DesertF0x

Profile Information

  • Last visited: 14 Aug 10 UTC
  • Joined: 20 May 10 UTC


Ranking Info Help

    PointsD:
  • Available: 107
  • In play: 0
  • Total: 107
  • Ghost Rating Overall:
  • Rating: 108
  • Peak: 111
  • Position: 11,211
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 10,668


Game Stats
  • All Game stats:
  • Game messages: 87

  • Drawn: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 2 ( 40% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    DesertF0x's games

    Showing results 1 to 5 of 5 total results.

    Finished: 11 PM Wed 23 Jun 10 UTC
    Barons
    1 day /phase
    Pot: 70 D - Autumn, 1909, Finished
    Classic, No messaging, Survivors-Win Scoring
    1 excused missed turn
    Game won by khagan (638D)
    England
    khagan (638D)
    Won. 19 supply-centers, 17 units
    Turkey
    Danaman (1666D)
    Survived. 7 supply-centers, 6 units
    Italy
    yayager (384D)
    Survived. 5 supply-centers, 5 units
    Austria
    Dorian (246D)
    Survived. 3 supply-centers, 6 units
    France
    Defeated. Bet: 10D
    Russia
    DesertF0x (107D)
    Defeated. Bet: 10D
    Germany
    Morrigan (100D)
    Defeated. Bet: 10D
    Civil Disorders
    DesertF0x (107D)Russia (Autumn, 1907) with 0 centres.
    Morrigan (100D)Germany (Spring, 1908) with 1 centres.
    Finished: 05 AM Tue 15 Jun 10 UTC
    Private The war-3
    1 day /phase
    Pot: 25 D - Spring, 12, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by CGSDiploB5 (137D)
    Carthage
    CGSDiploB5 (137D)
    Won. 13 supply-centers, 12 units
    Rome
    DesertF0x (107D)
    Resigned. 10 supply-centers, 10 units
    Persia
    Resigned. 10 supply-centers, 10 units
    Greece
    PIE 027 (100D)
    Resigned. 1 supply-centers, 1 units
    Egypt
    blackplague (100D)
    Defeated. Bet: 5D
    Civil Disorders
    DesertF0x (107D)Rome (Autumn, 11) with 10 centres.
    jman_is_awesome (100D)Persia (Spring, 11) with 10 centres.
    PIE 027 (100D)Greece (Spring, 12) with 1 centres.
    Finished: 09 AM Wed 30 Jun 10 UTC
    World Ruler
    10 hours /phase
    Pot: 105 D - Autumn, 2019, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game won by Silver Wolf (9388D)
    Russia
    Silver Wolf (9388D)
    Won. 46 supply-centers, 43 units
    India
    Survived. 26 supply-centers, 22 units
    Brazil
    apem8 (1295D)
    Survived. 12 supply-centers, 14 units
    Western-Canada
    giorgio. (3634D)
    Survived. 1 supply-centers, 1 units
    Oz
    Valix (979D)
    Survived. 1 supply-centers, 1 units
    Argentina
    Zachattack413 (1231D)
    Defeated. Bet: 5D
    South-Africa
    malo (913D)
    Defeated. Bet: 5D
    China
    chaos12698 (489D)
    Defeated. Bet: 5D
    Quebec
    KiloPound (144D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    theryryminat (112D)
    Defeated. Bet: 3D
    Ghana
    DesertF0x (107D)
    Defeated. Bet: 5D
    Kenya
    tripledd (106D)
    Defeated. Bet: 5D
    Near-East
    JSkipworth (100D)
    Defeated. Bet: 3D
    USA
    Shuttle (100D)
    Defeated. Bet: 5D
    Pacific-Russia
    S1497 (100D)
    Defeated. Bet: 5D
    Libya
    chuckdnorris (100D)
    Defeated. Bet: 5D
    Europe
    Defeated. Bet: 3D
    Civil Disorders
    chuckdnorris (100D)Libya (Autumn, 2003) with 0 centres.
    malo (913D)South-Africa (Autumn, 2007) with 0 centres.
    amarquis (100D)Near-East (Autumn, 2001) with 3 centres.
    Zachattack413 (1231D)Argentina (Autumn, 2003) with 2 centres.
    KiloPound (144D)Quebec (Spring, 2004) with 2 centres.
    dwallz (234D)Brazil (Autumn, 2003) with 9 centres.
    Shuttle (100D)USA (Autumn, 2007) with 0 centres.
    theryryminat (112D)Frozen-Antarctica (Spring, 2002) with 2 centres.
    jmackellar (100D)Frozen-Antarctica (Autumn, 2000) with 3 centres.
    zii (100D)Europe (Spring, 2001) with 3 centres.
    JSkipworth (100D)Near-East (Spring, 2002) with 3 centres.
    Finished: 02 PM Mon 31 May 10 UTC
    Empires of Europe-3
    12 hours /phase
    Pot: 35 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    DesertF0x (107D)
    Drawn. 9 supply-centers, 9 units
    Austria
    james422 (100D)
    Drawn. 7 supply-centers, 7 units
    France
    Stroop2 (164D)
    Drawn. 1 supply-centers, 2 units
    Italy
    Resigned. 9 supply-centers, 8 units
    England
    anglachel (0DX)
    Resigned. 8 supply-centers, 8 units
    Turkey
    LeitrimLad (100D)
    Defeated. Bet: 5D
    Germany
    Stormstar (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    LeitrimLad (100D)Turkey (Autumn, 1904) with 0 centres.
    Finished: 08 AM Sat 12 Jun 10 UTC
    Free Four All
    1 day /phase
    Pot: 83 D - Autumn, 10, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by h0lein0ne (178D)
    Persia
    h0lein0ne (178D)
    Won. 21 supply-centers, 17 units
    Greece
    DesertF0x (107D)
    Survived. 11 supply-centers, 13 units
    Carthage
    Survived. 2 supply-centers, 3 units
    Rome
    louis16 (0DX)
    Defeated. Bet: 11D
    Egypt
    Defeated. Bet: 10D
    Civil Disorders
    RedDeath (100D)Carthage (Autumn, 3) with 9 centres.
    blackplague (100D)Rome (Spring, 2) with 5 centres.