the lube

Profile Information

  • Last visited: 02 Nov 10 UTC
  • Joined: 30 Sep 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 97
  • Peak: 100
  • Position: 36,035
  • Ghost Rating Gunboat:
  • Rating: 98
  • Peak: 100
  • Position: 12,926
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 8,317


Game Stats
  • All Game stats:
  • Game messages: 70

  • Survived: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5

  • Civil disorder: 4
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    the lube's games

    Showing results 1 to 5 of 5 total results.

    Finished: 03 PM Sun 19 Dec 10 UTC
    thanksgiving war
    1 day /phase
    Pot: 463 D - Autumn, 2014, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    South-Africa
    Silver Wolf (9388D)
    Drawn. 33 supply-centers, 32 units
    Russia
    MuadDib (1432D)
    Drawn. 23 supply-centers, 24 units
    Argentina
    kislikd (840D)
    Drawn. 18 supply-centers, 18 units
    Oz
    Fenris (532D)
    Drawn. 12 supply-centers, 10 units
    India
    og11 (768D)
    Defeated. Bet: 25D
    Europe
    JNewton (391D)
    Defeated. Bet: 11D
    Kenya
    Kaiser Karl (240D)
    Defeated. Bet: 25D
    Western-Canada
    Organics (228D)
    Defeated. Bet: 25D
    Frozen-Antarctica
    Venom231 (223D)
    Defeated. Bet: 25D
    Quebec
    IamAbaddon (194D)
    Defeated. Bet: 25D
    China
    sporttv (133D)
    Defeated. Bet: 5D
    USA
    Lily (122D)
    Defeated. Bet: 25D
    Brazil
    Krythe (100D)
    Defeated. Bet: 25D
    Libya
    philosopher (100D)
    Defeated. Bet: 25D
    Near-East
    funniguy84 (100D)
    Defeated. Bet: 25D
    Pacific-Russia
    cmckellar (100D)
    Defeated. Bet: 25D
    Ghana
    the lube (100D)
    Defeated. Bet: 25D
    Civil Disorders
    silverknfie615 (100D)Europe (Autumn, 2001) with 2 centres.
    Thespus (100D)Europe (Spring, 2001) with 3 centres.
    the lube (100D)Ghana (Autumn, 2004) with 3 centres.
    funniguy84 (100D)Near-East (Autumn, 2008) with 0 centres.
    cmckellar (100D)Pacific-Russia (Autumn, 2003) with 2 centres.
    RobinMcKellar (100D)China (Spring, 2008) with 1 centres.
    TzarPeter (109D)China (Autumn, 2008) with 1 centres.
    Finished: 12 PM Sat 16 Oct 10 UTC
    The WORLD
    10 hours /phase
    Pot: 121 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by kislikd (840D)
    France
    kislikd (840D)
    Won. 20 supply-centers, 15 units
    England
    John Jay (207D)
    Survived. 12 supply-centers, 12 units
    Turkey
    Ivo_ivanov (7545D)
    Survived. 2 supply-centers, 3 units
    Austria
    the lube (100D)
    Defeated. Bet: 10D
    Germany
    Octahedron (100D)
    Defeated. Bet: 10D
    Russia
    Mr.Luka (0DX)
    Defeated. Bet: 10D
    Italy
    JAKI98 (0DX)
    Defeated. Bet: 8D
    Civil Disorders
    Pavle (0DX)Germany (Autumn, 1905) with 4 centres.
    the lube (100D)Austria (Autumn, 1904) with 0 centres.
    georgefrazier (0DX)Turkey (Spring, 1906) with 9 centres.
    ivancol (100D)Italy (Autumn, 1901) with 3 centres.
    Finished: 02 PM Sat 02 Oct 10 UTC
    live for five..
    5 minutes /phase
    Pot: 37 D - Spring, 1919, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Kaiser Karl (240D)
    Drawn. 17 supply-centers, 17 units
    Turkey
    Tom2010 (160D)
    Drawn. 17 supply-centers, 17 units
    England
    ISUGator (158D)
    Defeated. Bet: 5D
    France
    rik77777 (100D)
    Defeated. Bet: 2D
    Italy
    curtis (8870D)
    Defeated. Bet: 5D
    Austria
    dayan (0DX)
    Defeated. Bet: 5D
    Russia
    the lube (100D)
    Defeated. Bet: 5D
    Civil Disorders
    curtis (8870D)Italy (Autumn, 1912) with 2 centres.
    ISUGator (158D)England (Spring, 1912) with 1 centres.
    dayan (0DX)Austria (Autumn, 1912) with 1 centres.
    Lin Biao Jr. (359D)France (Autumn, 1916) with 2 centres.
    the lube (100D)Russia (Spring, 1911) with 2 centres.
    Finished: 02 AM Sun 17 Oct 10 UTC
    Confrontation Camp
    16 hours /phase
    Pot: 100 D - Autumn, 11, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by VeryMetal (100D)
    Rome
    VeryMetal (100D)
    Won. 18 supply-centers, 16 units
    Egypt
    Urel (1005D)
    Survived. 11 supply-centers, 11 units
    Persia
    MuadDib (1432D)
    Survived. 5 supply-centers, 7 units
    Carthage
    Jakomo (146D)
    Defeated. Bet: 20D
    Greece
    the lube (100D)
    Defeated. Bet: 20D
    Civil Disorders
    Jakomo (146D)Carthage (Autumn, 9) with 0 centres.
    Finished: 06 PM Tue 26 Oct 10 UTC
    why would you do that?
    1 day /phase
    Pot: 70 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by ajb (846D)
    Turkey
    ajb (846D)
    Won. 19 supply-centers, 16 units
    France
    the lube (100D)
    Survived. 10 supply-centers, 9 units
    Russia
    OlympicTorch (115D)
    Survived. 3 supply-centers, 3 units
    Austria
    Arya8 (100D)
    Survived. 1 supply-centers, 1 units
    Germany
    x2004axj (100D)
    Resigned. 1 supply-centers, 3 units
    Italy
    MuadDib (1432D)
    Defeated. Bet: 10D
    England
    Helljumper (277D)
    Defeated. Bet: 10D
    Civil Disorders
    x2004axj (100D)Germany (Spring, 1908) with 7 centres.