Febreze Tease

Profile Information

  • Last visited: 08 Feb 10 UTC
  • Joined: 15 Dec 09 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 69
  • Peak: 100
  • Position: 73,241
  • Ghost Rating Live:
  • Rating: 89
  • Peak: 100
  • Position: 18,354
  • Ghost Rating Full Press:
  • Rating: 84
  • Peak: 100
  • Position: 29,940


Game Stats
  • All Game stats:
  • Game messages: 138

  • Survived: 2 ( 29% )
  • Defeated: 4 ( 57% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7

  • Civil disorder: 4
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Classic Press:
  • Survived: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Classic Ranked:
  • Survived: 2 ( 33% )
  • Defeated: 3 ( 50% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Febreze Tease's games

    Showing results 1 to 7 of 7 total results.

    Finished: 03 AM Fri 12 Feb 10 UTC
    the donze 2
    1 day /phase
    Pot: 91 D - Autumn, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    MScJ (365D)
    Drawn. 17 supply-centers, 14 units
    Turkey
    Drawn. 16 supply-centers, 13 units
    Germany
    BeePee (100D)
    Resigned. 1 supply-centers, 4 units
    Russia
    Defeated. Bet: 10D
    Austria
    raedeo (100D)
    Defeated. Bet: 10D
    Italy
    Babene (100D)
    Defeated. Bet: 10D
    France
    Defeated. Bet: 11D
    Civil Disorders
    Febreze Tease (100D)Russia (Autumn, 1905) with 1 centres.
    BeePee (100D)Germany (Spring, 1907) with 8 centres.
    Barnaby (100D)Austria (Autumn, 1901) with 4 centres.
    Babene (100D)Italy (Autumn, 1906) with 3 centres.
    Klionheart (100D)France (Spring, 1902) with 4 centres.
    Finished: 05 PM Mon 18 Jan 10 UTC
    play fast-3
    5 minutes /phase
    Pot: 35 D - Spring, 1904, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    johnfoxarmy (100D)
    Drawn. 7 supply-centers, 7 units
    Turkey
    Babene (100D)
    Drawn. 6 supply-centers, 6 units
    France
    Barnaby (100D)
    Drawn. 5 supply-centers, 5 units
    Russia
    danwalsh34 (114D)
    Drawn. 5 supply-centers, 5 units
    England
    Resigned. 5 supply-centers, 3 units
    Germany
    The HighLife (100D)
    Resigned. 4 supply-centers, 4 units
    Austria
    Resigned. 2 supply-centers, 2 units
    Civil Disorders
    Febreze Tease (100D)England (Spring, 1904) with 5 centres.
    The HighLife (100D)Germany (Autumn, 1903) with 4 centres.
    justsaynotovermont (100D)Austria (Autumn, 1903) with 2 centres.
    Finished: 01 AM Sun 28 Mar 10 UTC
    WORLD WAR 2-2
    1 day /phase
    Pot: 92 D - Autumn, 2018, Finished
    World Diplomacy IX, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Western-Canada
    Drawn. 23 supply-centers, 24 units
    Russia
    n8bback (1215D)
    Drawn. 19 supply-centers, 16 units
    Libya
    jed (501D)
    Drawn. 16 supply-centers, 16 units
    South-Africa
    destp (2774D)
    Drawn. 16 supply-centers, 16 units
    Brazil
    kolotoure (801D)
    Drawn. 12 supply-centers, 12 units
    Argentina
    Lodevicus (227D)
    Defeated. Bet: 5D
    China
    Defeated. Bet: 5D
    Europe
    hatsios (100D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    Environ (0DX)
    Defeated. Bet: 5D
    Ghana
    Shah (815D)
    Defeated. Bet: 5D
    India
    bajeezus (574D)
    Defeated. Bet: 5D
    Kenya
    Defeated. Bet: 5D
    Near-East
    drppnlds (142D)
    Defeated. Bet: 5D
    Pacific-Russia
    CuteSpjut (100D)
    Defeated. Bet: 5D
    Quebec
    tcw044000 (100D)
    Defeated. Bet: 5D
    USA
