shreadhead

Profile Information

  • Last visited: 06 Apr 10 UTC
  • Joined: 04 Feb 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 74
  • Peak: 100
  • Position: 72,331
  • Ghost Rating Live:
  • Rating: 87
  • Peak: 100
  • Position: 18,931
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 8,025


Game Stats
  • All Game stats:
  • Game messages: 87

  • Defeated: 3 ( 50% )
  • Resigned: 3 ( 50% )
  • Total (finished): 6

  • Civil disorder: 7
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 3 ( 50% )
  • Resigned: 3 ( 50% )
  • Total (finished): 6
  • Classic Press:
  • Defeated: 2 ( 40% )
  • Resigned: 3 ( 60% )
  • Total (finished): 5
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 3 ( 50% )
  • Resigned: 3 ( 50% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    shreadhead's games

    Showing results 1 to 6 of 6 total results.

    Finished: 08 AM Fri 26 Mar 10 UTC
    Elliott Mincher loves it
    5 minutes /phase
    Pot: 140 D - Spring, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    Antracia (3494D)
    Drawn. 11 supply-centers, 11 units
    Turkey
    Cunning Fox (387D)
    Drawn. 8 supply-centers, 8 units
    Austria
    Drawn. 8 supply-centers, 8 units
    Russia
    Squashy22 (191D)
    Resigned. 4 supply-centers, 4 units
    France
    Tooo ruuude (100D)
    Resigned. 1 supply-centers, 1 units
    Germany
    ell365 (100D)
    Resigned. 1 supply-centers, 1 units
    England
    shreadhead (100D)
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    Squashy22 (191D)Russia (Autumn, 1904) with 8 centres.
    Tooo ruuude (100D)France (Spring, 1904) with 6 centres.
    shreadhead (100D)England (Autumn, 1901) with 3 centres.
    ell365 (100D)Germany (Autumn, 1904) with 3 centres.
    Finished: 08 PM Sat 06 Mar 10 UTC
    gunboatlivewta
    5 minutes /phase
    Pot: 140 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    doofman (201D)
    Drawn. 15 supply-centers, 15 units
    Italy
    jimgov (219D(B))
    Drawn. 10 supply-centers, 10 units
    Austria
    Drawn. 9 supply-centers, 9 units
    England
    shreadhead (100D)
    Defeated. Bet: 20D
    Germany
    kykoche (113D)
    Defeated. Bet: 20D
    Turkey
    Barn3tt (41969D)
    Defeated. Bet: 20D
    Russia
    SolarSubi (100D)
    Defeated. Bet: 20D
    Civil Disorders
    kykoche (113D)Germany (Spring, 1908) with 5 centres.
    shreadhead (100D)England (Autumn, 1903) with 2 centres.
    Finished: 05 AM Tue 23 Feb 10 UTC
    Private last chance saloon
    12 hours /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Honest Will (100D)
    Austria
    Honest Will (100D)
    Won. 19 supply-centers, 16 units
    France
    ozade (0DX)
    Survived. 9 supply-centers, 7 units
    Russia
    Squashy22 (191D)
    Survived. 6 supply-centers, 6 units
    Turkey
    Don Jon (100D)
    Survived. 0 supply-centers, 2 units
    England
    Tooo ruuude (100D)
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 10D
    Germany
    shreadhead (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Tooo ruuude (100D)England (Autumn, 1906) with 0 centres.
    shreadhead (100D)Germany (Spring, 1906) with 4 centres.
    Finished: 08 PM Sat 06 Feb 10 UTC
    LIVE GAME! JOIN NOW STARTING SOON!
    5 minutes /phase
    Pot: 70 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Gobba (2209D(G))
    Drawn. 13 supply-centers, 12 units
    Turkey
    Drawn. 10 supply-centers, 9 units
    France
    Drawn. 9 supply-centers, 7 units
    Italy
    shreadhead (100D)
    Resigned. 2 supply-centers, 2 units
    England
    Obscurity (677D)
    Defeated. Bet: 10D
    Russia
    Z (0DX)
    Defeated. Bet: 10D
    Austria
    fuzz (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    Obscurity (677D)England (Autumn, 1905) with 0 centres.
    Z (0DX)Russia (Spring, 1905) with 8 centres.
    fuzz (0DX)Austria (Spring, 1905) with 1 centres.
    shreadhead (100D)Italy (Spring, 1907) with 5 centres.
    Finished: 09 PM Sun 21 Feb 10 UTC
    D.Warfare-1
    12 hours /phase
    Pot: 72 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Valkyrja (100D)
    Turkey
    Valkyrja (100D)
    Won. 18 supply-centers, 17 units
    England
    Survived. 13 supply-centers, 11 units
    Germany
    eagle advisor (1350D)
    Survived. 1 supply-centers, 1 units
    France
    shreadhead (100D)
    Resigned. 2 supply-centers, 4 units
    Austria
    Norm (154D)
    Resigned. 0 supply-centers, 1 units
    Italy
    ussmwm (125D)
    Defeated. Bet: 10D
    Russia
    finn15 (100D)
    Defeated. Bet: 2D
    Civil Disorders
    ussmwm (125D)Italy (Spring, 1902) with 2 centres.
    finn15 (100D)Russia (Spring, 1904) with 1 centres.
    Norm (154D)Austria (Spring, 1907) with 5 centres.
    shreadhead (100D)France (Spring, 1909) with 4 centres.
    RedLenin (100D)Russia (Spring, 1902) with 2 centres.
    Finished: 11 PM Mon 01 Mar 10 UTC
    Who Can You Trust
    1 day /phase
    Pot: 350 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    tboin4 (100D)
    Drawn. 11 supply-centers, 10 units
    Germany
    48v4stepansk (1915D)
    Drawn. 9 supply-centers, 7 units
    England
    lukes924 (1518D)
    Drawn. 8 supply-centers, 7 units
    Austria
    sweetwatersam (2123D)
    Drawn. 6 supply-centers, 7 units
    Italy
    Defeated. Bet: 50D
    Russia
    Duce II (100D)
    Defeated. Bet: 50D
    France
    shreadhead (100D)
    Defeated. Bet: 50D
    Civil Disorders
    SSReichsFuhrer (145D)Italy (Autumn, 1906) with 0 centres.
    Duce II (100D)Russia (Spring, 1903) with 4 centres.
    shreadhead (100D)France (Autumn, 1904) with 2 centres.