Oguz

Profile Information

  • Last visited: 06 Sep 10 UTC
  • Joined: 23 Apr 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 76
  • Peak: 100
  • Position: 71,865
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,892


Game Stats
  • All Game stats:
  • Game messages: 30

  • Defeated: 5 ( 100% )
  • Total (finished): 5

  • Civil disorder: 4
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Classic Ranked:
  • Defeated: 4 ( 100% )
  • Total (finished): 4
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Oguz's games

    Showing results 1 to 5 of 5 total results.

    Finished: 02 PM Tue 14 Sep 10 UTC
    Private Let's all make sure that Eugene loses...first.
    1 day /phase
    Pot: 140 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Bogatir (1172D)
    Germany
    Bogatir (1172D)
    Won. 23 supply-centers, 17 units
    Italy
    Survived. 10 supply-centers, 11 units
    Russia
    Zog (100D)
    Resigned. 1 supply-centers, 2 units
    Austria
    Defeated. Bet: 20D
    England
    Defeated. Bet: 20D
    Turkey
    Oguz (100D)
    Defeated. Bet: 20D
    France
    Defeated. Bet: 20D
    Civil Disorders
    Brotto Von Bismarck (100D)France (Autumn, 1906) with 5 centres.
    Ivan Goldfrank (218D)Austria (Autumn, 1901) with 3 centres.
    Oguz (100D)Turkey (Autumn, 1905) with 0 centres.
    Stefan cel Mare si Sfant (100D)England (Autumn, 1904) with 3 centres.
    Zog (100D)Russia (Autumn, 1901) with 4 centres.
    Finished: 08 PM Wed 21 Jul 10 UTC
    Private Come on!
    1 day /phase
    Pot: 41 D - Autumn, 1911, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Bogatir (1172D)
    Germany
    Bogatir (1172D)
    Won. 21 supply-centers, 16 units
    France
    Survived. 8 supply-centers, 8 units
    Austria
    zachhaugen (100D)
    Survived. 1 supply-centers, 2 units
    Turkey
    Resigned. 4 supply-centers, 6 units
    England
    Defeated. Bet: 5D
    Russia
    Oguz (100D)
    Defeated. Bet: 6D
    Italy
    LFlan27 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Mehmet the Conqueror (125D)Russia (Autumn, 1901) with 4 centres.
    Oguz (100D)Russia (Autumn, 1903) with 3 centres.
    Stefan cel Mare si Sfant (100D)Turkey (Spring, 1911) with 7 centres.
    Finished: 10 AM Thu 08 Jul 10 UTC
    Private The Russia
    1 day /phase
    Pot: 450 D - Autumn, 8, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Bogatir (1172D)
    Greece
    Bogatir (1172D)
    Won. 20 supply-centers, 15 units
    Egypt
    Survived. 10 supply-centers, 11 units
    Persia
    Survived. 4 supply-centers, 6 units
    Carthage
    JakubK (100D)
    Defeated. Bet: 90D
    Rome
    Oguz (100D)
    Defeated. Bet: 90D
    Civil Disorders
    Oguz (100D)Rome (Autumn, 4) with 0 centres.
    JakubK (100D)Carthage (Spring, 3) with 3 centres.
    Finished: 08 PM Thu 17 Jun 10 UTC
    Private The Friendship Ending Game
    1 day /phase
    Pot: 420 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Bogatir (1172D)
    Russia
    Bogatir (1172D)
    Won. 18 supply-centers, 15 units
    Austria
    Survived. 15 supply-centers, 11 units
    England
    Survived. 1 supply-centers, 1 units
    Germany
    Survived. 0 supply-centers, 4 units
    Turkey
    Defeated. Bet: 60D
    France
    JakubK (100D)
    Defeated. Bet: 60D
    Italy
    Oguz (100D)
    Defeated. Bet: 60D
    Civil Disorders
    Oguz (100D)Italy (Autumn, 1906) with 0 centres.
    JakubK (100D)France (Spring, 1903) with 5 centres.
    Finished: 10 PM Sat 29 May 10 UTC
    Private Fat Jokes 2
    1 day /phase
    Pot: 280 D - Autumn, 1918, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Bogatir (1172D)
    Italy
    Bogatir (1172D)
    Won. 18 supply-centers, 17 units
    Russia
    Survived. 16 supply-centers, 15 units
    Turkey
    Defeated. Bet: 40D
    Austria
    Defeated. Bet: 40D
    England
    Defeated. Bet: 40D
    France
    JakubK (100D)
    Defeated. Bet: 40D
    Germany
    Oguz (100D)
    Defeated. Bet: 40D
    Civil Disorders
    JakubK (100D)France (Autumn, 1916) with 6 centres.