Interested in becoming a moderator on webDiplomacy? We have several open positions and are taking applicants to assist with handling short-term pause requests, catching cheaters, helping users with forgotten account info, and more. Please email webdipmod@gmail.com to apply.

zehkaiser

Profile Information

  • Last visited: 24 Dec 09 UTC
  • Joined: 26 May 09 UTC


Ranking Info Help

    PointsD:
  • Available: 177
  • In play: 0
  • Total: 177
  • Ghost Rating Overall:
  • Rating: 96
  • Peak: 102
  • Position: 33,498


Game Stats
  • All Game stats:
  • Game messages: 254

  • Won: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Classic Press:
  • Won: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Classic Ranked:
  • Won: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    zehkaiser's games

    Showing results 1 to 6 of 6 total results.

    Finished: 04 AM Sat 12 Dec 09 UTC
    SanJacinto
    1 day /phase
    Pot: 242 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by damo72 (10DX)
    France
    damo72 (10DX)
    Won. 18 supply-centers, 17 units
    Turkey
    habsfanatic (406D)
    Survived. 13 supply-centers, 8 units
    England
    PastorJK (274D)
    Survived. 2 supply-centers, 2 units
    Austria
    Tobes (100D)
    Resigned. 1 supply-centers, 2 units
    Italy
    zehkaiser (177D)
    Resigned. 0 supply-centers, 1 units
    Russia
    Xorglord (112D)
    Defeated. Bet: 30D
    Germany
    swood (107D)
    Defeated. Bet: 30D
    Civil Disorders
    swood (107D)Germany (Autumn, 1903) with 1 centres.
    11043920 (100D)Italy (Spring, 1902) with 4 centres.
    zehkaiser (177D)Italy (Spring, 1907) with 1 centres.
    Xorglord (112D)Russia (Autumn, 1906) with 0 centres.
    Tobes (100D)Austria (Spring, 1907) with 3 centres.
    Finished: 03 AM Mon 09 Nov 09 UTC
    firestarters
    1 day /phase
    Pot: 280 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by zehkaiser (177D)
    England
    zehkaiser (177D)
    Won. 18 supply-centers, 16 units
    Austria
    PastorJK (274D)
    Survived. 13 supply-centers, 15 units
    Russia
    BananaFang (377D)
    Survived. 3 supply-centers, 3 units
    Turkey
    judas (953D)
    Defeated. Bet: 40D
    Germany
    habsfanatic (406D)
    Defeated. Bet: 40D
    France
    duzenko (175D)
    Defeated. Bet: 40D
    Italy
    bashed (100D)
    Defeated. Bet: 40D
    Civil Disorders
    habsfanatic (406D)Germany (Autumn, 1906) with 1 centres.
    Finished: 07 PM Mon 12 Oct 09 UTC
    nenufar
    3 days /phase
    Pot: 226 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Aethelwulf (160D)
    Russia
    Aethelwulf (160D)
    Won. 18 supply-centers, 17 units
    Austria
    RealityCheque (1735D)
    Survived. 16 supply-centers, 14 units
    Turkey
    prsman27 (799D)
    Defeated. Bet: 30D
    England
    charly (225D)
    Defeated. Bet: 30D
    Italy
    zehkaiser (177D)
    Defeated. Bet: 30D
    Germany
    Defeated. Bet: 30D
    France
    dramaturg (100D)
    Defeated. Bet: 16D
    Civil Disorders
    [CC]Kuraigekage (115D)Germany (Spring, 1911) with 3 centres.
    kurtamurta (100D)France (Autumn, 1901) with 2 centres.
    dramaturg (100D)France (Autumn, 1902) with 1 centres.
    Finished: 03 AM Sat 26 Sep 09 UTC
    Tiger Tiger Burning Bright
    2 days /phase
    Pot: 441 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Rommeltastic (1233D(B))
    Turkey
    Rommeltastic (1233D(B))
    Won. 19 supply-centers, 13 units
    England
    StevenC. (1047D(B))
    Survived. 6 supply-centers, 5 units
    France
    PastorJK (274D)
    Survived. 4 supply-centers, 4 units
    Italy
    warsprite (152D)
    Survived. 3 supply-centers, 8 units
    Germany
    zehkaiser (177D)
    Survived. 2 supply-centers, 2 units
    Russia
    Ironman (765DX)
    Defeated. Bet: 50D
    Austria
    Defeated. Bet: 50D
    Civil Disorders
    LittleSpeck (100D)England (Spring, 1909) with 7 centres.
    Ironman (765DX)Russia (Autumn, 1905) with 0 centres.
    Finished: 07 AM Fri 02 Oct 09 UTC
    Shifting Shadows. The end draws near.
    3 days /phase
    Pot: 242 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Sys_Error (998D)
    Italy
    Sys_Error (998D)
    Won. 19 supply-centers, 15 units
    Germany
    Survived. 15 supply-centers, 14 units
    France
    ol2005 (247D)
    Survived. 0 supply-centers, 1 units
    Turkey
    etadsen (119D)
    Survived. 0 supply-centers, 1 units
    England
    PastorJK (274D)
    Defeated. Bet: 30D
    Austria
    zehkaiser (177D)
    Defeated. Bet: 30D
    Russia
    mromnis (0DX)
    Defeated. Bet: 32D
    Civil Disorders
    gongdol (100D)Russia (Autumn, 1901) with 4 centres.
    Finished: 02 PM Fri 17 Jul 09 UTC
    Italian Stallion
    2 days, 12 hours /phase
    Pot: 688 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Ivo_ivanov (7545D)
    England
    Ivo_ivanov (7545D)
    Won. 18 supply-centers, 14 units
    Turkey
    PastorJK (274D)
    Survived. 12 supply-centers, 13 units
    Russia
    zehkaiser (177D)
    Survived. 4 supply-centers, 5 units
    Italy
    shadow2012 (100D)
    Resigned. 0 supply-centers, 1 units
    Austria
    Defeated. Bet: 45D
    Germany
    Defeated. Bet: 45D
    France
    ZG-HUN (100D)
    Defeated. Bet: 20D
    Civil Disorders
    milestailsprower (614D(B))Austria (Spring, 1909) with 0 centres.
    shadow2012 (100D)Italy (Spring, 1910) with 3 centres.