thepatman

Profile Information

  • Last visited: 03 May 20 UTC
  • Joined: 12 Oct 09 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 73
  • Peak: 108
  • Position: 72,605
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,892


Game Stats
  • All Game stats:
  • Game messages: 496

  • Drawn: 1 ( 10% )
  • Survived: 2 ( 20% )
  • Defeated: 6 ( 60% )
  • Resigned: 1 ( 10% )
  • Total (finished): 10

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 10% )
  • Survived: 2 ( 20% )
  • Defeated: 6 ( 60% )
  • Resigned: 1 ( 10% )
  • Total (finished): 10
  • Classic Press:
  • Drawn: 1 ( 10% )
  • Survived: 2 ( 20% )
  • Defeated: 6 ( 60% )
  • Resigned: 1 ( 10% )
  • Total (finished): 10
  • Classic Ranked:
  • Drawn: 1 ( 10% )
  • Survived: 2 ( 20% )
  • Defeated: 6 ( 60% )
  • Resigned: 1 ( 10% )
  • Total (finished): 10


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    thepatman's games

    Showing results 1 to 10 of 10 total results.

    Finished: 07 PM Tue 19 May 20 UTC
    Private Windsor War 3
    1 day /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    SirVival (339D)
    Drawn. 10 supply-centers, 10 units
    France
    jurel37 (227D)
    Drawn. 10 supply-centers, 10 units
    Turkey
    Bradislov (104D)
    Drawn. 10 supply-centers, 10 units
    Russia
    matto74 (104D)
    Drawn. 4 supply-centers, 3 units
    Italy
    thepatman (100D)
    Defeated. Bet: 5D
    Germany
    Defeated. Bet: 5D
    Austria
    jaehyc (100D)
    Defeated. Bet: 5D
    Civil Disorders
    thepatman (100D)Italy (Autumn, 1904) with 2 centres.
    Finished: 03 AM Fri 05 Jun 15 UTC
    Private Windsor Whomping
    1 day /phase
    Pot: 70 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    SirVival (339D)
    Drawn. 11 supply-centers, 11 units
    England
    Primal (116D)
    Drawn. 9 supply-centers, 9 units
    Italy
    b-Rad i-Slov (151D)
    Drawn. 7 supply-centers, 7 units
    Turkey
    jaehyc (100D)
    Resigned. 5 supply-centers, 2 units
    Russia
    thepatman (100D)
    Resigned. 2 supply-centers, 2 units
    Germany
    jurel37 (227D)
    Defeated. Bet: 10D
    Austria
    matto74 (104D)
    Defeated. Bet: 10D
    Civil Disorders
    thepatman (100D)Russia (Spring, 1907) with 2 centres.
    jaehyc (100D)Turkey (Spring, 1907) with 5 centres.
    Finished: 02 PM Sun 04 Aug 13 UTC
    Private Windsor Carnage
    1 day /phase
    Pot: 70 D - Spring, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    SirVival (339D)
    Drawn. 17 supply-centers, 15 units
    Russia
    b-Rad i-Slov (151D)
    Drawn. 17 supply-centers, 17 units
    Turkey
    jurel37 (227D)
    Defeated. Bet: 10D
    Austria
    Jayleaf (122D)
    Defeated. Bet: 10D
    Germany
    Primal (116D)
    Defeated. Bet: 10D
    France
    matto74 (104D)
    Defeated. Bet: 10D
    Italy
    thepatman (100D)
    Defeated. Bet: 10D
    Civil Disorders
    jurel37 (227D)Turkey (Autumn, 1903) with 0 centres.
    Jayleaf (122D)Austria (Spring, 1908) with 3 centres.
    matto74 (104D)France (Autumn, 1906) with 0 centres.
    Primal (116D)Germany (Spring, 1904) with 1 centres.
    Finished: 05 PM Thu 13 Sep 12 UTC
    Private Windsor Rampage V
    2 days /phase
    Pot: 35 D - Spring, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    SirVival (339D)
    Drawn. 17 supply-centers, 17 units
    England
    b-Rad i-Slov (151D)
    Drawn. 17 supply-centers, 17 units
    Germany
    jurel37 (227D)
    Defeated. Bet: 5D
    Italy
    Jayleaf (122D)
    Defeated. Bet: 5D
    Russia
    Primal (116D)
    Defeated. Bet: 5D
    Turkey
    matto74 (104D)
    Defeated. Bet: 5D
    Austria
    thepatman (100D)
    Defeated. Bet: 5D
    Civil Disorders
    matto74 (104D)Turkey (Spring, 1911) with 2 centres.
    Finished: 10 PM Sun 21 Feb 10 UTC
    Private Windsor Rampage IV
    1 day /phase
    Pot: 70 D - Spring, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    SirVival (339D)
