Strider69

Profile Information

  • Visited in last 24 hours
  • Joined: 29 Apr 24 UTC


Ranking Info Help

    PointsD:
  • Available: 92
  • In play: 15
  • Total: 107
  • Ghost Rating Overall:
  • Rating: 100
  • Peak: 102
  • Position: 19,987
  • Ghost Rating Live:
  • Rating: 103
  • Peak: 103
  • Position: 4,045
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,936


Game Stats
  • All Game stats:
  • Game messages: 177

  • Drawn: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4

  • Playing: 2
  • Civil disorder: 0
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Strider69's games

    Showing results 1 to 6 of 6 total results.

    Finished: 12 AM Tue 11 Jun UTC
    Private DiploStrats Community Blitz2
    5 minutes /phase (M) | 1 minutes /phase (R, B)
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Anonymous players, Sum-of-Squares Scoring
    3 excused missed turn
    Game drawn
    Germany
    Strider69 (92D)
    Drawn. 9 supply-centers, 5 units
    Turkey
    Drawn. 9 supply-centers, 8 units
    Italy
    DiamondZac (118D)
    Drawn. 7 supply-centers, 6 units
    Austria
    Drawn. 4 supply-centers, 4 units
    France
    IGir (90D)
    Drawn. 3 supply-centers, 5 units
    England
    Tephra (103D)
    Drawn. 1 supply-centers, 4 units
    Russia
    Drawn. 1 supply-centers, 1 units
    Finished: 06 PM Sun 02 Jun 24 UTC
    Private Blitz Press-78
    5 minutes /phase (M) | 1 minutes /phase (R, B)
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Rulebook press, Anonymous players, Sum-of-Squares Scoring, Hidden draw votes
    3 excused missed turn
    Game drawn
    France
    Linbot (106D)
    Drawn. 9 supply-centers, 8 units
    Germany
    BobZeBuilder (150DMod)
    Drawn. 9 supply-centers, 8 units
    Austria
    _MR_MUNCH_ (105D)
    Drawn. 7 supply-centers, 6 units
    Turkey
    master324 (95D)
    Drawn. 7 supply-centers, 8 units
    Russia
    Abyss_Tak (102D)
    Drawn. 2 supply-centers, 2 units
    England
    Strider69 (92D)
    Defeated. Bet: 5D
    Italy
    Alfonso (136D)
    Defeated. Bet: 5D
    Next: 22 hours, 12 minutes (Sun 01 AM UTC)
    jnbk
    1 day /phase
    Pot: 35 D - Spring, 1904, Retreats
    Classic, Draw-Size Scoring
    3 excused missed turn
    - England
    BrianBaru (2222D)
    7 supply-centers, 7 units
    - Austria
    spacecadet (284D)
    7 supply-centers, 7 units
    - France
    Strider69 (92D)
    5 supply-centers, 5 units
    - Italy
    altust (83D)
    5 supply-centers, 5 units
    - Germany
    5 supply-centers, 5 units
    - Russia
    Keetch (83D)
    3 supply-centers, 3 units
    Not received Turkey
    Jc929 (95D)
    2 supply-centers, 2 units
    Next: 14 hours, 14 minutes (05:51 PM UTC)
    Brick by Brick
    1 day /phase
    Pot: 70 D - Autumn, 1908, Builds
    Classic, Draw-Size Scoring
    3 excused missed turn
    - Germany
    11 supply-centers, 11 units
    Ready England
    Quantea (85D)
    10 supply-centers, 8 units
    Not received France
    10 supply-centers, 8 units
    - Russia
    Strider69 (92D)
    2 supply-centers, 2 units
    Ready Turkey
    1 supply-centers, 3 units
    Italy
    JP48 (100D)
    Defeated. Bet: 10D
    Austria
    Mr.E :) (55D)
    Defeated. Bet: 10D
    Finished: 06 AM Mon 10 Jun UTC
    No Talking-5
    1 day /phase
    Pot: 140 D - Spring, 1911, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    0 excused missed turn
    Game drawn
    France
    MerryBBuck (1312D(G))
    Drawn. 10 supply-centers, 10 units
    Italy
    denizbank (471D)
    Drawn. 7 supply-centers, 5 units
    Russia
    noname672 (15D)
    Drawn. 6 supply-centers, 6 units
    England
    Redesdale (4357D)
    Drawn. 1 supply-centers, 1 units
    Germany
    Calmar (239D)
    Drawn. 1 supply-centers, 1 units
    Austria
    Resigned. 9 supply-centers, 9 units
    Turkey
    Strider69 (92D)
    Defeated. Bet: 20D
    Civil Disorders
    V+ (5538D)Austria (Autumn, 1907) with 7 centres.
    RazorGator14 (100D)England (Spring, 1901) with 3 centres.
    JustALetterShor (71D)Italy (Autumn, 1904) with 6 centres.
    illusion_of_power (75D)Austria (Spring, 1911) with 9 centres.
    Finished: Tue 09 PM UTC
    Beginners please-3
    1 day /phase
    Pot: 50 D - Spring, 2011, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    3 excused missed turn
    Game drawn
    Texas
    Kclance (240D)
    Drawn. 22 supply-centers, 22 units
    Peru
    Pjsticha (214D)
    Drawn. 20 supply-centers, 20 units
    Florida
    bdeli (211D)
    Drawn. 16 supply-centers, 16 units
    California
    Redesdale (4357D)
    Defeated. Bet: 5D
    Quebec
    denizbank (471D)
    Defeated. Bet: 5D
    New-York
    Big Mister (123D)
    Defeated. Bet: 5D
    Cuba
    janet (100D)
    Defeated. Bet: 5D
    Mexico
    Strider69 (92D)
    Defeated. Bet: 5D
    British-Columbia
    Robbiew (85D)
    Defeated. Bet: 5D
    Heartland
    Defeated. Bet: 5D
    Civil Disorders
    D-Smoove (170D)Cuba (Spring, 1999) with 3 centres.
    Jakob27 (192D)Heartland (Autumn, 2001) with 6 centres.
    Gatorboy (192D)Mexico (Autumn, 2001) with 4 centres.
    Turkishkid (307D)New-York (Autumn, 2001) with 6 centres.
    PinchClover (131D)New-York (Autumn, 2001) with 4 centres.
    Hsivareal (100D)Peru (Autumn, 2000) with 5 centres.
    LlamaBoogaloo (100D)Quebec (Spring, 2003) with 7 centres.
    TheCollector (100D)California (Autumn, 1999) with 3 centres.
    BaronVonRichthofen (92D)Heartland (Spring, 2003) with 6 centres.
    Martinek (100D)Cuba (Spring, 1999) with 3 centres.
    Th3Fluffy42 (100D)Heartland (Spring, 2009) with 1 centres.