Kclance

Profile Information

  • User Comment:
  • "Show me potato salad."


  • Visited in last 24 hours
  • Joined: 17 Jul 23 UTC


Ranking Info Help

    PointsD:
  • Available: 208
  • In play: -40
  • Total: 223
  • Ghost Rating 1v1 Overall:
  • Rating: 93
  • Peak: 188
  • Position: 3,379
  • Ghost Rating FvA:
  • Rating: 28
  • Peak: 152
  • Position: 5,297
  • Ghost Rating GvI:
  • Rating: 99
  • Peak: 186
  • Position: 1,732
  • Ghost Rating Overall:
  • Rating: 90
  • Peak: 100
  • Position: 61,355
  • Ghost Rating Gunboat:
  • Rating: 91
  • Peak: 100
  • Position: 16,474
  • Ghost Rating Full Press:
  • Rating: 95
  • Peak: 100
  • Position: 10,939


Game Stats
  • All Game stats:
  • Game messages: 1,737

  • Won: 84 ( 26% )
  • Drawn: 81 ( 25% )
  • Survived: 139 ( 43% )
  • Defeated: 21 ( 6% )
  • Total (finished): 325

  • Playing: 2
  • Civil disorder: 2
  • Civil disorders taken over: 29
  • Classic:
  • Drawn: 2 ( 22% )
  • Survived: 4 ( 44% )
  • Defeated: 3 ( 33% )
  • Total (finished): 9
  • Classic Press:
  • Drawn: 2 ( 40% )
  • Survived: 1 ( 20% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5
  • Classic Gunboat:
  • Survived: 3 ( 75% )
  • Defeated: 1 ( 25% )
  • Total (finished): 4
  • Classic Ranked:
  • Drawn: 2 ( 22% )
  • Survived: 4 ( 44% )
  • Defeated: 3 ( 33% )
  • Total (finished): 9
  • Variant stats:
  • Won: 67 ( 40% )
  • Drawn: 7 ( 4% )
  • Survived: 85 ( 50% )
  • Defeated: 10 ( 6% )
  • Total (finished): 169


Reliability Rating: 84.9%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Kclance's games

    Showing results 1 to 20 of 327 total results.

