webDiplomacy is in Science! Check out this forum thread to read more. For visitors: Jump into a quick game against (no-press) AI at play.webdiplomacy.net.

Dayman!

Profile Information

  • User Comment:
  • "Dayman!
    AKA Fighter of the Nightman
    AKA Champion of the Sun
    AKA Master of karate and friendship for everyone."


  • Last visited: 05 Nov 09 UTC
  • Joined: 04 Jul 09 UTC


Ranking Info Help

    PointsD:
  • Available: 183
  • In play: 0
  • Total: 183
  • Ghost Rating Overall:
  • Rating: 103
  • Peak: 112
  • Position: 15,091


Game Stats
  • All Game stats:
  • Game messages: 85

  • Won: 1 ( 20% )
  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 20% )
  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5
  • Classic Press:
  • Won: 1 ( 20% )
  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5
  • Classic Ranked:
  • Won: 1 ( 20% )
  • Survived: 2 ( 40% )
  • Defeated: 2 ( 40% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Dayman!'s games

    Showing results 1 to 5 of 5 total results.

    Finished: 11 AM Fri 04 Sep 09 UTC
    The Way Europe Ends
    2 days /phase
    Pot: 70 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by MercuryEnigma (517D)
    Italy
    Won. 18 supply-centers, 13 units
    Russia
    Dayman! (183D)
    Survived. 3 supply-centers, 3 units
    Germany
    ... (104D)
    Survived. 3 supply-centers, 4 units
    Turkey
    tmachin (270D)
    Resigned. 10 supply-centers, 10 units
    France
    cdm511 (223D)
    Resigned. 0 supply-centers, 4 units
    Austria
    mellvins059 (199D)
    Defeated. Bet: 10D
    England
    RandallShane (100D)
    Defeated. Bet: 10D
    Civil Disorders
    tmachin (270D)Turkey (Autumn, 1909) with 10 centres.
    mellvins059 (199D)Austria (Autumn, 1902) with 0 centres.
    cdm511 (223D)France (Spring, 1909) with 4 centres.
    Finished: 05 PM Sun 09 Aug 09 UTC
    wholikesboobies?
    1 day /phase
    Pot: 119 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by blackbelt614 (604D)
    France
    blackbelt614 (604D)
    Won. 22 supply-centers, 16 units
    Russia
    eeezfly (165D)
    Survived. 5 supply-centers, 5 units
    Austria
    Gtlblx (971D)
    Survived. 4 supply-centers, 7 units
    Turkey
    Resigned. 3 supply-centers, 4 units
    Germany
    Dayman! (183D)
    Defeated. Bet: 17D
    England
    Defeated. Bet: 17D
    Italy
    Jamie (100D)
    Defeated. Bet: 17D
    Civil Disorders
    princeofdarkness1728 (0DX)Turkey (Spring, 1906) with 0 centres.
    Jamie (100D)Italy (Autumn, 1901) with 0 centres.
    RagingArabicPersonEliminator (100D)England (Autumn, 1905) with 0 centres.
    Finished: 05 PM Mon 03 Aug 09 UTC
    New game on New site
    12 hours /phase
    Pot: 298 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Troodonte (1926D)
    Russia
    Troodonte (1926D)
    Won. 18 supply-centers, 17 units
    Turkey
    hoyt (271D)
    Survived. 13 supply-centers, 9 units
    France
    Dayman! (183D)
    Survived. 3 supply-centers, 7 units
    England
    Tuhin (100D)
    Resigned. 0 supply-centers, 1 units
    Italy
    Silver Wolf (9388D)
    Defeated. Bet: 30D
    Austria
    espera (217D)
    Defeated. Bet: 30D
    Germany
    Pobeli (100D)
    Defeated. Bet: 30D
    Civil Disorders
    Tuhin (100D)England (Spring, 1912) with 0 centres.
    marlborough (100D)Russia (Spring, 1906) with 0 centres.
    Pobeli (100D)Germany (Autumn, 1906) with 0 centres.
    Finished: 06 PM Mon 03 Aug 09 UTC
    Two Russians is a Chess Match
    18 hours /phase
    Pot: 199 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Dayman! (183D)
    Austria
    Dayman! (183D)
    Won. 19 supply-centers, 17 units
    Italy
    Survived. 7 supply-centers, 5 units
    Germany
    Legault (100D)
    Survived. 5 supply-centers, 3 units
    France
    IsCat (100D)
    Resigned. 3 supply-centers, 4 units
    England
    steve572 (191D)
    Defeated. Bet: 25D
    Turkey
    Defeated. Bet: 25D
    Russia
    Morgoth (100D)
    Defeated. Bet: 24D
    Civil Disorders
    IsCat (100D)France (Spring, 1909) with 0 centres.
    penguinflying (111D)Turkey (Spring, 1907) with 0 centres.
    RagingArabicPersonEliminator (100D)Russia (Autumn, 1901) with 0 centres.
    Morgoth (100D)Russia (Autumn, 1904) with 0 centres.
    steve572 (191D)England (Spring, 1909) with 0 centres.
    Finished: 10 AM Sat 11 Jul 09 UTC
    Featured massacre-2
    1 day /phase
    Pot: 770 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by FloatingLakes (5034D)
    Turkey
    FloatingLakes (5034D)
    Won. 18 supply-centers, 14 units
    England
    kostas71 (9561D)
    Survived. 7 supply-centers, 6 units
    Russia
    oldbenjamin (1412D)
    Survived. 3 supply-centers, 4 units
    France
    askan (100D)
    Resigned. 6 supply-centers, 7 units
    Italy
    Dayman! (183D)
    Defeated. Bet: 90D
    Austria
    EvilTree (100D)
    Defeated. Bet: 48D
    Germany
    wakeup (100D)
    Defeated. Bet: 23D
    Civil Disorders
    askan (100D)France (Autumn, 1908) with 0 centres.