HolyShrimp!

Profile Information

  • Visited in last 24 hours
  • Joined: 24 May 24 UTC


Ranking Info Help

    PointsD:
  • Available: 97
  • In play: 5
  • Total: 102
  • Ghost Rating Overall:
  • Rating: 103
  • Peak: 103
  • Position: 16,208
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 13,898
  • Ghost Rating Full Press:
  • Rating: 104
  • Peak: 104
  • Position: 6,581


Game Stats
  • All Game stats:
  • Game messages: 244

  • Drawn: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5

  • Playing: 1
  • Civil disorder: 0
  • Civil disorders taken over: 3
  • Classic:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4
  • Classic Press:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    HolyShrimp!'s games

    Showing results 1 to 6 of 6 total results.

    Finished: 04 PM Mon 24 Jun 24 UTC
    Gunboat Galore-3
    1 day /phase
    Pot: 49 D - Autumn, 1911, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    2 excused missed turn
    Game won by famgosselin5 (1063D)
    Russia
    famgosselin5 (1063D)
    Won. 21 supply-centers, 16 units
    France
    adyan27 (102D)
    Survived. 13 supply-centers, 12 units
    Italy
    Big Mister (141D)
    Survived. 0 supply-centers, 1 units
    Turkey
    Survived. 0 supply-centers, 3 units
    England
    Jackdalyhhi (1898D)
    Defeated. Bet: 7D
    Germany
    Defeated. Bet: 7D
    Austria
    Defeated. Bet: 7D
    Civil Disorders
    Tariq (100D)Austria (Spring, 1902) with 2 centres.
    TheMadBandit (100D)Russia (Spring, 1907) with 10 centres.
    Quezzy01 (100D)Austria (Autumn, 1902) with 2 centres.
    Finished: 07 PM Thu 04 Jul UTC
    D-495
    1 day /phase
    Pot: 35 D - Spring, 1910, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    Austria
    echidna (6669D)
    Drawn. 17 supply-centers, 17 units
    England
    Riewel (202D)
    Drawn. 12 supply-centers, 12 units
    France
    Drawn. 5 supply-centers, 5 units
    Russia
    Foamfollower (112D)
    Defeated. Bet: 5D
    Turkey
    Valentinnn (100D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Italy
    D4nLuck (70D)
    Defeated. Bet: 5D
    Civil Disorders
    GreyAce (100D)England (Autumn, 1901) with 3 centres.
    Nicnac (95D)Austria (Autumn, 1907) with 11 centres.
    Finished: 06 PM Thu 27 Jun 24 UTC
    Fool's Gold
    1 day /phase
    Pot: 140 D - Spring, 1911, Finished
    Classic, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    Italy
    Drawn. 12 supply-centers, 12 units
    Russia
    Drawn. 11 supply-centers, 11 units
    England
    frodliekr (112D)
    Drawn. 11 supply-centers, 11 units
    Austria
    Bruhlette (174D)
    Defeated. Bet: 20D
    Turkey
    Pesinario (100D)
    Defeated. Bet: 20D
    France
    Defeated. Bet: 20D
    Germany
    Mr.E :) (52D)
    Defeated. Bet: 20D
    Civil Disorders
    rue42 (100D)France (Autumn, 1902) with 4 centres.
    Next: 7 hours, 23 minutes (07:53 AM UTC)
    Europe in Chaos-2
    18 hours /phase
    Pot: 170 D - Spring, 1913, Diplomacy
    Classic - Chaos, Sum-of-Squares Scoring, Hidden draw votes
    2 excused missed turn
    Ready Ankara
    sideroxylon1 (1399D)
    7 supply-centers, 7 units
    Ready Belgium
    6 supply-centers, 6 units
    Completed Smyrna
    6 supply-centers, 6 units
    Ready Edinburgh
    Nickatix (100D)
    6 supply-centers, 6 units
    Ready Spain
    DakkaDok (45D)
    5 supply-centers, 5 units
    Completed Budapest
    captain5 (95D)
    2 supply-centers, 2 units
    Completed Sevastopol
    danthem224 (95D)
    1 supply-centers, 1 units
    Ready Vienna
    1 supply-centers, 1 units
    Sweden
    GalahadIII (4893D)
    Defeated. Bet: 5D
    Munich
    Redesdale (4731D)
    Defeated. Bet: 5D
    Warsaw
    BrianBaru (2444D)
    Defeated. Bet: 5D
    Trieste
    GoToChurch (688D)
    Defeated. Bet: 5D
    London
    Defeated. Bet: 5D
    Paris
    MThor (630D)
    Defeated. Bet: 5D
    Liverpool
    Chari (565D)
    Defeated. Bet: 5D
    Berlin
    Defeated. Bet: 5D
    Venice
    Defeated. Bet: 5D
    Constantinople
    montalvo (182D(B))
    Defeated. Bet: 5D
    Brest
    derf1OO (129D)
    Defeated. Bet: 5D
    Denmark
    noname672 (112D)
    Defeated. Bet: 5D
    St-Petersburg
    Jmerc13 (104D)
    Defeated. Bet: 5D
    Moscow
    adyan27 (102D)
    Defeated. Bet: 5D
    Norway
    Guiglo (100D)
    Defeated. Bet: 5D
    Greece
    Defeated. Bet: 5D
    Serbia
    Rotkehlchen (100D)
    Defeated. Bet: 5D
    Bulgaria
    The AL (100D)
    Defeated. Bet: 5D
    Rome
    Valentinnn (100D)
    Defeated. Bet: 5D
    Holland
    master324 (100D)
    Defeated. Bet: 5D
    Marseilles
    Defeated. Bet: 5D
    Kiel
    WiBaPr (95D)
    Defeated. Bet: 5D
    Tunis
    Defeated. Bet: 5D
    Portugal
    MapKing100 (95D)
    Defeated. Bet: 5D
    Naples
    NIKITA (70D)
    Defeated. Bet: 5D
    Rumania
    D4nLuck (70D)
    Defeated. Bet: 5D
    Finished: 12 AM Sat 29 Jun 24 UTC
    Sos Gunboat 1day-timer
    1 day /phase
    Pot: 35 D - Autumn, 1913, Finished
    Classic, No messaging, Anonymous players, Sum-of-Squares Scoring, Hidden draw votes
    3 excused missed turn
    Game won by Unification (4D)
    England
    Won. 18 supply-centers, 16 units
    Austria
    Survived. 8 supply-centers, 7 units
    Turkey
    acabCat (90D)
    Survived. 7 supply-centers, 7 units
    Germany
    Survived. 1 supply-centers, 3 units
    France
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Russia
    MThor (630D)
    Defeated. Bet: 5D
    Civil Disorders
    justinhong (100D)Russia (Autumn, 1905) with 4 centres.
    Qu1nn (100D)Austria (Autumn, 1905) with 5 centres.
    Next: 7 days, 20 hours (08 PM Sun 28 Jul UTC)
    Friendly Game-21
    10 days /phase
    Pot: 35 D - Spring, 1903, Diplomacy
    Classic, Draw-Size Scoring
    4 excused missed turn
    Completed England
    echidna (6669D)
    6 supply-centers, 6 units
    Ready Germany
    CappyPulpy (95D)
    6 supply-centers, 6 units
    Ready Turkey
    Keetch (271D)
    5 supply-centers, 5 units
    Not received France
    Knip (160D)
    5 supply-centers, 5 units
    Ready Italy
    5 supply-centers, 5 units
    Ready Russia
    gwalchmai1 (117D)
    4 supply-centers, 4 units
    Ready Austria
    barswanian (102D)
    3 supply-centers, 3 units