    Silver Wolf (9388D)
    Defeated. Bet: 5D
    Oz
    Defeated. Bet: 5D
    Civil Disorders
    Lodevicus (227D)Argentina (Spring, 2003) with 4 centres.
    tcw044000 (100D)Quebec (Autumn, 2005) with 0 centres.
    Febreze Tease (100D)Kenya (Autumn, 2005) with 2 centres.
    Finished: 09 PM Mon 04 Jan 10 UTC
    Live Game-41
    5 minutes /phase
    Pot: 35 D - Spring, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    War Drum (303D)
    Drawn. 13 supply-centers, 12 units
    France
    raapers (3044D)
    Drawn. 11 supply-centers, 11 units
    England
    DerekHarland (757D)
    Drawn. 10 supply-centers, 10 units
    Germany
    curtis (8870D)
    Defeated. Bet: 5D
    Russia
    bbdaniels (461D(B))
    Defeated. Bet: 5D
    Italy
    jeromeblack (129D)
    Defeated. Bet: 5D
    Austria
    Defeated. Bet: 5D
    Civil Disorders
    Febreze Tease (100D)Austria (Spring, 1907) with 1 centres.
    jeromeblack (129D)Italy (Autumn, 1904) with 3 centres.
    Finished: 12 AM Mon 01 Feb 10 UTC
    adsf;lkj
    1 day /phase
    Pot: 182 D - Autumn, 1909, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Duke of Marlborough (245D)
    England
    Won. 19 supply-centers, 13 units
    Turkey
    Survived. 12 supply-centers, 11 units
    Germany
    reliX (192D)
    Resigned. 2 supply-centers, 7 units
    Italy
    crowley (150D)
    Resigned. 1 supply-centers, 2 units
    Russia
    raggamuffin (314D)
    Defeated. Bet: 24D
    France
    graytie (100D)
    Defeated. Bet: 20D
    Austria
    cleacy (100D)
    Defeated. Bet: 20D
    Civil Disorders
    reliX (192D)Germany (Spring, 1908) with 10 centres.
    graytie (100D)France (Spring, 1903) with 4 centres.
    aligzanduh (100D)Russia (Autumn, 1901) with 4 centres.
    auto554634 (100D)Italy (Autumn, 1901) with 3 centres.
    cleacy (100D)Austria (Autumn, 1903) with 2 centres.
    crowley (150D)Italy (Autumn, 1909) with 1 centres.
    Finished: 09 AM Thu 21 Jan 10 UTC
    Tangled Up in Blue
    1 day /phase
    Pot: 133 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by lukes924 (1518D)
    Austria
    lukes924 (1518D)
    Won. 18 supply-centers, 16 units
    Italy
    Survived. 11 supply-centers, 9 units
    France
    cujo8400 (300D)
    Survived. 1 supply-centers, 1 units
    England
    kaiser99 (100D)
    Resigned. 4 supply-centers, 7 units
    Germany
    Freischutz (114D)
    Defeated. Bet: 15D
    Turkey
    Defeated. Bet: 15D
    Russia
    checkmate (0DX)
    Defeated. Bet: 15D
    Civil Disorders
    Giramondo (100D)Italy (Spring, 1907) with 7 centres.
    kaiser99 (100D)England (Autumn, 1909) with 8 centres.
    checkmate (0DX)Russia (Spring, 1908) with 1 centres.
    Finished: 05 PM Fri 22 Jan 10 UTC
    the donze
    1 day /phase
    Pot: 95 D - Autumn, 1913, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Li0n (348D)
    Turkey
    Li0n (348D)
    Won. 22 supply-centers, 16 units
    England
    jquirk (100D)
    Survived. 7 supply-centers, 8 units
    France
    Jafar (100D)
    Survived. 3 supply-centers, 5 units
    Russia
    Survived. 2 supply-centers, 4 units
    Austria
    McMenemy (131D)
    Defeated. Bet: 14D
    Italy
    z76z76z76 (100D)
    Defeated. Bet: 6D
    Germany
    roddy (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Belgarath (100D)Italy (Autumn, 1901) with 2 centres.
    z76z76z76 (100D)Italy (Autumn, 1903) with 1 centres.
    Portus (100D)Austria (Spring, 1902) with 5 centres.
    Arcetype (100D)Italy (Autumn, 1902) with 2 centres.