293D)
    Defeated. Bet: 15D
    Western-Canada
    Tankman (100D)
    Defeated. Bet: 15D
    Oz
    rick 1710 (0DX)
    Defeated. Bet: 15D
    Civil Disorders
    jyg6363 (0DX)Pacific-Russia (Autumn, 2004) with 0 centres.
    Strub (100D)Near-East (Spring, 2005) with 3 centres.
    ryantopher (0DX)Near-East (Autumn, 2001) with 3 centres.
    Finished: 05 AM Thu 05 May 11 UTC
    Tiger Blood
    1 day /phase
    Pot: 95 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Mencjusz (300D)
    Austria
    Mencjusz (300D)
    Won. 19 supply-centers, 16 units
    Russia
    solstice221 (136D)
    Survived. 10 supply-centers, 11 units
    England
    Survived. 5 supply-centers, 5 units
    France
    Survived. 0 supply-centers, 1 units
    Turkey
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 10D
    Germany
    diesel77 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Darilo (100D)England (Spring, 1910) with 6 centres.
    diesel77 (100D)Germany (Autumn, 1909) with 0 centres.
    sonicnerd23 (100D)France (Autumn, 1901) with 3 centres.
    Finished: 06 PM Tue 10 May 11 UTC
    diesel town
    1 day /phase
    Pot: 70 D - Spring, 1919, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    mickmuffin (440D)
    Drawn. 17 supply-centers, 16 units
    France
    Drawn. 17 supply-centers, 17 units
    Italy
    Perry6006 (5409D)
    Defeated. Bet: 10D
    Turkey
    Kasz (728D)
    Defeated. Bet: 10D
    Germany
    diesel77 (100D)
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 10D
    Austria
    Fidobot (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Perry6006 (5409D)Italy (Autumn, 1915) with 0 centres.