romie

Profile Information

  • Last visited: 21 Jan 17 UTC
  • Joined: 10 Apr 09 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 85
  • Peak: 100
  • Position: 67,449


Game Stats
  • All Game stats:
  • Game messages: 179

  • Defeated: 3 ( 75% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4

  • Civil disorder: 1
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Variant stats:
  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    romie's games

    Showing results 1 to 4 of 4 total results.

    Finished: 01 AM Wed 11 May 11 UTC
    AXIS AND ALLIES-3
    1 day /phase
    Pot: 458 D - Autumn, 2018, Finished
    World Diplomacy IX, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Macchiavelli (2856D)
    South-Africa
    Macchiavelli (2856D)
    Won. 49 supply-centers, 31 units
    Libya
    sweetwatersam (2149D)
    Survived. 16 supply-centers, 17 units
    Pacific-Russia
    hthefourth (516D)
    Survived. 11 supply-centers, 12 units
    China
    Vaftrudner (2533D)
    Survived. 7 supply-centers, 10 units
    Oz
    Agrippa (285D)
    Survived. 1 supply-centers, 1 units
    USA
    romie (100D)
    Resigned. 2 supply-centers, 7 units
    Argentina
    discordia (870D)
    Defeated. Bet: 25D
    Brazil
    Defeated. Bet: 25D
    Europe
    SacKWacK (940D)
    Defeated. Bet: 25D
    Frozen-Antarctica
    Novator (100D)
    Defeated. Bet: 25D
    Ghana
    dep5greg (644D)
    Defeated. Bet: 25D
    India
    E3TeR (279D)
    Defeated. Bet: 25D
    Kenya
    joeywoey (81D)
    Defeated. Bet: 11D
    Near-East
    Defeated. Bet: 25D
    Quebec
    RYOXPJP (100D)
    Defeated. Bet: 22D
    Russia
    purpleriot (574D)
    Defeated. Bet: 25D
    Western-Canada
    Sheogorath (170D)
    Defeated. Bet: 25D
    Civil Disorders
    romie (100D)USA (Autumn, 2015) with 16 centres.
    dep5greg (644D)Ghana (Spring, 2004) with 6 centres.
    Sheogorath (170D)Western-Canada (Autumn, 2008) with 0 centres.
    Emperornuthulu (100D)Brazil (Autumn, 2003) with 0 centres.
    Underachiever (100D)Kenya (Autumn, 2000) with 2 centres.
    spartans (0DX)Quebec (Autumn, 2001) with 4 centres.
    Novator (100D)Frozen-Antarctica (Autumn, 2003) with 0 centres.
    joeywoey (81D)Kenya (Autumn, 2001) with 1 centres.
    RYOXPJP (100D)Quebec (Autumn, 2002) with 3 centres.
    Finished: 01 PM Sun 24 Apr 11 UTC
    World Diplomacy Map
    1 day /phase
    Pot: 176 D - Autumn, 2016, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Near-East
    Drawn. 38 supply-centers, 38 units
    Pacific-Russia
    Wartek (315D)
    Drawn. 28 supply-centers, 28 units
    Western-Canada
    warsprite (152D)
    Drawn. 20 supply-centers, 20 units
    Oz
    Macchiavelli (2856D)
    Defeated. Bet: 10D
    Europe
    Dharmaton (2398D)
    Defeated. Bet: 10D
    USA
    Defeated. Bet: 10D
    Kenya
    erwinfarra (232D)
    Defeated. Bet: 10D
    Frozen-Antarctica
    Mishie (215D)
    Defeated. Bet: 10D
    India
    leoleung2004 (180D)
    Defeated. Bet: 10D
    Ghana
    Benditto (164D)
    Defeated. Bet: 10D
    China
    Big Brother (103D)
    Defeated. Bet: 10D
    Brazil
    Sparky (100D)
    Defeated. Bet: 6D
    Russia
    Bitter (100D)
    Defeated. Bet: 10D
    Libya
    romie (100D)
    Defeated. Bet: 10D
    Quebec
    alarikh (100D)
    Defeated. Bet: 10D
    Argentina
    Schelb (0DX)
    Defeated. Bet: 10D
    South-Africa
    Defeated. Bet: 10D
    Civil Disorders
    Dharmaton (2398D)Europe (Autumn, 2003) with 7 centres.
    alarikh (100D)Quebec (Autumn, 2008) with 0 centres.
    Bitter (100D)Russia (Autumn, 2001) with 0 centres.
    nothingtodo (0DX)South-Africa (Autumn, 2005) with 0 centres.
    leoleung2004 (180D)India (Autumn, 2005) with 0 centres.
    Rodolpho (92D)Brazil (Autumn, 2002) with 3 centres.
    Schelb (0DX)Argentina (Spring, 2006) with 3 centres.
    Finished: 01 AM Tue 21 Apr 09 UTC
    Featured Easter campaign
    14 hours /phase
    Pot: 1181 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by number137 (817D)
    Turkey
    number137 (817D)
    Won. 20 supply-centers, 17 units
    Germany
    Marechal Ney (702D)
    Survived. 9 supply-centers, 10 units
    France
    Survived. 5 supply-centers, 7 units
    Italy
    BESM (18622D)
    Defeated. Bet: 96D
    Russia
    Yukonjoey (100D)
    Defeated. Bet: 35D
    Austria
    zachjones (100D)
    Defeated. Bet: 54D
    England
    romie (100D)
    Defeated. Bet: 33D
    Finished: 04 AM Fri 17 Apr 09 UTC
    Gunboat game - ssshhh!!
    1 day /phase
    Pot: 367 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by dachief (219D)
    Russia
    dachief (219D)
    Won. 20 supply-centers, 17 units
    France
    Survived. 12 supply-centers, 12 units
    Austria
    stratagos (3269D(S))
    Survived. 2 supply-centers, 3 units
    Italy
    Rageking (100D)
    Survived. 0 supply-centers, 1 units
    Turkey
    Defeated. Bet: 36D
    England
    MatGB (100D)
    Defeated. Bet: 33D
    Germany
    romie (100D)
    Defeated. Bet: 55D