    1
    ...
    Sort By:
    Next: 23 hours, 41 minutes (Mon 09 PM UTC)
    Private KvP 150
    1 day /phase
    Pot: 10 D - Autumn, 1902, Builds
    3 excused missed turn
    Ready France
    Pjsticha (182D)
    7 supply-centers, 5 units
    Not received Austria
    Kclance (208D)
    6 supply-centers, 5 units
    Finished: Mon 08 PM UTC
    Private KvP 149
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    Austria
    Pjsticha (182D)
    Won. 18 supply-centers, 15 units
    France
    Kclance (208D)
    Survived. 15 supply-centers, 12 units
    Finished: 07:59 PM UTC
    Private Pvk148
    1 day /phase
    Pot: 10 D - Autumn, 1908, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    France
    Pjsticha (182D)
    Won. 24 supply-centers, 17 units
    Austria
    Kclance (208D)
    Survived. 4 supply-centers, 6 units
    Finished: Fri 05 PM UTC
    Private KvP147
    1 day /phase
    Pot: 10 D - Autumn, 1909, Finished
    3 excused missed turn
    Game won by Kclance (208D)
    France
    Kclance (208D)
    Won. 18 supply-centers, 16 units
    Austria
    Pjsticha (182D)
    Survived. 16 supply-centers, 17 units
    Finished: 08 PM Tue 16 Apr UTC
    Private KvP146
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    France
    Pjsticha (182D)
    Won. 19 supply-centers, 17 units
    Austria
    Kclance (208D)
    Survived. 15 supply-centers, 14 units
    Finished: 10 PM Mon 15 Apr UTC
    Private KvP 145
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    3 excused missed turn
    Game won by Kclance (208D)
    France
    Kclance (208D)
    Won. 18 supply-centers, 16 units
    Austria
    Pjsticha (182D)
    Survived. 16 supply-centers, 14 units
    Finished: 03 PM Mon 15 Apr UTC
    Private KvP144
    1 day /phase
    Pot: 10 D - Autumn, 1909, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    France
    Pjsticha (182D)
    Won. 18 supply-centers, 15 units
    Austria
    Kclance (208D)
    Survived. 16 supply-centers, 16 units
    Finished: 06 AM Sun 14 Apr UTC
    Private PvK143
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    Austria
    Pjsticha (182D)
    Won. 20 supply-centers, 15 units
    France
    Kclance (208D)
    Survived. 13 supply-centers, 14 units
    Finished: 06 PM Fri 12 Apr UTC
    Private KvP 142
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    3 excused missed turn
    Game won by Kclance (208D)
    Austria
    Kclance (208D)
    Won. 19 supply-centers, 17 units
    France
    Pjsticha (182D)
    Survived. 13 supply-centers, 13 units
    Finished: 09 PM Wed 10 Apr UTC
    Private KvP141
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    Austria
    Pjsticha (182D)
    Won. 18 supply-centers, 15 units
    France
    Kclance (208D)
    Survived. 14 supply-centers, 15 units
    Finished: 10 AM Mon 08 Apr UTC
    Private KvP 140
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    France
    Pjsticha (182D)
    Won. 19 supply-centers, 12 units
    Austria
    Kclance (208D)
    Survived. 9 supply-centers, 9 units
    Finished: 12 AM Mon 08 Apr UTC
    A-2422
    3 days /phase
    Pot: 10 D - Autumn, 1905, Finished
    Classic - France vs Austria, Bot Game, Unranked
    4 excused missed turn
    Game won by FairBot (201D)
    Austria
    FairBot (201D)
    Won. 19 supply-centers, 14 units
    France
    Kclance (208D)
    Survived. 13 supply-centers, 11 units
    Finished: 12 PM Sat 06 Apr UTC
    Private Pvk139
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    Austria
    Pjsticha (182D)
    Won. 18 supply-centers, 13 units
    France
    Kclance (208D)
    Survived. 14 supply-centers, 13 units
    Finished: 07 PM Tue 02 Apr UTC
    Private PvK138
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    3 excused missed turn
    Game won by Kclance (208D)
    Austria
    Kclance (208D)
    Won. 18 supply-centers, 14 units
    France
    Pjsticha (182D)
    Survived. 14 supply-centers, 12 units
    Finished: 01 PM Tue 02 Apr 24 UTC
    Private KvP 137
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    3 excused missed turn
    Game won by Kclance (208D)
    France
    Kclance (208D)
    Won. 18 supply-centers, 16 units
    Austria
    Pjsticha (182D)
    Survived. 16 supply-centers, 16 units
    Finished: 06 PM Mon 01 Apr 24 UTC
    Private Pvk136
    1 day /phase
    Pot: 10 D - Autumn, 1908, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    France
    Pjsticha (182D)
    Won. 18 supply-centers, 15 units
    Austria
    Kclance (208D)
    Survived. 16 supply-centers, 15 units
    Next: 17 hours, 42 minutes (03:24 PM UTC)
    Beginners please-3
    1 day /phase
    Pot: 50 D - Autumn, 2000, Builds
    Fall of the American Empire IV, Draw-Size Scoring
    3 excused missed turn
    Ready Texas
    Kclance (208D)
    7 supply-centers, 6 units
    Completed Florida
    bdeli (101D)
    7 supply-centers, 6 units
    Completed California
    Redesdale (3886D)
    6 supply-centers, 5 units
    Ready Peru
    Pjsticha (182D)
    6 supply-centers, 5 units
    Not received New-York
    Turkishkid (176D)
    6 supply-centers, 5 units
    Not received Heartland
    Jakob27 (61D)
    6 supply-centers, 5 units
    Ready British-Columbia
    Robbiew (58D)
    6 supply-centers, 4 units
    Not received Quebec
    5 supply-centers, 6 units
    - Cuba
    janet (16D)
    5 supply-centers, 5 units
    - Mexico
    Gatorboy (61D)
    4 supply-centers, 4 units
    Finished: 09 PM Sat 30 Mar 24 UTC
    Private KvP 135
    1 day /phase
    Pot: 10 D - Autumn, 1913, Finished
    3 excused missed turn
    Game won by Kclance (208D)
    France
    Kclance (208D)
    Won. 18 supply-centers, 17 units
    Austria
    Pjsticha (182D)
    Survived. 16 supply-centers, 15 units
    Finished: 04 PM Thu 28 Mar 24 UTC
    Private KvP 134
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    France
    Pjsticha (182D)
    Won. 18 supply-centers, 16 units
    Austria
    Kclance (208D)
    Survived. 16 supply-centers, 16 units
    Finished: 08 PM Mon 25 Mar 24 UTC
    Private KvP133
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    3 excused missed turn
    Game won by Pjsticha (182D)
    Austria
    Pjsticha (182D)
    Won. 19 supply-centers, 14 units
    France
    Kclance (208D)
    Survived. 12 supply-centers, 12 units

    1
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