    Drawn. 12 supply-centers, 12 units
    Russia
    Jayleaf (122D)
    Drawn. 12 supply-centers, 12 units
    France
    Primal (116D)
    Drawn. 10 supply-centers, 10 units
    Turkey
    jurel37 (227D)
    Defeated. Bet: 10D
    Italy
    matto74 (104D)
    Defeated. Bet: 10D
    Austria
    thepatman (100D)
    Defeated. Bet: 10D
    England
    teebeak (100D)
    Defeated. Bet: 10D
    Finished: 05 PM Thu 28 Jan 10 UTC
    Private Windsor Rampage III
    22 hours /phase
    Pot: 35 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    thepatman (100D)
    Drawn. 10 supply-centers, 10 units
    Turkey
    SirVival (339D)
    Drawn. 7 supply-centers, 7 units
    France
    Jayleaf (122D)
    Drawn. 7 supply-centers, 7 units
    Italy
    Primal (116D)
    Drawn. 5 supply-centers, 5 units
    Russia
    matto74 (104D)
    Drawn. 5 supply-centers, 4 units
    Austria
    jurel37 (227D)
    Defeated. Bet: 5D
    Germany
    teebeak (100D)
    Defeated. Bet: 5D
    Finished: 12 AM Fri 25 Dec 09 UTC
    Private Windsor Rampage II
    1 day /phase
    Pot: 35 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Jayleaf (122D)
    Russia
    Jayleaf (122D)
    Won. 18 supply-centers, 17 units
    Turkey
    jurel37 (227D)
    Survived. 13 supply-centers, 10 units
    France
    SirVival (339D)
    Survived. 3 supply-centers, 3 units
    Austria
    Primal (116D)
    Survived. 0 supply-centers, 3 units
    Italy
    teebeak (100D)
    Survived. 0 supply-centers, 1 units
    England
    matto74 (104D)
    Defeated. Bet: 5D
    Germany
    thepatman (100D)
    Defeated. Bet: 5D
    Finished: 03 PM Thu 29 Oct 09 UTC
    Casual #4
    1 day /phase
    Pot: 61 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Plastic Hussar (1375D(B))
    Italy
    Won. 18 supply-centers, 14 units
    Germany
    thepatman (100D)
    Survived. 10 supply-centers, 6 units
    Russia
    icecream777 (100D)
    Survived. 3 supply-centers, 6 units
    France
    trenomas (104D)
    Resigned. 3 supply-centers, 6 units
    Turkey
    Worldbeing (1063D)
    Defeated. Bet: 5D
    England
    Aethelwulf (160D)
    Defeated. Bet: 5D
    Austria
    teebeak (100D)
    Defeated. Bet: 5D
    Civil Disorders
    gohuskies (105D)Italy (Autumn, 1908) with 11 centres.
    Cao2 (100D)Russia (Autumn, 1902) with 5 centres.
    trenomas (104D)France (Spring, 1909) with 8 centres.
    Finished: 03 PM Thu 05 Nov 09 UTC
    Private Windsor Rampage
    2 days /phase
    Pot: 38 D - Spring, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    matto74 (104D)
    Drawn. 15 supply-centers, 15 units
    Italy
    Primal (116D)
    Drawn. 11 supply-centers, 11 units
    Turkey
    Jayleaf (122D)
    Drawn. 8 supply-centers, 8 units
    France
    jurel37 (227D)
    Defeated. Bet: 5D
    Russia
    thepatman (100D)
    Defeated. Bet: 5D
    Austria
    CnlAngus (100D)
    Defeated. Bet: 5D
    England
    synaptic (0DX)
    Defeated. Bet: 3D
    Civil Disorders
    waystr (100D)England (Autumn, 1903) with 3 centres.
    CnlAngus (100D)Austria (Autumn, 1902) with 0 centres.
    Finished: 10 AM Sat 24 Oct 09 UTC
    Who wants some?
    1 day /phase
    Pot: 44 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Napoleon of Oz (2709D)
    England
    Won. 19 supply-centers, 17 units
    France
    Analysis (173D)
    Survived. 7 supply-centers, 10 units
    Italy
    thepatman (100D)
    Survived. 6 supply-centers, 4 units
    Austria
    Nostradumass (119D)
    Survived. 2 supply-centers, 2 units
    Turkey
    BananaFang (377D)
    Defeated. Bet: 4D
    Russia
    Gaulgath (100D)
    Defeated. Bet: 5D
    Germany
    teebeak (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Gaulgath (100D)Russia (Spring, 1907) with 6 centres.
    Lofoten (100D)Austria (Spring, 1907) with 7 centres.
    Xmplify (100D)Turkey (Autumn, 1901) with 3 centres.