Enterprise

Profile Information

  • Last visited: 28 Mar 09 UTC
  • Joined: 13 Mar 09 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 57
  • Peak: 100
  • Position: 77,781


Game Stats
  • All Game stats:
  • Game messages: 243

  • Survived: 1 ( 11% )
  • Defeated: 8 ( 89% )
  • Total (finished): 9

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 11% )
  • Defeated: 8 ( 89% )
  • Total (finished): 9
  • Classic Press:
  • Survived: 1 ( 11% )
  • Defeated: 8 ( 89% )
  • Total (finished): 9
  • Classic Ranked:
  • Survived: 1 ( 11% )
  • Defeated: 8 ( 89% )
  • Total (finished): 9


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Enterprise's games

    Showing results 1 to 9 of 9 total results.

    Finished: 01 PM Sat 28 Mar 09 UTC
    To the end
    12 hours /phase
    Pot: 180 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Ethanol (1780D)
    Russia
    Ethanol (1780D)
    Won. 19 supply-centers, 14 units
    Germany
    Jaro (0DX)
    Survived. 9 supply-centers, 10 units
    France
    melfice (100D)
    Survived. 6 supply-centers, 8 units
    Turkey
    chelseapip (303D)
    Survived. 0 supply-centers, 1 units
    England
    pingdashf (100D)
    Resigned. 0 supply-centers, 1 units
    Austria
    Live1926 (100D)
    Defeated. Bet: 25D
    Italy
    Enterprise (100D)
    Defeated. Bet: 25D
    Finished: 04 AM Sat 21 Mar 09 UTC
    For the Motherland-2
    18 hours /phase
    Pot: 350 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by ebullet12 (153D)
    England
    ebullet12 (153D)
    Won. 19 supply-centers, 17 units
    Italy
    wolvenwood (302D)
    Survived. 7 supply-centers, 9 units
    Austria
    RampantLion (937D)
    Survived. 6 supply-centers, 4 units
    Russia
    Michael93 (201D)
    Survived. 2 supply-centers, 4 units
    Germany
    Bodi Bill (175D)
    Defeated. Bet: 50D
    France
    Enterprise (100D)
    Defeated. Bet: 50D
    Turkey
    mplay (100D)
    Defeated. Bet: 50D
    Finished: 03 AM Sun 22 Mar 09 UTC
    DIPLO LT
    1 day /phase
    Pot: 103 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by jadayne (283D)
    England
    jadayne (283D)
    Won. 19 supply-centers, 17 units
    Turkey
    Leviathan (211D)
    Survived. 13 supply-centers, 11 units
    Italy
    ebullet12 (153D)
    Survived. 2 supply-centers, 2 units
    Germany
    Survived. 0 supply-centers, 2 units
    Austria
    iMurk789 (100D)
    Survived. 0 supply-centers, 1 units
    France
    Defeated. Bet: 10D
    Russia
    Enterprise (100D)
    Defeated. Bet: 10D
    Finished: 09 AM Fri 27 Mar 09 UTC
    for lack of
    1 day /phase
    Pot: 209 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Hereward77 (930D)
    France
    Hereward77 (930D)
    Won. 19 supply-centers, 17 units
    Italy
    rlumley (0DX)
    Survived. 14 supply-centers, 10 units
    Russia
    Survived. 1 supply-centers, 2 units
    Austria
    MisterMocie (185D)
    Defeated. Bet: 20D
    England
    ara (100D)
    Defeated. Bet: 20D
    Turkey
    LeeArama (100D)
    Defeated. Bet: 5D
    Germany
    Enterprise (100D)
    Defeated. Bet: 20D
    Finished: 07 AM Fri 13 Mar 09 UTC
    Spooky Fridays
    13 hours /phase
    Pot: 327 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by horatio (861D)
    Turkey
    horatio (861D)
    Won. 18 supply-centers, 16 units
    Germany
    Silver Wolf (9388D)
    Survived. 9 supply-centers, 8 units
    France
    Bang (150D)
    Survived. 6 supply-centers, 4 units
    England
    In-Seine (547D)
    Survived. 1 supply-centers, 1 units
    Italy
    baltasor (100D)
    Survived. 0 supply-centers, 2 units
    Austria
    Enterprise (100D)
    Defeated. Bet: 10D
    Russia
    Wind (100D)
    Defeated. Bet: 20D
    Finished: 09 PM Wed 04 Mar 09 UTC
    The Virtues of War
    1 day /phase
    Pot: 97 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Zeljeznicar (100D)
    Turkey
    Zeljeznicar (100D)
    Won. 18 supply-centers, 13 units
    Russia
    BoG75 (6816D)
    Survived. 12 supply-centers, 10 units
    France
    Survived. 2 supply-centers, 6 units
    Italy
    SINister (132D)
    Survived. 1 supply-centers, 1 units
    England
    Daro (100D)
    Survived. 1 supply-centers, 2 units
    Austria
    Enterprise (100D)
    Defeated. Bet: 0D
    Germany
    csijessii (100D)
    Defeated. Bet: 6D
    Finished: 07 AM Mon 02 Mar 09 UTC
    Let it begin
    1 day /phase
    Pot: 66 D - Autumn, 1915, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Jesper0228 (1525D)
    Germany
    Jesper0228 (1525D)
    Won. 18 supply-centers, 12 units
    France
    Luoman (271D)
    Survived. 12 supply-centers, 12 units
    Turkey
    bartdogg42 (1285D)
    Survived. 4 supply-centers, 5 units
    Austria
    Lord&Master (146D)
    Defeated. Bet: 5D
    England
    crazypenguin (100D)
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Russia
    Enterprise (100D)
    Defeated. Bet: 0D
    Finished: 12 AM Wed 11 Mar 09 UTC
    Helgon
    1 day /phase
    Pot: 418 D - Autumn, 1916, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    E-Town (1369D)
    Drawn. 12 supply-centers, 10 units
    Austria
    n8bback (1215D)
    Drawn. 11 supply-centers, 10 units
    Turkey
    Sligoman (484D)
    Drawn. 11 supply-centers, 11 units
    France
    kostas71 (9561D)
    Defeated. Bet: 20D
    Germany
    nhonerkamp (687D)
    Defeated. Bet: 108D
    Russia
    Defeated. Bet: 20D
    Italy
    Enterprise (100D)
    Defeated. Bet: 0D
    Finished: 12 AM Fri 30 Jan 09 UTC
    The Mass.Effect
    2 days /phase
    Pot: 521 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by spartan492 (381D)
    Germany
    spartan492 (381D)
    Won. 19 supply-centers, 14 units
    Turkey
    nickpareto (100D)
    Survived. 14 supply-centers, 16 units
    Italy
    Enterprise (100D)
    Survived. 1 supply-centers, 3 units
    England
    thymin (133D)
    Defeated. Bet: 36D
    Russia
    goeb (100D)
    Defeated. Bet: 13D
    France
    Mr. Burns (0DX)
    Defeated. Bet: 0D
    Austria
    tidalwave (0DX)
    Defeated. Bet: 12D