Chocobocharmer

Profile Information

  • Last visited: 14 Mar 10 UTC
  • Joined: 05 Jan 10 UTC


Ranking Info Help

    PointsD:
  • Available: 103
  • In play: 0
  • Total: 103
  • Ghost Rating Overall:
  • Rating: 86
  • Peak: 100
  • Position: 67,154
  • Ghost Rating Live:
  • Rating: 86
  • Peak: 100
  • Position: 19,083


Game Stats
  • All Game stats:
  • Game messages: 109

  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6
  • Classic Press:
  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6
  • Classic Ranked:
  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Chocobocharmer's games

    Showing results 1 to 6 of 6 total results.

    Finished: 12 AM Mon 15 Mar 10 UTC
    World War 3-3
    5 minutes /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Jredwood (2159D)
    Turkey
    Jredwood (2159D)
    Won. 18 supply-centers, 16 units
    France
    chrisjj (118D)
    Survived. 11 supply-centers, 13 units
    England
    mavi (102D)
    Survived. 5 supply-centers, 4 units
    Austria
    justinnhoo (2343D)
    Defeated. Bet: 10D
    Italy
    Danbme (135D)
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 10D
    Germany
    TigerTexter (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Chocobocharmer (103D)Russia (Autumn, 1905) with 3 centres.
    justinnhoo (2343D)Austria (Autumn, 1906) with 0 centres.
    TigerTexter (100D)Germany (Autumn, 1908) with 0 centres.
    Finished: 12 AM Wed 13 Jan 10 UTC
    Eat it
    5 minutes /phase
    Pot: 70 D - Spring, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    Danbme (135D)
    Drawn. 13 supply-centers, 13 units
    Italy
    chrisjj (118D)
    Drawn. 11 supply-centers, 11 units
    Austria
    Drawn. 10 supply-centers, 10 units
    Turkey
    Defeated. Bet: 10D
    France
    ChinStrap (100D)
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    England
    selkie (0DX)
    Defeated. Bet: 10D
    Finished: 12 AM Sat 09 Jan 10 UTC
    Dan blows .com
    5 minutes /phase
    Pot: 70 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by millerso (383D)
    Italy
    millerso (383D)
    Won. 18 supply-centers, 11 units
    Russia
    Arhain (101D)
    Survived. 9 supply-centers, 8 units
    Germany
    keladry12 (113D)
    Survived. 4 supply-centers, 6 units
    Turkey
    Survived. 0 supply-centers, 1 units
    England
    roleplayer (100D)
    Resigned. 3 supply-centers, 6 units
    France
    Danbme (135D)
    Defeated. Bet: 10D
    Austria
    chrisjj (118D)
    Defeated. Bet: 10D
    Civil Disorders
    roleplayer (100D)England (Autumn, 1906) with 7 centres.
    Finished: 10 PM Fri 08 Jan 10 UTC
    w1llsucks
    5 minutes /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Danbme (135D)
    France
    Danbme (135D)
    Won. 18 supply-centers, 15 units
    Turkey
    chrisjj (118D)
    Survived. 6 supply-centers, 4 units
    Russia
    Survived. 6 supply-centers, 5 units
    Germany
    Father Tom (100D)
    Survived. 3 supply-centers, 4 units
    Austria
    Survived. 1 supply-centers, 2 units
    Italy
    jquirk (100D)
    Survived. 0 supply-centers, 1 units
    England
    tmg996 (147D)
    Defeated. Bet: 10D
    Finished: 02 AM Wed 06 Jan 10 UTC
    E.G. Nicks-2
    10 minutes /phase
    Pot: 70 D - Spring, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    Drawn. 10 supply-centers, 10 units
    Germany
    brakovit (375D)
    Drawn. 9 supply-centers, 9 units
    Turkey
    irule (100D)
    Drawn. 8 supply-centers, 8 units
    Italy
    crowley (150D)
    Drawn. 7 supply-centers, 7 units
    Austria
    Danbme (135D)
    Defeated. Bet: 10D
    Russia
    chrisjj (118D)
    Defeated. Bet: 10D
    England
    Defeated. Bet: 10D
    Finished: 02 AM Wed 06 Jan 10 UTC
    E.G. Nicks
    10 minutes /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by AFatCat (811D)
    Russia
    AFatCat (811D)
    Won. 18 supply-centers, 17 units
    Turkey
    Survived. 13 supply-centers, 13 units
    England
    Danbme (135D)
    Survived. 3 supply-centers, 3 units
    France
    Defeated. Bet: 10D
    Austria
    chrisjj (118D)
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    Italy
    Father Tom (100D)
    Defeated. Bet: 10D
    Civil Disorders
    stormyweatherman (990D)France (Autumn, 1906) with 4 centres.
    Chocobocharmer (103D)Germany (Spring, 1903) with 1 centres.
    Father Tom (100D)Italy (Spring, 1902) with 3 centres.