AkkBar

Profile Information

  • Last visited: 22 May 10 UTC
  • Joined: 09 May 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 74
  • Peak: 100
  • Position: 72,454
  • Ghost Rating Live:
  • Rating: 89
  • Peak: 100
  • Position: 18,656


Game Stats
  • All Game stats:
  • Game messages: 95

  • Survived: 1 ( 14% )
  • Defeated: 6 ( 86% )
  • Total (finished): 7

  • Civil disorder: 5
  • Civil disorders taken over: 3
  • Classic:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Classic Ranked:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Variant stats:
  • Survived: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    AkkBar's games

    Showing results 1 to 7 of 7 total results.

    Finished: 01 AM Sat 29 May 10 UTC
    RISING OF CIVILISATIONS
    12 hours /phase
    Pot: 50 D - Spring, 10, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Greece
    Elim Garak (108D)
    Drawn. 17 supply-centers, 15 units
    Carthage
    RickVooys (100D)
    Drawn. 17 supply-centers, 17 units
    Persia
    syphilis (193D)
    Defeated. Bet: 10D
    Egypt
    AkkBar (100D)
    Defeated. Bet: 10D
    Rome
    brasidas (100D)
    Defeated. Bet: 10D
    Civil Disorders
    brasidas (100D)Rome (Spring, 8) with 1 centres.
    AkkBar (100D)Egypt (Autumn, 5) with 1 centres.
    Finished: 10 PM Tue 11 May 10 UTC
    Live - 5 min game - Classic Battle for Europe.-3
    5 minutes /phase
    Pot: 70 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by LJ TYLER DURDEN (334D)
    Russia
    Won. 18 supply-centers, 17 units
    England
    DrKikendall (158D)
    Survived. 10 supply-centers, 11 units
    Italy
    TAWZ (0DX)
    Survived. 6 supply-centers, 6 units
    Austria
    curtis (8870D)
    Defeated. Bet: 10D
    France
    AkkBar (100D)
    Defeated. Bet: 10D
    Turkey
    Winston (100D)
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    Civil Disorders
    curtis (8870D)Austria (Autumn, 1911) with 0 centres.
    terry32smith (0DX)Germany (Spring, 1906) with 7 centres.
    AkkBar (100D)France (Spring, 1907) with 1 centres.
    Winston (100D)Turkey (Autumn, 1901) with 3 centres.
    Finished: 04 AM Tue 18 May 10 UTC
    Europe on fire?
    12 hours /phase
    Pot: 52 D - Spring, 1904, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Austria
    Shua310 (102D)
    Drawn. 10 supply-centers, 10 units
    Germany
    crowley (150D)
    Drawn. 9 supply-centers, 9 units
    England
    Tomattack (497D)
    Drawn. 3 supply-centers, 3 units
    Turkey
    Foors (100D)
    Drawn. 3 supply-centers, 3 units
    France
    MadMockers (100D)
    Resigned. 6 supply-centers, 5 units
    Russia
    Robje (100D)
    Resigned. 2 supply-centers, 2 units
    Italy
    AkkBar (100D)
    Defeated. Bet: 5D
    Civil Disorders
    tulk (100D)Turkey (Autumn, 1901) with 3 centres.
    MadMockers (100D)France (Spring, 1904) with 6 centres.
    andyjb (100D)Russia (Autumn, 1902) with 3 centres.
    flippinword (100D)Russia (Autumn, 1901) with 4 centres.
    Robje (100D)Russia (Autumn, 1903) with 2 centres.
    Finished: 05 PM Mon 10 May 10 UTC
    5 min game
    5 minutes /phase
    Pot: 40 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by fyreNL (115D)
    Turkey
    fyreNL (115D)
    Won. 19 supply-centers, 16 units
    Germany
    King Crimson (100D)
    Survived. 10 supply-centers, 13 units
    England
    Attavior (1677D)
    Survived. 5 supply-centers, 4 units
    Austria
    Octavious (2802D)
    Defeated. Bet: 5D
    Russia
    zalzaron (198D)
    Defeated. Bet: 5D
    Italy
    AkkBar (100D)
    Defeated. Bet: 5D
    France
    Glorias (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Glorias (100D)France (Spring, 1909) with 6 centres.
    Kirov (100D)England (Autumn, 1909) with 4 centres.
    AkkBar (100D)Italy (Autumn, 1906) with 0 centres.
    Finished: 03 PM Fri 28 May 10 UTC
    Gibra
    1 day /phase
    Pot: 88 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Wolf89 (215D)
    Russia
    Wolf89 (215D)
    Won. 18 supply-centers, 16 units
    Austria
    Antracia (3494D)
    Survived. 16 supply-centers, 12 units
    Germany
    The Dream (765D)
    Survived. 0 supply-centers, 2 units
    France
    Golgo1 (459D)
    Survived. 0 supply-centers, 2 units
    Italy
    ODaly (236D)
    Defeated. Bet: 10D
    England
    JamSandwich (121D)
    Defeated. Bet: 10D
    Turkey
    AkkBar (100D)
    Defeated. Bet: 9D
    Civil Disorders
    15973d (100D)France (Autumn, 1901) with 3 centres.
    Trendy (100D)Turkey (Autumn, 1901) with 3 centres.
    AkkBar (100D)Turkey (Autumn, 1904) with 0 centres.
    Finished: 10 PM Thu 20 May 10 UTC
    Play the med
    18 hours /phase
    Pot: 333 D - Autumn, 6, Finished
    The Ancient Mediterranean, Public messaging only, Survivors-Win Scoring
    1 excused missed turn
    Game won by lukes924 (1518D)
    Egypt
    lukes924 (1518D)
    Won. 18 supply-centers, 17 units
    Greece
    LucusVonLucus (1551D)
    Survived. 8 supply-centers, 8 units
    Rome
    AkkBar (100D)
    Survived. 8 supply-centers, 8 units
    Carthage
    UnitedWorld (100D)
    Defeated. Bet: 40D
    Persia
    mhipkiss92 (100D)
    Defeated. Bet: 40D
    Civil Disorders
    UnitedWorld (100D)Carthage (Spring, 4) with 4 centres.
    Demon Theif (100D)Greece (Spring, 4) with 8 centres.
    cardinal83 (100D)Rome (Spring, 2) with 6 centres.
    Finished: 11 AM Thu 03 Jun 10 UTC
    This is SPARTA!... And Rome... And Carthage... And
    2 days /phase
    Pot: 56 D - Spring, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Rome
    Onar (131D)
    Drawn. 12 supply-centers, 12 units
    Greece
    Denigo (145D)
    Drawn. 11 supply-centers, 11 units
    Egypt
    Drawn. 11 supply-centers, 11 units
    Carthage
    Vovix (100D)
    Defeated. Bet: 10D
    Persia
    AkkBar (100D)
    Defeated. Bet: 6D
    Civil Disorders
    Darth (137D)Persia (Spring, 2) with 3 centres.