Sign up for a PAID Tournament, yes you read that right, a paid tournament today, details here or get paid to provide feedback on the site here!

Check out our 12 days of giveaways here!


Profile Information

  • User Comment:
  • "Crow's Fall

    When Crow was white he decided the sun was too white.
    He decided it glared much too whitely.
    He decided to attack it and defeat it.

    He got his strength flush and in full glitter.
    He clawed and fluffed his rape up.
    He aimed his beak direct at the sun's centre.

    He laughed himself to the centre of himself

    and attacked.

    At his battle cry trees grew suddenly old,
    Shadows flattened.

    But the sun brightened -
    It brightened, and Crow returned charred black.

    He opened his mouth but what came out was charred

    'Up there,' he managed,
    'Where white is black and black is white, I won.'

    - Ted Hughes"

  • Last visited: 28 May 10 UTC
  • Joined: 19 Apr 10 UTC

Ranking Info Help

    Points D:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 93
  • Peak: 100
  • Position: 55,292
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 10,385

Game Stats
  • All Game stats:
  • Game messages: 32

  • Defeated: 2 ( 100% )
  • Total (finished): 2

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 2 ( 100% )
  • Total (finished): 2

Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:

    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%


    Reliability Rating: 100%

    kenneth's games

    Showing results 1 to 2 of 2 total results.

    Finished: 04 AM Sat 15 May 10 UTC
    King Maker-3
    18 hours /phase
    Pot: 350 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Simpleton (286 D)
    Simpleton (286 D)
    Won. 20 supply-centers, 17 units
    NickRobischon (100 D)
    Survived. 5 supply-centers, 5 units
    Pantalone (65 D (S))
    Survived. 4 supply-centers, 4 units
    The Hanged Man (4160 D (G))
    Survived. 3 supply-centers, 3 units
    Lord Maragond (133 D)
    Survived. 2 supply-centers, 3 units
    diplom0 (100 D)
    Defeated. Bet: 50 D
    kenneth (100 D)
    Defeated. Bet: 50 D
    Civil Disorders
    kenneth (100 D)Russia (Autumn, 1905) with 1 centres.
    Finished: 07 AM Wed 14 Jul 10 UTC
    Seymore Buds
    5 days /phase
    Pot: 245 D - Spring, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    velcrome (175 D)
    Drawn. 13 supply-centers, 13 units
    Flep (150 D)
    Drawn. 11 supply-centers, 11 units
    attrib (288 D)
    Drawn. 10 supply-centers, 10 units
    bc2000 (995 D)
    Defeated. Bet: 35 D
    kenneth (100 D)
    Defeated. Bet: 35 D
    Spongypie44 (100 D)
    Defeated. Bet: 35 D
    mcraigor (100 D)
    Defeated. Bet: 35 D
    Civil Disorders
    Spongypie44 (100 D)France (Autumn, 1903) with 0 centres.
    kenneth (100 D)Italy (Autumn, 1903) with 3 centres.