MoonKnight

Profile Information

  • Last visited: 26 Dec 11 UTC
  • Joined: 18 Nov 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 84
  • Peak: 100
  • Position: 68,260
  • Ghost Rating Live:
  • Rating: 93
  • Peak: 100
  • Position: 17,190
  • Ghost Rating Gunboat:
  • Rating: 98
  • Peak: 100
  • Position: 12,360


Game Stats
  • All Game stats:
  • Game messages: 82

  • Drawn: 1 ( 14% )
  • Survived: 1 ( 14% )
  • Defeated: 5 ( 71% )
  • Total (finished): 7

  • Civil disorder: 3
  • Civil disorders taken over: 2
  • Classic:
  • Drawn: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5
  • Classic Press:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    MoonKnight's games

    Showing results 1 to 7 of 7 total results.

    Finished: 02 AM Sat 24 Dec 11 UTC
    A Lesson in Geo-politics
    1 day, 12 hours /phase
    Pot: 88 D - Autumn, 1903, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    cguthrie922 (748D)
    Drawn. 10 supply-centers, 10 units
    France
    noiseunit (853D)
    Drawn. 6 supply-centers, 6 units
    Germany
    l8rdude (100D)
    Drawn. 5 supply-centers, 5 units
    Austria
    quietalker (105D)
    Drawn. 3 supply-centers, 3 units
    England
    Scooterob1 (100D)
    Drawn. 3 supply-centers, 2 units
    Turkey
    MoonKnight (100D)
    Drawn. 3 supply-centers, 3 units
    Italy
    Kaiser98 (100D)
    Resigned. 3 supply-centers, 3 units
    Finished: 11 AM Mon 14 Mar 11 UTC
    Mayonaise
    1 day /phase
    Pot: 30 D - Autumn, 5, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by HalberMensch (1783D)
    Carthage
    HalberMensch (1783D)
    Won. 19 supply-centers, 14 units
    Persia
    Survived. 11 supply-centers, 11 units
    Greece
    Jack Delta (114D)
    Survived. 4 supply-centers, 8 units
    Egypt
    MoonKnight (100D)
    Defeated. Bet: 5D
    Rome
    sportoner (100D)
    Defeated. Bet: 2D
    Civil Disorders
    MoonKnight (100D)Egypt (Autumn, 3) with 6 centres.
    o_scarjaime (100D)Rome (Autumn, 1) with 3 centres.
    Damocles (100D)Rome (Spring, 3) with 2 centres.
    Finished: 07 PM Tue 08 Mar 11 UTC
    Diplomacy 101-5
    12 hours /phase
    Pot: 85 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by mykemosabe (151D)
    Russia
    mykemosabe (151D)
    Won. 18 supply-centers, 15 units
    France
    realpauldec (690D)
    Survived. 15 supply-centers, 15 units
    Turkey
    Survived. 1 supply-centers, 2 units
    Austria
    chenf (689D)
    Resigned. 0 supply-centers, 1 units
    Germany
    Jim (162D)
    Defeated. Bet: 2D
    Italy
    MoonKnight (100D)
    Defeated. Bet: 8D
    England
    bigjimbim (100D)
    Defeated. Bet: 10D
    Civil Disorders
    sharon1227 (100D)Italy (Autumn, 1901) with 3 centres.
    chenf (689D)Austria (Spring, 1910) with 8 centres.
    bigjimbim (100D)England (Autumn, 1905) with 0 centres.
    No Remorse (100D)Germany (Spring, 1903) with 4 centres.
    Muhammad (100D)Turkey (Autumn, 1904) with 2 centres.
    Finished: 02 AM Sun 20 Feb 11 UTC
    Deutsch,oder?
    1 day /phase
    Pot: 40 D - Autumn, 1910, Finished
    Classic, Public messaging only, Survivors-Win Scoring
    1 excused missed turn
    Game won by Kingdroid (219D)
    Turkey
    Kingdroid (219D)
    Won. 18 supply-centers, 17 units
    Germany
    Survived. 13 supply-centers, 12 units
    France
    Survived. 1 supply-centers, 2 units
    England
    MoonKnight (100D)
    Survived. 1 supply-centers, 1 units
    Italy
    alsid (100D)
    Resigned. 1 supply-centers, 1 units
    Austria
    Hank77 (305D)
    Defeated. Bet: 5D
    Russia
    leamon1 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    alsid (100D)Italy (Spring, 1908) with 6 centres.
    Finished: 01 AM Sat 20 Nov 10 UTC
    Live in 30
    10 minutes /phase
    Pot: 80 D - Autumn, 1909, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by silly (0DX)
    Turkey
    silly (0DX)
    Won. 18 supply-centers, 15 units
    Germany
    The Czech (41625D(S))
    Survived. 10 supply-centers, 12 units
    France
    DanEcht (100D)
    Survived. 5 supply-centers, 5 units
    England
    Xetiuq (251D)
    Survived. 1 supply-centers, 1 units
    Italy
    ballman5 (100D)
    Defeated. Bet: 10D
    Austria
    vospire (100D)
    Defeated. Bet: 10D
    Russia
    MoonKnight (100D)
    Defeated. Bet: 10D
    Civil Disorders
    ballman5 (100D)Italy (Autumn, 1904) with 5 centres.
    MoonKnight (100D)Russia (Autumn, 1905) with 1 centres.
    vospire (100D)Austria (Spring, 1903) with 3 centres.
    b0b (100D)Russia (Autumn, 1901) with 4 centres.
    Finished: 06 PM Fri 19 Nov 10 UTC
    Diplomacy Fall Build 1900
    15 minutes /phase
    Pot: 70 D - Autumn, 1905, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    rokakoma (19138D)
    Drawn. 10 supply-centers, 8 units
    Germany
    evert (1537D)
    Drawn. 10 supply-centers, 7 units
    Turkey
    loftus99 (100D)
    Drawn. 10 supply-centers, 9 units
    England
    ladyzman (0DX)
    Drawn. 0 supply-centers, 3 units
    Russia
    mcorr (523D)
    Resigned. 4 supply-centers, 4 units
    Austria
    MoonKnight (100D)
    Defeated. Bet: 10D
    France
    Daiichi (100D)
    Defeated. Bet: 10D
    Civil Disorders
    mcorr (523D)Russia (Autumn, 1904) with 5 centres.
    Daiichi (100D)France (Autumn, 1903) with 1 centres.
    Finished: 10 AM Thu 28 Apr 11 UTC
    XII Medi war
    10 days /phase
    Pot: 39 D - Autumn, 8, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by copan1995 (0DX)
    Persia
    copan1995 (0DX)
    Won. 18 supply-centers, 17 units
    Rome
    Anselmo (271D)
    Survived. 16 supply-centers, 13 units
    Greece
    Perrin3088 (100D)
    Resigned. 0 supply-centers, 1 units
    Carthage
    sportoner (100D)
    Defeated. Bet: 2D
    Egypt
    MoonKnight (100D)
    Defeated. Bet: 6D
    Civil Disorders
    canaduh (1324D)Carthage (Spring, 6) with 4 centres.
    PacMan (100D)Greece (Autumn, 1) with 3 centres.
    Perrin3088 (100D)Greece (Autumn, 8) with 0 centres.
    peach (100D)Greece (Spring, 7) with 2 centres.